deckhearth/components
Randall Stillwell 16685a3522 refactor(design): move light response onto chip borders; cut directional drop shadows
Operator feedback 2026-06-04 (after PR #115's two-light-source pass):
"A lot of gradients happening, though I want the gradient in the
background to be the focus, and then the border gets a highlight,
perhaps, in a corner that's closest to the background gradients...
the borders are reflecting the color, not necessarily the drop
shadows behind the cards. In fact, you could probably reduce those
box shadows quite a bit. At least they shouldn't span the entire
edge of the card. Just a subtle bit in the corner."

PR #115's outer directional drop-shadows (`--edge-light-warm` /
`--edge-light-cool`) DID make the chips respond to the two light
sources but spanned the entire bottom-left + top-right edges, which
competed visually with the body gradient. This PR moves the
warm/cool response onto the chip's 1px BORDER, concentrated in the
two corners closest to the matching light sources, and cuts the
directional drop-shadows entirely (just rim-light-inner + a single
neutral elevation-ambient remain).

Technique: the modern gradient-border pattern.
  background:
    /* surface fill, clipped to padding-box */
    linear-gradient(surface, surface) padding-box,
    /* warm catch-light at bottom-left, border-box-clipped */
    radial-gradient(at 0% 100%, warm 0%, transparent 42%) border-box,
    /* cool catch-light at top-right, border-box-clipped */
    radial-gradient(at 100% 0%, cool 0%, transparent 42%) border-box,
    /* faint diagonal white tint for the rest of the rim */
    chip-border-base border-box;
  border: 1px solid transparent;

The transparent border is what exposes the border-box-clipped
gradient layers as the visible rim.

Token changes (styles/globals.css):
- Retired: --edge-light-warm, --edge-light-cool (both themes).
  These were complete box-shadow declarations with offsets spanning
  the full bottom-left + top-right edges of every chip.
- Added: --corner-light-warm, --corner-light-cool — plain RGBA
  colors for radial-gradient consumption.
    Light: 0.50 warm / 0.38 cool.
    Dark:  0.68 warm / 0.58 cool (bumped so catch-lights read
           against the deep substrate).
- Added: --chip-border-base — faint 135deg white tint so the rest
  of the rim isn't invisible (sensible chip edge far from either
  light source). Lower alpha on dark.

Application sites:
- styles/globals.css `.glass-panel` and `.glass-panel-strong` —
  updated to multi-layer background + transparent border. Picks
  up DailyEmberWidget, CommandPaletteModal popover, UserMenu
  dropdown, the logged-out sidebar Support/Theme tray, etc.
- components/Layout.js nav-chip inline style — same treatment.
- components/ui/TopSearchBar.js inline style — same treatment.

Shadow stacks across all four sites are now just:
  var(--rim-light-inner), var(--elevation-ambient)
(or elevation-pronounced for .glass-panel-strong). The body
gradient stays unchanged from PR #115 — it remains the dominant
gradient story per operator's "I want the gradient in the
background to be the focus" framing.

Tests:
- npm run test:run: 113/113
- npm run lint: 0 errors (1 pre-existing warning)
- npm run build: green

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-04 12:29:24 -05:00
..
ui refactor(design): move light response onto chip borders; cut directional drop shadows 2026-06-04 12:29:24 -05:00
AdminProtected.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
AnimatedFireLogo.js fix(lint): clear ESLint baseline in components/ (#61) 2026-06-02 01:03:36 -05:00
AuthLayout.js fix(lint): clear ESLint baseline in components/ (#61) 2026-06-02 01:03:36 -05:00
BulkSelectionToolbar.js Align UI copy: My Collection vs Lists (#54) 2026-05-29 09:53:40 -05:00
CameraScanner.js refactor(scanner): extract CameraScannerView presentational component (#73) 2026-06-02 16:04:02 -05:00
CameraScannerView.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
CardDetailDeckModal.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
CardDetailQuantityModal.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
CardDetailView.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
CardEditorForm.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
CardEditorPreview.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
CardEditorSearchPanel.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
CardEditorView.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
CardItem.js feat(design-system): redesign v2 #6 — card grid outer-glow (#106) 2026-06-04 11:14:53 -05:00
CardsPageView.js feat(design-system): redesign v2 #3 — TopSearchBar + Cmd+K + sweep page-header-glass (#105) 2026-06-04 11:14:50 -05:00
CollaboratorFacepile.js fix(lint): clear ESLint baseline in components/ (#61) 2026-06-02 01:03:36 -05:00
CollectionDeleteModal.js feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95) 2026-06-03 20:12:33 -05:00
CollectionEditModal.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
CollectionPageView.js feat(design-system): redesign v2 #3 — TopSearchBar + Cmd+K + sweep page-header-glass (#105) 2026-06-04 11:14:50 -05:00
CollectionsCreateModal.js feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95) 2026-06-03 20:12:33 -05:00
CollectionsEditModal.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
CollectionSelectionModal.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
CollectionsPageView.js feat(design-system): redesign v2 #3 — TopSearchBar + Cmd+K + sweep page-header-glass (#105) 2026-06-04 11:14:50 -05:00
CollectionsSuccessModal.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
CollectionsThumbnail.js refactor(collections): useCollectionsPage + view (Brief 3) (#87) 2026-06-03 17:10:17 -05:00
DailyEmberWidget.js feat(design-system): redesign v2 #2 + #5 — sidebar pill, wordmark, Daily Ember (#103) 2026-06-04 10:59:44 -05:00
DashboardCardSpotlight.js feat(design-system): redesign v2 #7 + #8 — dashboard rebuild + right-rail Card Spotlight (#107) 2026-06-04 11:21:58 -05:00
DashboardFeaturedCollection.js feat(design-system): redesign v2 #7 + #8 — dashboard rebuild + right-rail Card Spotlight (#107) 2026-06-04 11:21:58 -05:00
DashboardRecentActivity.js feat(design-system): redesign v2 #7 + #8 — dashboard rebuild + right-rail Card Spotlight (#107) 2026-06-04 11:21:58 -05:00
DeckBuilderCardBrowser.js refactor(deck-builder): extract deck list and card browser (Brief 2) (#91) 2026-06-03 17:29:08 -05:00
DeckBuilderDeckList.js refactor(deck-builder): extract deck list and card browser (Brief 2) (#91) 2026-06-03 17:29:08 -05:00
DeckBuilderStatsBar.js refactor(deck-builder): extract stats lib and stats bar (Brief 1) (#89) 2026-06-03 17:24:40 -05:00
DeckBuilderView.js refactor(deck-builder): useDeckBuilder + DeckBuilderView (Brief 3) (#93) 2026-06-03 18:18:28 -05:00
Layout.js refactor(design): move light response onto chip borders; cut directional drop shadows 2026-06-04 12:29:24 -05:00
Layout.js.backup 🚀 Implement Mobile-First Navigation System 2025-08-01 18:18:21 -05:00
LoginCTA.js Align UI copy: My Collection vs Lists (#54) 2026-05-29 09:53:40 -05:00
ManaSymbols.js fix(lint): clear ESLint baseline in components/ (#61) 2026-06-02 01:03:36 -05:00
ManaSymbolSettings.js fix(lint): clear ESLint baseline in components/ (#61) 2026-06-02 01:03:36 -05:00
MobileNavigation.js feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95) 2026-06-03 20:12:33 -05:00
OCRSettings.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
PermissionIndicator.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
ProtectedRoute.js Major Scanner Improvements 2025-07-29 14:19:48 -05:00
PublicCardsView.js Extract PublicCardsView from pages/cards.js (Brief 2). (#78) 2026-06-03 12:06:24 -05:00
ScanDisambiguationDialog.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
ScannedCardItem.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
ScannerDestinationPicker.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
ScannerPageView.js feat(design-system): sweep authenticated body-content panels to glass (#97) 2026-06-03 21:28:52 -05:00
ShareModal.js feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95) 2026-06-03 20:12:33 -05:00
UploadImageModal.js feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00