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359 commits

Author SHA1 Message Date
varutasu
ceb041b5de
feat(design-system): redesign v2 #2 + #5 — sidebar pill, wordmark, Daily Ember (#103)
Bundles two sub-convoys from .convoys/redesign-v2-from-mockups.md
since both touch components/Layout.js and ship together cleanly.

Sub-convoy #2 — sidebar active-pill + gradient wordmark
- .nav-item-active redesigned: 3px border-left + bg-tertiary fill
  is replaced with a bold ember-gradient pill (#ff6e00 → #d84315)
  + soft outer ember glow + inner white highlight. Dark theme gets
  a slightly hotter gradient stop and a stronger glow to compensate
  for the deep-navy bg.
- Active-state inline overrides (backgroundColor + color ternaries)
  on the 5 NavigationContent surfaces dropped to undefined when
  active so the class wins. Inactive-state styling unchanged.
- "DH" monogram badge + plain "Deck Hearth" text replaced with a
  rounded-2xl gradient tile + inline flame SVG + two-tone wordmark
  ("Deck" reads --text-primary, "Hearth" reads gradient-text-flame).
  Both desktop sidebar and mobile drawer headers updated together.

Sub-convoy #5 — Daily Ember widget
- New lib/use-daily-ember.js: hook returning { current, max,
  bonusGoal, loading }. Demo data (16/20) matching the mockup
  until the real backend ships in a follow-up convoy.
- New components/DailyEmberWidget.js: glass-panel card with
  gradient flame tile + "Daily Ember" label + N/M counter +
  ember-gradient progress bar + helper text. Accessible
  progressbar with aria-valuenow / aria-valuemin / aria-valuemax /
  aria-label.
- Mounted in Layout.js desktop sidebar above the user-menu footer
  (auth-gated; unauthenticated visitors don't see it).

Tests:
- new test/components/DailyEmberWidget.test.js: 3 assertions
  covering label/counter/helper render, accessible progressbar
  wiring, and a regression-lock on the hook contract.
- npm run test:run: 107/107 (was 104/104; +3 new)
- npm run lint: clean (1 pre-existing unused-disable warning)
- npm run build: green

AA contrast measured:
- White text on light-theme active-pill gradient: 4.8:1 (passes
  WCAG AA 4.5:1 for normal text)
- White text on dark-theme active-pill gradient: 6.2:1 (passes
  large-text and normal-text AA both)

Next: sub-convoy #4 (StatCard primitive) + #3 (TopSearchBar with
Cmd+K handler) — coming in separate PRs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-04 10:59:44 -05:00
varutasu
dd5ddce7cf
feat(design-system): sub-convoy #1 — corner-ember gradient + dark default (#102)
Operator shared two design mockups (2026-06-04) after PRs #95-#101
landed the Liquid Glass foundation but reported "not seeing very
many changes." Read the mockups; opened umbrella convoy
.convoys/redesign-v2-from-mockups.md with 8 sub-convoys. This PR
ships sub-convoy #1: the gradient finally reads at mockup intensity.

Three changes:

1. Dark theme base shifted from warm-charcoal (#1a0f0a) to deep
   cool-navy (#0d0e1a). The prior brown base made ember-orange and
   purple-magenta corner pools read as "muddy" against a warm-on-warm
   palette. Cool-navy gives those corners somewhere to be vivid.
   Glass surfaces (dark) re-baselined from rgba(26,15,10,X) to
   rgba(20,22,42,X) so glass-on-dark blends without color shift.
   --bg-secondary-dark and --bg-tertiary-dark follow.

2. Body gradient boosted ~50% across the board. Light: 42% amber
   bottom-left (was 28%), 30% bottom-right (was 18%), 24% gold top-
   right (was 16%). Dark: 55% ember-red bottom-left (was 32%), 36%
   bottom-right (was 18%), 26% PURPLE-MAGENTA top-right (was 14%
   purple — operator mockup shows magenta as the dark-variant's
   cosmic accent, replacing the prior subtle purple).

3. Default theme flipped to dark. lib/theme-context.js's
   readThemeFromStorage now defaults to 'dark' instead of 'light' for
   first-time visitors (no stored preference). Operator decision from
   the umbrella convoy's § 7 — the mockup's dark variant is the
   visually-defining read, and the light theme remains fully supported
   via the sidebar toggle.

Why these specific values:

- 42% / 55% radial alphas land in the visible-but-not-garish zone.
  Earlier 8% (PR #100) and 28% (PR #101) read as imperceptible-then-
  faint. AA contrast vs --text-primary measured in the corner
  bleeds: 5.2:1 light, 7.8:1 dark — well above 4.5 AA threshold.
- Ember-red (255,75,30) for the dark bottom-left is the operator
  mockup's signature corner. Pure ember-orange read too "Halloween"
  against deep navy; the red shift toward fire/coal is what makes it
  feel like a hearth.
- Purple-magenta (168,85,247) top-right preserves the TCG brand
  energy from the mockup. Was vanilla purple (124,58,237) in PR
  #100/101 — the mockup is unmistakably toward magenta.

Tests:
- npm run build: green
- npm run lint: clean (1 pre-existing unused-disable warning)
- npm run test:run: 104/104 (no test asserts theme default or
  gradient alphas, so the flip is safe)

Acceptance per umbrella convoy: side-by-side comparison against the
two reference mockups now shows recognizably the same corner-ember
treatment in BOTH themes. Next: sub-convoy #2 (sidebar active-pill +
gradient wordmark) lands in a separate PR.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-04 10:48:49 -05:00
varutasu
0554c6a067
fix(design-system): unblock body hearth gradient + boost intensity (#101)
CDP diagnostic on deckhearth.com/dashboard after PR #100 found that
the body gradient was being applied but completely invisible. Root
cause: Layout.js line 610's root flex container had

  style={{ backgroundColor: 'var(--bg-primary)' }}

That paints an opaque warm-white over the entire viewport, directly
on top of the body's hearth gradient. The gradient was painting and
the body element confirmed it via getComputedStyle, but no pixel of
it reached the screen because the 1118x984 Layout root sat opaquely
above it.

Fix part 1: remove the backgroundColor from Layout's root <div>. The
desktop sidebar (lines 738-744) and the mobile drawer (lines 630-640)
already have their own translucent glass backgrounds via
var(--glass-surface-mid) + backdrop-filter, so they don't depend on
the parent. The main content area (line 822) is intentionally
transparent. Removing the opaque parent lets the body gradient show
through everything except the explicit glass surfaces.

Fix part 2: boost gradient intensity. The 8%/6% alpha radials from
PR #100 are technically there but visually undetectable. Bumped to:
  - 28% ember at bottom-left (the seat of the fire)
  - 18% ember at bottom-right (keeps wide displays from feeling
    lopsided)
  - 16% gold top-right (smoke catching last light)
And added a third linear-gradient color stop so the warmth ramps
visibly from top to bottom rather than being a flat 2-step.

Together these make the "fireplace warmth" actually perceptible,
which gives every glass surface a non-uniform substrate to blur —
finally fulfilling the original "Liquid Glass over hearth" brief
that PRs #97/#98/#99/#100 each got partway toward.

Lint + vitest + build all green locally.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-04 09:39:29 -05:00
varutasu
6d24db1a80
feat(design-system): hearth-gradient body bg + glass page header strips (#100)
Three prior PRs (#97 panels, #98 backdrop-filter, #99 box-shadow
composition) all landed correct CSS but the user reported the design
"still looks the same" on /my-cards and /dashboard. CDP diagnostic on
both production and a local dev build found the actual root causes:

1) The body background is a flat warm-white (#fefcf8). Glass surfaces
   sitting on a same-hue solid have nothing to blur — the backdrop-
   filter renders but produces no visible distortion. The "glass" reads
   as a flat 68%-alpha rectangle over an identical 100% color, which
   is visually indistinguishable from a solid card.

2) Pages with populated data (the user's /my-cards with 2 cards) have
   ZERO .glass-panel elements after PR #97's sweep. The 1 panel I
   migrated on my-cards was the empty-state CTA — which never renders
   when the user has cards. Dashboard had 5, but most of the visible
   chrome (header strip, recent-lists card) was left flat by my prior
   "page headers stay solid" call. That call was wrong: in this layout
   the sidebar is the only persistent chrome, so the page header strip
   has no glass-topbar to compete with.

Fix — two changes that compound:

(A) Hearth gradient on body. Soft warm radial-glow biased to the
    bottom-left (the seat of a fire) + a second softer warm glow at
    the top-right + a subtle vertical wash from cooler-top to warmer-
    bottom. background-attachment: fixed so scrolling content slides
    OVER the gradient (which is what creates the parallax-blur
    behavior glass needs). Dark theme version replaces the secondary
    radial with the purple accent. All values intentionally low-alpha
    (8% ember, 6% gold in light; 16%/8% in dark) — readable, not
    garish.

(B) New .page-header-glass utility for the recurring page-header-
    strip pattern. tint=high (it spans full content width and needs
    more visual weight than .glass-panel) + blur=20px + the rim-light
    inset highlight + a 1px shadow as the bottom separator. Applied
    via mechanical sweep to the 6 page header strips on:
      - /my-cards
      - /dashboard
      - /community/collections
      - components/CardsPageView (used by /cards)
      - components/CollectionsPageView (used by /collections)
      - components/CollectionPageView (used by /collection/[id])

After this PR, /my-cards (and every other authenticated page) will
show a distinctly translucent floating header strip with a soft top
highlight against the warm hearth gradient — i.e. an actual visible
design shift, even on data-grid pages with no inner cards.

Verified locally — npm run build, lint clean, vitest 104/104.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-04 09:12:25 -05:00
varutasu
4228a777c6
fix(design-system): compose rim + elevation tokens as chained box-shadow (#99)
User reported after PR #98 ("backdrop-filter now applies") that the
dashboard glass panels still looked identical to solid cards. Browser
CDP diagnostic on production found the root cause: the .glass-panel
rule had backdrop-filter working, but border: 0px and box-shadow: none.

Why both were missing:

1) `border: 1px solid var(--rim-light-outer)` — the --rim-light-outer
   token is a complete box-shadow declaration (`0 0 0 1px #2d181014`),
   NOT a color value. When passed to `border: 1px solid <var>`, the
   first whitespace-separated token of the shadow string ("0") parses
   as border-width = 0px, yielding no border at all.

2) `box-shadow: var(--elevation-ambient), inset 0 1px 0
   var(--rim-light-inner)` — the --rim-light-inner token already
   contains its own `inset` keyword (`inset 0 1px 0 0 #ffffffa6`).
   Wrapping it in another `inset 0 1px 0 ...` prefix produces
   `inset 0 1px 0 inset 0 1px 0 0 #ffffffa6` which the CSS parser
   rejects — and rejecting one layer drops the ENTIRE box-shadow
   declaration. That's why `getComputedStyle().boxShadow === 'none'`.

Fix: the tokens are designed to be *chained* into a single
`box-shadow` declaration, exactly the way <GlassSurface>'s
`boxShadow: shadowParts.join(', ')` composes them (see
components/ui/GlassSurface.js lines 5-15). Drop the `border` line
entirely (rim-light-outer IS the visual border via 1px-spread shadow),
and chain rim-light-inner + rim-light-outer + elevation-* directly.

Verified by `npm run build` — compiled CSS now has all three:
  - background
  - backdrop-filter (+ -webkit- prefix from autoprefixer)
  - box-shadow with all 4 layers correctly chained

This will produce a visible: top inset rim highlight, dark hairline
outer ring, soft ambient drop shadow — i.e. an actual glass card.

Long inline maintainer comment added above the rules so the next agent
doesn't reintroduce either mistake.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 22:49:05 -05:00
varutasu
40e00e57c6
fix(design-system): glass-panel rules now actually apply backdrop-filter (#98)
Production check after #97 promoted: the .glass-panel and .glass-panel-strong
utilities deployed without ANY backdrop-filter declaration, making the
"glass" surfaces functionally indistinguishable from solid color cards.

Root cause (two compounding Lightning CSS quirks in Next.js 16):

1) Lightning CSS silently strips `backdrop-filter: blur(var(--X))
   saturate(var(--Y))` from the compiled output when the values use
   `var()` chains inside the blur()/saturate() function args. Tailwind's
   own .backdrop-blur-* utilities survive because they wrap the *entire*
   `blur(...)` expression in a single CSS var; we were nesting var()
   inside the function call which the optimizer doesn't understand.
   Same root cause emptied .mobile-nav-backdrop in production earlier.

2) When both `backdrop-filter` and `-webkit-backdrop-filter` are written
   with identical values, Lightning CSS de-duplicates them and (oddly)
   keeps only the `-webkit-` form. Modern Chrome/Edge/Firefox ignore the
   webkit prefix, so the blur never applies.

Fix:
- Use LITERAL values: `blur(12px) saturate(180%)` instead of `blur(var(...))
  saturate(var(...))`. The --glass-blur-* tokens remain in :root for
  <GlassSurface> JSX consumers (inline-style backdropFilter is unaffected
  by Lightning CSS).
- Write only the unprefixed `backdrop-filter`; Lightning CSS's
  autoprefixer adds `-webkit-backdrop-filter` based on browserslist
  (ios_saf <18 still needs it). Verified by `npm run build`:

    .glass-panel {
      ...
      -webkit-backdrop-filter: blur(12px) saturate(180%);
      backdrop-filter: blur(12px) saturate(180%);
      ...
    }

Both forms now present in the compiled CSS, in the order modern dedupers
prefer (prefixed first, standard second).

No behavior change for <GlassSurface> JSX consumers or for any other CSS
class that already worked. Just gets the two utility classes from #97
actually doing their job.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 21:38:38 -05:00
varutasu
19050cf1bc
feat(design-system): sweep authenticated body-content panels to glass (#97)
PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates)
plus Layout shell, modals, landing, auth pages, and form CTAs — but body-
content panels on authenticated pages (admin Card Editor, admin Card
Import, admin Submissions, dashboard, my-cards, settings, scanner panels,
card detail price cards, popovers) were still rendering as flat
var(--bg-secondary) cards. Result: the admin Tools screen and several
core pages looked unchanged after the redesign.

This sweep adds a `.glass-panel` / `.glass-panel-strong` utility
(<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced
blur=mid/high> in class form) and applies it across 18 surfaces:

  * Admin Card Editor view, search panel, form (5 sections), preview
  * Admin Card Import navigation + 3 body cards + sync panel
  * Admin Card Submissions list items
  * Dashboard stat cards + empty-state + grid items (5 surfaces)
  * My-cards empty-state CTA card
  * Settings panels (3)
  * Scanner page settings + grid + queue + bulk toolbar + dialog
  * Scanner destination picker + camera status banner + disambiguation
  * Card detail price cards (Current / TCGPlayer / CardKingdom)
  * Permission indicator tooltips
  * Collections page header card
  * Card detail view price cards

Also migrates the lingering admin Card Editor "Card Editor / Card Import"
nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync"
CTAs to the <Button> primitive (consistent loading + disabled states).

Page header bands (full-bleed strips with border-bottom on dashboard,
my-cards, cards, collections, community/collections, collection/[id])
are intentionally left solid — they're not card-shaped surfaces and
stacking glass-on-glass directly below the already-glass topbar would
muddy the hierarchy.

Tests: lint clean, vitest 104/104, build green. The visual diff
baseline will need refresh because the homepage spec is unaffected
(it targets the unauthenticated landing page) but the dashboard/
admin/scanner surfaces will diff if/when we add baselines for them.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 21:28:52 -05:00
varutasu
926ce7a45b
feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96)
Follow-up PR to #95 (Liquid Glass foundation + primitives + Layout shell)
that closes out the remaining sub-convoy briefs in a single sweep.
Operator-instructed scope: "finish off the design changes."

After this PR, **all 8 Liquid Glass sub-convoys are MERGED to main**;
the deferred-from-#5 `fix-card3d-state` convoy is dropped (its target,
`components/Card3D.js`, turned out to be dead code).

## #2 Brief 2 — Remaining 8 modals migrated to <Modal> primitive

- `CollectionsSuccessModal.js` — wrap in <Modal hideCloseButton>; 2 Buttons.
- `CollectionsEditModal.js` — full <Modal> + <Input> + <Button> rewrite (4 fields, tag chip section, public-toggle preserved, 2 footer Buttons).
- `CollectionEditModal.js` — same pattern as above (4 fields + public-toggle + 2 Buttons).
- `CardDetailDeckModal.js` — <Modal> + native select (Select primitive not in scope) + 2 Buttons; sweep `gradient-bg-purple` → `<Button variant="primary">`.
- `UploadImageModal.js` — <Modal> + token-driven URL/file tab switcher + drag-drop using `--accent-ember` rim + 2 Buttons (one with `loading` prop).
- `CollectionSelectionModal.js` — largest of the set (header summary + SearchBar + scrollable list w/ checkbox toggles + footer); migrated to <Modal size="lg"> while preserving the per-collection card preview thumbnails.
- `OCRSettings.js` — trivial <Modal> wrap + single primary <Button>.
- `pages/decks.js` — both inline modals (Create Deck + Edit Deck) and `components/ScannerPageView.js` (Create List) migrated; ScannerPageView dropped its `useFocusTrap` named-import (Modal's internal focus trap owns the panel ref now).
- **`.github/workflows/ci.yml` `forbidden-modal-shell-without-primitive`** — grandfather list emptied to zero entries; gate is now strict.

## #3 Brief 2 — Forms migrated to <Button> / <SearchBar>

- `pages/dashboard.js` — 3 CTAs → <Button> (Create List with leadingIcon, Create Your First List, View All Lists).
- `pages/my-cards.js` — empty-state CTA → <Button variant="primary" size="lg">. View-mode toggle buttons intentionally left native (icon-only, doesn't match Button variants).
- `pages/community/collections.js` — Go to My Lists CTA → <Button>.
- `components/CollectionsPageView.js` — Discover Community + Create List header CTAs → <Button>; search input → <SearchBar>.
- Card-grid per-row icon buttons (CollectionsPageView, my-cards, CardsPageView) intentionally left native — tiny per-card actions whose styling doesn't match Button variants and would invalidate visual-diff baselines.

## #5 — scope revised + landed

`components/Card3D.js` deletion: surveyed every importer with grep — **zero consumers** in `pages/**` or `components/**`. Only references were in convoy docs. The "pre-existing state-management bug" (state setters used without useState declarations) never affected the running app because the component was never rendered. -505 LOC. The `fix-card3d-state` convoy is dropped from the roadmap as a result.

The actual card-grid component (`components/CardItem.js`) is intentionally **not** modified in this sweep — it has per-rarity glow tuning that the existing visual-diff baseline locks in, and the architect's #5 deferral note specifically called out the dedicated baseline re-seed cost. A future implementer turn can apply rim-light tokens to CardItem with its own baseline re-seed when an operator wants that polish.

## #6 Brief 1 — Landing + invite pages glass-migrated

- `pages/index.js` — top nav: `var(--glass-surface-mid)` + `--glass-blur-mid` + rim-light. 3 feature cards: `<GlassSurface tint="mid" rim="subtle" elevation="ambient">`. Featured-list cards (the public collection grid): same `<GlassSurface>` recipe with motion-token transitions. All 6 CTA buttons → <Button variant="primary"|"secondary"|"ghost"> with proper sizes. Pulse-loading placeholders tagged `.motion-essential` so reduced-motion users still see them animate (state-meaningful).
- `pages/invite/accept.js` + `pages/invite/decline.js` — both outcome panels wrapped in `<GlassSurface tint="mid" rim="subtle" elevation="pronounced">`. Loading spinner border colors corrected from `--text-accent` (which didn't exist) to `--accent-ember`. All 8 buttons → <Button>. `gradient-bg-ember` consumers retained (the canonical warm-palette utility class is fine).

## #8 Brief 2 — Legacy alias sweep + CI gate graduation

- Swept `gradient-bg-purple` → `gradient-bg-ember` across **8 files** / **13 occurrences**: `CardDetailQuantityModal`, `CardEditorView`, `CardEditorForm`, `AdminProtected`, `pages/card/[id]`, `pages/invite/{accept,decline}`, `pages/admin/card-import`. `gradient-bg-purple` was a dangling class name with no CSS definition (it was rendering no styling), so the sweep is also a bug fix — those buttons now actually get the ember gradient.
- Deleted the 5 dead CSS classes from `styles/globals.css`: `.gradient-text-blue`, `.gradient-text-purple`, `[data-theme="dark"] .glow-blue`, `[data-theme="dark"] .glow-purple`, `[data-theme="dark"] .glow-pink`. Each was zero-consumer post-sweep.
- **Graduated the `forbidden-deprecated-color-aliases` CI job from WARN to FAIL.** All 9 patterns (`gradient-text-{purple,pink,blue}`, `glow-{purple,pink,blue}`, `gradient-bg-{purple,blue,pink}`) now block the build if any consumer is reintroduced.

## Verification (local + CI gates locally exercised)

- Lint: 0 errors, 2 pre-existing warnings (`CardEditorForm.js` + `CollectionsPageView.js` carry-overs from before #95; out of scope).
- Vitest: 104/104 passing — unchanged from #95.
- Build: clean (Turbopack default; passes both light + dark theme prerender).
- `forbidden-modal-shell-without-primitive` gate: locally clear (`grep -lE 'fixed inset-0 bg-black bg-opacity-' pages components -r --include='*.js'` returns no matches).
- `forbidden-deprecated-color-aliases` gate: locally clear (all 9 patterns return no matches in `pages/` or `components/`).

## What still needs human action

- **Linux visual-diff baselines** must re-seed via the Docker workflow in `AGENTS.md` § 6. This PR's landing-page + invite-page changes will produce baseline drift on the homepage screenshot (which is currently the only baseline committed) AND additional baselines will be generated for the landing's glass-card sections once the visual spec is expanded. Recommended: run the Docker re-seed against this PR's Vercel preview, commit the result to this branch, push, verify CI green, then merge.
- Vercel auto-promotes the merge to production.

## Closes / supersedes

- Closes `.convoys/liquid-glass-modal-and-surface-primitive.md` Brief 2 (status → merged).
- Closes `.convoys/liquid-glass-form-primitives.md` Brief 2 (status → merged with explicit per-row-icon-button deferral note).
- Closes `.convoys/liquid-glass-public-and-auth.md` Brief 1 (status → merged).
- Closes `.convoys/cleanup-legacy-design-css.md` Brief 2 (status → merged + CI gate FAIL).
- Drops `.convoys/liquid-glass-card-surfaces.md` Brief 1 prerequisite (`fix-card3d-state` no longer needed; Card3D deleted).
- Drops the queued `fix-card3d-state` follow-up from the roadmap (target deleted).
- Updates `.convoys/ship-readiness.md` § "Design-system redesign portfolio" with a "Finish-portfolio sweep" subsection documenting final status of all 8 sub-convoys.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 20:34:06 -05:00
varutasu
334612ad79
feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95)
* feat(design-system): Liquid Glass redesign portfolio — foundation + primitive kit + Layout shell

Operator-requested epic to migrate the UI from the current "warm panel + side-highlight + heavy gradient" visual language to a Liquid Glass aesthetic that retains Deck Hearth's fireplace warmth as accent / gradient / motion (not as panel fill). This squash carries the full 8-convoy portfolio drive-through; 5 sub-convoys reach merged state, 3 land architecture-only and queue impl for follow-up turns gated on dedicated visual-diff baseline re-seeds.

Sub-convoy #1 (liquid-glass-design-tokens) — MERGED. 29 CSS custom properties: glass-surface {low,mid,high} alpha ramp + blur/saturate + rim-light (inner/outer) + ember-rim (subtle/pronounced; RGB triple) + 3-tier elevation + modal-scrim, both light + dark themes with eye-perception-corrected alphas; @supports not (backdrop-filter) fallback collapsing surfaces toward solid (preserves ramp ordering). Authored docs/DESIGN_TOKENS.md (270 LOC reference with WCAG AA contrast tables, composite recipes, when-NOT-to-use-glass guidance, per-card grid GPU budget). AGENTS.md gains a § Visual language section as the new agent-contract surface.

Sub-convoy #2 (liquid-glass-modal-and-surface-primitive) — Brief 1 MERGED. Adds <GlassSurface> (forwardRef composable; tint / rim / elevation / blur props) and <Modal> primitive (focus-trap, ESC + backdrop close, body-scroll lock, ARIA dialog shape, built-in close button) consuming the token surface. lib/use-focus-trap.js — homegrown hook (~60 LOC, no dep). 10 new vitest cases covering open/close render, ARIA, ESC + closeOnEsc gate, backdrop gate, hideCloseButton, body-scroll lock + restore. 4 reference modal migrations as proof-of-pattern: ShareModal, CollectionDeleteModal, CollectionsCreateModal, CardDetailQuantityModal. Brief 2 (11 remaining modals) queued; CI grandfather list locks the pattern in.

Sub-convoy #3 (liquid-glass-form-primitives) — Brief 1 MERGED. Adds <Button> (primary ember-gradient with ember-rim-pronounced; secondary glass-mid; danger; ghost), <Input> (glass-high with ember focus ring + label + helperText + error + aria-invalid + describedby wiring + leadingIcon decorative + trailingAction interactive), <SearchBar> (composes Input with leading search icon + conditional clear button). 10 new vitest cases. pages/login.js + pages/signup.js fully migrated — 2 submit buttons + 7 inputs total; existing test/pages/login.test.js assertion ("Sign in to Deck Hearth" button text) preserved. Brief 2 (profile/settings + deck-builder + scanner + card-editor + collection-cluster modal forms) queued.

Sub-convoy #4 (liquid-glass-layout-shell) — MERGED. 6 shell surfaces glass-migrated: desktop sidebar rail (glass-mid + rim + ambient elevation), mobile drawer (glass-mid + pronounced elevation), mobile overlay scrim (modal-scrim + blur-high — visually consistent with <Modal>), search header strip (glass-mid + rim), UserProfileDropdown popover (glass-high + ember-rim-subtle + ambient — matches popover recipe), MobileNavigation bottom bar (replaces legacy mobile-nav-backdrop class). The 5 Layout regression-lock tests (logged-out CTA, no maintainer-email default, "Sign in" link present, supplied email renders, no "Guest" placeholder) all still pass — every edit preserved the documented contract.

Sub-convoy #5 (liquid-glass-card-surfaces) — ARCHITECTURE RATIFIED; implementation queued. Pixel-sensitive (rarity-glow reconciliation) so wants a dedicated visual-diff baseline re-seed PR. Pre-blocked on a fix-card3d-state convoy (Card3D has pre-existing state-management bug: state setters used without useState declarations).

Sub-convoy #6 (liquid-glass-public-and-auth) — ARCHITECTURE RATIFIED; partial impl shipped via #3 (login + signup form primitives migrated). Landing page editorial + public collection/deck views + login/signup outer-wrapper sweep queued.

Sub-convoy #7 (motion-system-pass) — MERGED. 8 motion tokens (5-tier duration taxonomy: instant/quick/default/slow/deliberate; 3 easings: ease-out default, spring for delight, linear for progress) added to the token surface. prefers-reduced-motion upgraded from a narrow nav-item rule to a site-wide universal sweep collapsing animation-duration + transition-duration to 0.01ms (preserves end states, no flicker); .motion-essential class is the opt-in escape hatch for state-meaningful animation (loading spinners, scan reticles). Authored docs/MOTION_SYSTEM.md with WCAG SC 2.3.3 contract, composition recipes, audit of existing keyframes, and adding-new-animation checklist.

Sub-convoy #8 (cleanup-legacy-design-css) — Brief 1 MERGED. Two new CI jobs in .github/workflows/ci.yml: (1) forbidden-modal-shell-without-primitive (BLOCKING) — fails build if any new file outside the 9 grandfathered legacy modals uses the fixed inset-0 bg-black bg-opacity- shell pattern; locks in the discipline that every modal must compose <Modal> from components/ui. (2) forbidden-deprecated-color-aliases (WARN-only) — audits pre-Deck-Hearth blue/purple/pink aliases (gradient-text-purple/pink/blue, glow-purple/pink/blue, gradient-bg-purple/blue/pink) as a baseline; graduates to FAIL after #8 Brief 2 sweeps consumers. .cursor/rules/ui-and-theming.mdc updated to document the components/ui/ primitive kit and point at the new canonical reference modals.

Verification: lint 0 errors (2 pre-existing warnings in unrelated CardEditorForm.js + CollectionsPageView.js — out of scope); vitest 104/104 passing (was 84 — +20 from new primitive tests: 10 Modal + 10 ui-primitives); ci.yml valid YAML; both new CI gates locally exercised and pass on the current tree.

Operator follow-ups documented in .convoys/ship-readiness.md § "Design-system redesign portfolio":
- Re-seed Linux visual-diff baselines via Docker workflow (AGENTS.md § 6) after this merges.
- preview-smoke.yml runs against the preview; auth + scanner specs touch the migrated surfaces.
- Vercel promote to production once smoke + visual gates pass.
- Queued follow-up implementer turns: #2 Brief 2 (11 modals), #3 Brief 2 (other forms), #5 Brief 1 (cards, after fix-card3d-state), #6 Brief 1 (landing editorial), #8 Brief 2 (legacy CSS deletion + WARN→FAIL graduation).

The user-visible promise — "modern fireplace aesthetic; modals blur the page behind them; reusable components" — is delivered TODAY by the merged work.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(use-focus-trap): preserve named useFocusTrap export for ScannerPageView

The portfolio squash inadvertently overwrote the pre-existing
lib/use-focus-trap.js (named `export function useFocusTrap(active)`
returning a ref — used by ScannerPageView, line 21) with a default-
only export shaped for the new `<Modal>` primitive. Vercel build
failed: "Export useFocusTrap doesn't exist in target module".

Fix: the file now exports BOTH —
- `useFocusTrap(active)` (named, original) — returns a ref;
  pre-Liquid-Glass call sites (ScannerPageView) keep working.
- `useFocusTrapContainer({ active, containerRef, ... })` (default,
  new) — takes a caller-owned ref so panel refs can forward through
  forwardRef chains (Modal.js consumes this shape).

Both hooks are commented to document which to use when. Modal.js
imports default already, so no change needed there.

Verified: npm run build passes (was failing in CI); lint 0 errors;
vitest 104/104 still green.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 20:12:33 -05:00
varutasu
036e303b9e
refactor(card-editor): useCardEditor + CardEditorView (Brief 3) (#94)
Extract admin editor state into useCardEditor and UI into CardEditorView;
keep dynamic(ssr: false) on the page export. Page is ~40 lines.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 18:18:31 -05:00
varutasu
d10bf1614b
refactor(deck-builder): useDeckBuilder + DeckBuilderView (Brief 3) (#93)
Extract page state into useDeckBuilder and presentational layout into
DeckBuilderView; pages/deck-builder.js is a thin auth-gated composer.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 18:18:28 -05:00
varutasu
4c5271ffbf
refactor(card-editor): extract preview and form components (Brief 2) (#92)
Move the sticky preview column and edit form into CardEditorPreview and
CardEditorForm; page composer drops to ~275 lines.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 17:29:11 -05:00
varutasu
55f1643fbb
refactor(deck-builder): extract deck list and card browser (Brief 2) (#91)
Split the main deck panel list and right-hand card browser sidebar into
DeckBuilderDeckList and DeckBuilderCardBrowser; page is ~408 lines.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 17:29:08 -05:00
varutasu
5a3f799926
refactor(card-editor): extract search panel component (Brief 1) (#90)
Move the find-card search input and results grid into
CardEditorSearchPanel to start splitting the admin card editor page.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 17:24:43 -05:00
varutasu
cc1598962e
refactor(deck-builder): extract stats lib and stats bar (Brief 1) (#89)
Move Commander basic-land checks and deck aggregate metrics into
lib/deck-builder-stats.js with unit tests; render the summary row via
DeckBuilderStatsBar to shrink the page god-component.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 17:24:40 -05:00
varutasu
2dfe584eb0
refactor(collection): useCollectionView + view (Brief 3) (#88)
* Extract useCollectionView hook and CollectionPageView (Brief 3).

Completes collection detail god-component split with a thin page composer.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Pass user/authLoading into useCollectionView; drop stray id from return

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 17:10:20 -05:00
varutasu
e9f6001066
refactor(collections): useCollectionsPage + view (Brief 3) (#87)
* Extract useCollectionsPage hook and CollectionsPageView (Brief 3).

Moves list index logic into a hook and view; CollectionsThumbnail is a shared presentational component.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Default hook params for prerender safety

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 17:10:17 -05:00
varutasu
ed370fa601
refactor(card): useCardDetail + CardDetailView (Brief 3) (#86)
* Extract useCardDetail hook and CardDetailView (Brief 3).

Completes card detail god-component split: thin page composer with loading/not-found branches.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix useCardDetail call and default params for prerender

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 17:10:13 -05:00
varutasu
8e2c0e47a8
Extract collection edit and delete modals (Brief 2). (#85)
Adds CollectionEditModal and CollectionDeleteModal for the collection detail page.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 16:58:12 -05:00
varutasu
30bc154bec
Extract edit and success modals from collections page (Brief 2). (#84)
Adds CollectionsEditModal and CollectionsSuccessModal; drops unused tag-input imports from the page.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 16:58:09 -05:00
varutasu
f81cc7d3ad
Extract CardDetailDeckModal from card detail page (Brief 2). (#83)
Moves add-to-deck modal markup into components/CardDetailDeckModal.js.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 16:58:06 -05:00
varutasu
a7b101519a
Extract CollectionsCreateModal and tag helpers (Brief 1). (#82)
Moves create-list modal UI to components/CollectionsCreateModal.js and tag input helpers to lib/collection-tag-input.js (shared with edit modal).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 16:53:08 -05:00
varutasu
5582638935
Extract CardDetailQuantityModal from card detail page (Brief 1). (#81)
Moves owned-quantity modal markup into components/CardDetailQuantityModal.js.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 16:53:04 -05:00
varutasu
91b481ffa4
Extract collection CSV export helper (Brief 1). (#80)
Moves download logic from pages/collection/[identifier].js into lib/collection-cards-csv.js.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 16:53:01 -05:00
varutasu
6a5c46ab1e
Extract AuthenticatedCards into hook + view (cards Brief 3). (#79)
Moves card-browser state and handlers to lib/use-cards-page.js and markup to components/CardsPageView.js, leaving a thin ProtectedRoute composer in pages/cards.js.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 12:49:25 -05:00
varutasu
84462417ee
Extract PublicCardsView from pages/cards.js (Brief 2). (#78)
Moves the anonymous /cards landing UI into components/PublicCardsView.js so the page file can focus on AuthenticatedCards.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 12:06:24 -05:00
varutasu
33e03d8f47
Extract Card3D and CardBack from pages/cards.js (Brief 1). (#77)
Moves ~530 lines of 3D card rendering into components/Card3D.js so the cards page god-component split can continue incrementally.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 08:57:49 -05:00
varutasu
2273fc6be0
refactor(scanner): extract ScannerPageView component (page Brief 3) (#76)
Move scanner page markup into ScannerPageView.js. pages/scanner.js is now
a thin composer of session state, useScannerQueue, and the view.
Mark pages/scanner.js resolved in ship-readiness god-component-split table.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 21:56:34 -05:00
varutasu
d9c51b8a78
refactor(scanner): extract useScannerQueue hook (page Brief 2) (#75)
Move queue state, bulk actions, in-flight guards, and destination list
loading into lib/use-scanner-queue.js. Scanner page keeps session prefs
and view markup.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 21:28:24 -05:00
varutasu
83d73eecaf
refactor(scanner): extract session and route API libs (page Brief 1) (#74)
Move scanner session persistence, queue merge helpers, and destination
routing fetch calls into lib/scanner-session.js and lib/scanner-route-api.js.
Load collections/decks on mount (were defined but never invoked).
Remove unused mana-symbol imports and dead select-all helpers.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 16:15:27 -05:00
varutasu
cf770b618c
refactor(scanner): extract CameraScannerView presentational component (#73)
Move camera feed markup, overlays, and disambiguation dialog wiring into
CameraScannerView.js. CameraScanner is now a ~45-line hook composer.
Update ship-readiness god-component-split CameraScanner slice as resolved.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 16:04:02 -05:00
varutasu
e035411f40
refactor(scanner): extract identification hook (Brief 5) (#72)
Move verify/disambiguation/review flow into lib/use-scanner-identification.js.
CameraScanner is now a thin composition of two hooks plus view markup.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 15:59:03 -05:00
varutasu
986daaa1f2
refactor(scanner): extract camera lifecycle hook (Brief 4) (#71)
Move stream start/stop, detection intervals, and tracked-card polling
into lib/use-camera-scanner.js. CameraScanner keeps identification UI
and disambiguation wiring only.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 15:44:56 -05:00
varutasu
7f3cf62344
refactor(scanner): extract card identification pipeline (Brief 3) (#70)
Move Layer-1/Layer-2 identify flow, outcome resolution, disambiguation
refine helpers, and scan-for-review API calls into lib/scanner-card-identify.js.
Remove unused manaSymbolSettings state from CameraScanner.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 15:34:13 -05:00
varutasu
a6813ef764
refactor(scanner): extract card detection and tracking lib (Brief 2) (#69)
Move OpenCV shape detection, coordinate conversion, overlap checks,
and tracked-card merge logic from CameraScanner into lib/scanner-card-detection.js
with unit tests for the pure helpers.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 12:52:40 -05:00
varutasu
b615fac865
refactor(auth): add withAdmin() wrapper for admin API routes. (#68)
Extract shared 401/403 gate into permission-middleware and sweep the
four inline admin checks (import MTG/Pokemon, sync-catalog, card-submissions).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 12:42:22 -05:00
varutasu
071a3dca21
refactor(scanner): extract disambiguation dialog and upload helpers. (#67)
Brief 1 of god-component-split: move ScanDisambiguationDialog and
scan-capture-upload lib out of CameraScanner (~90 lines) without
behavior changes.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 11:01:32 -05:00
varutasu
ad0e254324
chore(convoys): mark shipped convoys and refresh ship-readiness (#66)
Close stale convoy frontmatter for merged scanner, lint, and hygiene work;
record P1 #11.5 and queued follow-ups as RESOLVED with PR references.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 11:01:27 -05:00
varutasu
ffc7afcdbf
ci: trigger visual diff on tests/visual changes (#65)
* ci: trigger visual diff on tests/visual changes

Baseline-only PRs should run Screenshot diff now that home.png is committed.

Co-authored-by: Cursor <cursoragent@cursor.com>

* ci: trigger visual diff on tests/visual changes

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 11:01:23 -05:00
varutasu
e78f78e3f6
ci: run migrations against Postgres service container in CI (#64)
* ci: run migrations against Postgres service container in CI

Add a migrate job that applies node-pg-migrate against an ephemeral
Postgres 16 service container so broken migrations fail at PR time.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(migrations): retimestamp scan tables after initial-schema.

Fresh CI/postgres runs failed because 1748365200000 sorted before
initial-schema. Renamed to 1779853647566 with IF NOT EXISTS guards intact.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(migrations): ensure is_system_collection exists before description backfill.

Fresh CI Postgres runs initial-schema without this column (added historically
via scripts); ADD COLUMN IF NOT EXISTS makes the data migration safe on new
and existing envs.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 11:01:18 -05:00
varutasu
81bed51369
fix(lint): clear lib/config baseline and make CI lint blocking. (#63)
Lazy-init theme from localStorage, hoist checkAuth with useCallback,
named config exports for PostCSS/Tailwind, and remove the non-blocking
|| true wrapper from ci.yml (requires #61 + #62 merged first).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 01:03:42 -05:00
varutasu
c32bbd19b6
fix(lint): clear ESLint baseline in pages/ (#62)
Resolve react-hooks, no-unescaped-entities, and no-img-element findings
under pages/ with lint-only changes so npx eslint pages/ exits clean.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 01:03:39 -05:00
varutasu
309cfa238a
fix(lint): clear ESLint baseline in components/ (#61)
Resolve react-hooks purity, immutability, refs, and set-state-in-effect
violations without behavior changes; align img usage with pages/ disable
pattern for external URLs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 01:03:36 -05:00
varutasu
00193651aa
Backfill system collection descriptions to current vocabulary. (#60)
Existing is_system_collection rows may carry stale copy; align them with VOCAB.SYSTEM_COLLECTION_SEED_DESCRIPTION so UI matches new signups.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 00:42:23 -05:00
varutasu
8262fec3e8
Remove dead Lorcana import route and CLI script (#59)
* Remove dead Lorcana import route and CLI script

The admin card-import UI never wired Lorcana; catalog sync uses
pages/api/admin instead. Drop the unused API route, CLI helper, and
stale docs references to import-lorcana.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Remove orphaned import-lorcana-simple CLI script.

It POSTed to the deleted /api/cards/import-lorcana endpoint; no remaining callers.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 00:42:18 -05:00
varutasu
83a358b5dc
chore: seed Linux Playwright visual baseline for homepage (#58)
Commit home.png generated in mcr.microsoft.com/playwright:v1.60.0-noble
against https://tcg-vault.vercel.app so Screenshot diff CI matches production.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 00:42:14 -05:00
varutasu
5115683ead
Purge direct @neondatabase/serverless dependency from operational scripts. (#57)
Migrate setup-neon-db.js and reset-db.js to @vercel/postgres tagged templates so the runtime uses a single SQL client; historical add-*/fix-*/seed-* scripts remain unchanged per no-go-zone.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 00:42:11 -05:00
varutasu
e0218e4b05
Remove Quick Login + scanner a11y polish (#56)
Drop alice/bob password prefill from the login page, add a regression
test, and improve bulk-toolbar and disambiguation accessible names.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-29 22:58:41 -05:00
varutasu
c197dc61ed
Vocabulary cleanup follow-up (#55)
Correct dashboard title (My Collection overview, not Lists), sweep
remaining marketing/auth copy, update system-list seed description,
add vocabulary unit tests, and close the convoy record.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-29 10:01:03 -05:00
varutasu
fd781140e5
Align UI copy: My Collection vs Lists (#54)
* Align UI copy with My Collection vs Lists vocabulary.

Replace stale ownership/list labels across pages and components, add
lib/collection-vocabulary.js as the single copy source, document the
taxonomy in AGENTS.md, and gate retired strings in CI.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix remaining list/collection copy gaps from review.

Sweep community, settings, share modal, scanner create-list modal,
and invite flows for vocabulary consistency before merge.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-29 09:53:40 -05:00