TCG Vault - Trading Card Game Collection Management with OCR Scanning
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varutasu 66a4d7b721
docs(convoys): unify-glass-panel-surfaces + cleanup palette — conductor seed + architect plan (#119)
* docs(convoys): seed unify-glass-panel-surfaces + cleanup-card-item-list-and-share-modal-palette

Two convoy seeds opened as follow-ups to the 2026-06-04 design pass
(#116 corner-border-light → #117 site-wide sweep → #118 card vibrancy
reduction). Both were called out in #117's PR body as deferred and are
now formally tracked.

## unify-glass-panel-surfaces

Migrates remaining panel-shaped surfaces to the gradient-border
corner-light treatment so the app shares one surface vocabulary.

The audit's key insight: `<GlassSurface>` (`components/ui/GlassSurface.js`)
predates the corner-light pattern. Because `<Modal>`, `<StatCard>`,
and the landing-page feature/collection cards all delegate to it,
upgrading the primitive cascades to ~10 visible surfaces at once.

7 briefs, multitask-parallel after Brief 1 lands:

1. `<GlassSurface>` primitive upgrade — BLOCKING for 3, 4
2. Auth form cards (login.js, signup.js)
3. Floating popovers (mobile drawer, sidebar profile dropdown,
   UserMenu dropdown)
4. BulkSelectionToolbar (currently `bg-white border-gray-200` —
   invisible in dark mode)
5. `.card`-class consumers (4 pages); decision to ratify whether
   to retire `.card` entirely or keep as documented opaque fallback
6. Landing nav bar — wrong pattern; should use existing
   `.page-header-glass` class
7. `forbidden-bespoke-glass-surface` CI grep gate — prevents
   regression after the migration ships

## cleanup-card-item-list-and-share-modal-palette

Targeted palette cleanup for two files whose interiors weren't
addressed in #117:

1. `CardItem.js` list-mode (L183–284) — entirely hardcoded
   Tailwind palette (`bg-purple-50`, `border-gray-200`, `text-gray-{500-900}`,
   `bg-blue-100 text-blue-800` etc.); unreadable / off-brand in dark mode.
2. `ShareModal.js` interior rows — purple avatar circles, gray-50
   permission row (invisible in dark mode), blue-600 Copy-link button,
   gray text labels.

Token-only swap. 2 parallel briefs, no architect / IA / UX needed
(no design decisions — palette to design tokens).

## Sequencing note

The two convoys are independent and can run in parallel. The audit
agent's recommended sequencing (Brief 1 of `unify-glass-panel-surfaces`
first) is encoded in the multitask `slice_dependencies` blocks.

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs(convoys): architect plan + 7 briefs for unify-glass-panel-surfaces

Appends the ## Architecture section to .convoys/unify-glass-panel-surfaces.md
ratifying the 4 open Decisions, and writes 7 implementer-brief files under
.convoys/unify-glass-panel-surfaces/.

Decisions ratified:
  D1. <GlassSurface> grows a cornerLights='subtle'|'chrome'|'none' prop,
      default 'subtle' (4-layer gradient-border per PR #118 recipe).
  D2. Retire .card entirely; migrate all 8 consumers to .glass-panel.
  D3. Mobile drawer uses subtle tier (.glass-panel-strong).
  D4. CI gate scopes to JSX inline-style usage only; 3-entry allowlist
      for documented chrome exceptions.

Briefs (1-7, all <100 LOC each, disjoint files):
  1. Upgrade <GlassSurface> primitive (no deps, blocks 3+4)
  2. Migrate auth form cards (parallel-safe)
  3. Migrate floating popovers (sidebar dropdown, mobile drawer,
     TopSearchBar UserMenu)
  4. Migrate BulkSelectionToolbar + interior token sweep
  5. Retire .card class; migrate 8 consumers
  6. Migrate landing nav bar to .page-header-glass
  7. forbidden-bespoke-glass-surface CI gate (runs LAST)

Boot-the-brief check: all 4-layer recipes verified against post-PR-#118
styles/globals.css; all box-shadow preservation chains verified against
current Layout.js + TopSearchBar.js; .card deletion verified clean
(single rule at L729-733); CI gate shape modeled on existing
forbidden-modal-shell-without-primitive job.

Architecture is read-only output — no application code touched.
Awaiting human gate 1 (plan approval) before implementers run.

Co-authored-by: Cursor <cursoragent@cursor.com>

* docs(convoys): fix Brief 3 TopSearchBar UserMenu elevation token

Self-review recheck against current TopSearchBar.js (L211-222) found
that the UserMenu dropdown uses var(--elevation-pronounced), not
var(--elevation-ambient) as Brief 3's initial sample showed. Brief 3
now documents the verbatim shape (pronounced + role="menu" +
aria-label + overflow-hidden) and the convoy's risk-list note is
updated to reflect all three popovers' verbatim chains.

No semantic change to the plan; just an accuracy fix the
implementer of Brief 3 needs to ship the right code on the first try.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-04 14:09:40 -05:00
.convoys docs(convoys): unify-glass-panel-surfaces + cleanup palette — conductor seed + architect plan (#119) 2026-06-04 14:09:40 -05:00
.cursor feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95) 2026-06-03 20:12:33 -05:00
.github feat(design-system): finish Liquid Glass — close all remaining sub-convoys (#96) 2026-06-03 20:34:06 -05:00
components refactor(design): site-wide sweep — broken Tailwind tokens, rounded corners, SearchBar primitive (#117) (#117) 2026-06-04 14:06:22 -05:00
docs feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95) 2026-06-03 20:12:33 -05:00
lib feat(design-system): redesign v2 #2 + #5 — sidebar pill, wordmark, Daily Ember (#103) 2026-06-04 10:59:44 -05:00
migrations ci: run migrations against Postgres service container in CI (#64) 2026-06-02 11:01:18 -05:00
pages refactor(design): site-wide sweep — broken Tailwind tokens, rounded corners, SearchBar primitive (#117) (#117) 2026-06-04 14:06:22 -05:00
public Major redesign: Enhanced card display with particle effects, improved filters, and search functionality 2025-07-23 21:26:54 -05:00
scripts Remove dead Lorcana import route and CLI script (#59) 2026-06-02 00:42:18 -05:00
styles refactor(design): tone down card corner-light gradients to ~55% intensity (#118) 2026-06-04 14:06:25 -05:00
test refactor(design-system): redesign-v2 refinements — tone down active/hover states + dedupe profile + seamless header (#109) 2026-06-04 11:45:57 -05:00
tests chore: seed Linux Playwright visual baseline for homepage (#58) 2026-06-02 00:42:14 -05:00
.agent-context-manifest.yml bootstrap: agent pipeline v0.5.0 + ship-readiness review 2026-05-23 02:31:26 -05:00
.gitignore feat(test): adopt @playwright/test + ship playwright.config.js + visual scaffold (P1 #10 step 2) 2026-05-24 19:25:18 -05:00
.npmrc Fix build compatibility issues 2025-07-22 10:32:15 -05:00
AGENTS.md feat(design-system): Liquid Glass redesign portfolio — foundation + primitives + Layout (#95) 2026-06-03 20:12:33 -05:00
eslint.config.mjs chore(lint): forbid require() in scripts/** under "type": "module" (#29) 2026-05-26 22:53:31 -05:00
next.config.js bump: next 15.4.3 -> 16.2.6, ESLint flat config (v9 fallback), typescript devDep 2026-05-23 02:31:26 -05:00
package-lock.json Purge direct @neondatabase/serverless dependency from operational scripts. (#57) 2026-06-02 00:42:11 -05:00
package.json Purge direct @neondatabase/serverless dependency from operational scripts. (#57) 2026-06-02 00:42:11 -05:00
playwright.config.js feat(test): adopt @playwright/test + ship playwright.config.js + visual scaffold (P1 #10 step 2) 2026-05-24 19:25:18 -05:00
postcss.config.js fix(lint): clear lib/config baseline and make CI lint blocking. (#63) 2026-06-02 01:03:42 -05:00
README.md feat(infra): adopt node-pg-migrate + backfill initial schema migration (#32) 2026-05-26 23:01:58 -05:00
tailwind.config.js fix(lint): clear lib/config baseline and make CI lint blocking. (#63) 2026-06-02 01:03:42 -05:00
TESTING_GUIDE.md fix(scripts): require TEST_USERS_PASSWORD + purge weak literals from test-user helpers (#27) 2026-05-26 22:53:24 -05:00
vercel.json Add admin panel button to trigger catalog sync. (#50) 2026-05-28 09:18:01 -05:00
vitest.config.js fix(layout+pages): default user=null + page audit sweep (P0 #7) (#15) 2026-05-24 14:31:37 -05:00

Deck Hearth

A modern trading card game collection manager built with Next.js and Neon Database.

🚀 Features

  • Card Management: Track your MTG, Pokémon, and Lorcana cards
  • Collection Organization: Create and manage card collections
  • Deck Building: Build and share decks
  • Authentication: Secure user accounts with JWT
  • Admin Panel: Manage cards and users
  • Real-time Pricing: Track card values

🛠️ Tech Stack

  • Frontend: Next.js 16 (Pages router), React 18, JavaScript (TypeScript is a devDep only — see AGENTS.md Gotcha #9)
  • Backend: Next.js API Routes
  • Database: Neon PostgreSQL (serverless)
  • Authentication: JWT with bcrypt (24-hour expiry; lib/auth-secret.js is the single source of truth for JWT_SECRET)
  • Rate limiting: @upstash/ratelimit on /api/auth/login + /api/auth/register (5 attempts / 15 min per IP)
  • Testing: Vitest (unit); Playwright queued
  • Styling: Tailwind CSS
  • Deployment: Vercel

📦 Installation

  1. Clone the repository

    git clone <repository-url>
    cd tcg-vault
    
  2. Install dependencies

    npm install
    
  3. Set up environment variables

    cp .env.example .env.local
    

    Update .env.local with your Neon database URL and a real JWT secret:

    POSTGRES_URL="postgresql://your-username:your-password@your-host/your-database"
    JWT_SECRET="<generate with: openssl rand -hex 32>"
    # Required for `npm run setup-db` — used once to hash the initial admin password.
    # Set in .env.local for local dev, or as a CI secret if you run setup from CI.
    ADMIN_INITIAL_PASSWORD="<generate with: openssl rand -base64 24>"
    # Optional — exercise the rate limiter locally. Without them, `lib/rate-limit.js`
    # warn-and-no-ops in dev. In production these are auto-provisioned by the
    # Vercel Upstash Marketplace integration.
    KV_REST_API_URL="https://<your-upstash-host>.upstash.io"
    KV_REST_API_TOKEN="<your-upstash-rest-token>"
    

    JWT_SECRET is requiredlib/auth-secret.js throws at import time if it's unset. ADMIN_INITIAL_PASSWORD is required for npm run setup-db — the script exits with code 1 if it's unset.

  4. Set up the database

    npm run setup-db
    

    This applies every pending migration under migrations/ (via node-pg-migrate) and then seeds the initial admin user. To run just the migration step without seeding, use npm run migrate up.

  5. Start development server

    npm run dev
    

🧱 Schema changes (post-migration-tool convoy)

Schema is now managed by node-pg-migrate. New migrations live under migrations/ at the repo root (the legacy scripts/migrations/ placeholder is preserved for the one pre-existing dated script and is not used going forward).

# 1. Generate a new migration file (JS template, timestamp-prefixed)
npm run migrate create add-foo-column -- -j js

# 2. Edit the generated file under migrations/<timestamp>_add-foo-column.js
#    Put your DDL in up(); write a real down() if rollback is safe.

# 3. Apply it locally (POSTGRES_URL from .env.local)
npm run migrate up

# 4. Commit the migration file + any docs/SCHEMA_MAP.md updates together.

Onboarding a new env is now exactly npm install → seed .env.localnpm run setup-db (which chains npm run migrate up and then seeds the admin user).

Do not edit historical scripts/add-*.js / scripts/fix-*.js / scripts/seed-*.js — those are already-run, append-only jobs. They are preserved for the audit trail; new column / constraint work goes through a migration file instead.

🗄️ Database Schema

The application uses the following tables:

  • users - User accounts and authentication
  • cards - Card information and metadata
  • user_cards - User's card collections
  • collections - Named card collections
  • collection_cards - Cards in collections
  • decks - Deck definitions
  • deck_cards - Cards in decks

🔧 API Endpoints

Authentication

  • POST /api/auth/register - User registration
  • POST /api/auth/login - User login

Admin

  • GET /api/admin - Admin panel data

Health Check

  • GET /api/health - Application health

Note: Earlier revisions of this README also listed GET /api/test-db (and three other unauthenticated dev endpoints: /api/simple, /api/test-auth, /api/setup-database). All four were deleted in fix-auth-bypass Brief 3 (commit fc0dd73) and CI now blocks their reintroduction. Don't recreate them.

🚀 Deployment

This app is configured for deployment on Vercel:

  1. Connect your repository to Vercel
  2. Set environment variables in Vercel dashboard
  3. Deploy automatically on push to main branch

📁 Project Structure

tcg-vault/
├── pages/                 # Next.js pages and API routes
│   ├── api/              # API endpoints
│   │   ├── auth/         # Authentication routes
│   │   └── admin/        # Admin routes
│   ├── _app.js           # App wrapper
│   └── index.js          # Home page
├── lib/                  # Utility libraries
│   └── database.js       # Database adapter
├── scripts/              # Database setup scripts
├── public/               # Static assets
└── .env.local           # Environment variables

🔐 First-time admin setup

npm run setup-db first applies every pending migration (via npm run migrate up), then creates a single admin user. The password is read from the ADMIN_INITIAL_PASSWORD environment variable; the script exits with code 1 (and does not open a database connection) if the variable is unset or empty.

  • Local dev: set ADMIN_INITIAL_PASSWORD in .env.local before running npm run setup-db. Use openssl rand -base64 24 (or any other strong source) to generate the value.
  • CI / Vercel: set ADMIN_INITIAL_PASSWORD as a project secret if setup ever runs from CI. The env var is only read by the seed script; runtime auth uses the per-user password stored in the database.
  • Admin email: the seed creates admin@deckhearth.com. Change the password immediately after first login via the app's profile settings.

Operators of envs that pre-date this change: npm run setup-db is idempotent (ON CONFLICT (email) DO NOTHING) — re-running it with ADMIN_INITIAL_PASSWORD set will not rotate an existing admin row's password. If your environment was set up before this change and still has the prior weak default, rotate the password manually via the app after logging in, or wait for the queued rotate-default-admin follow-up convoy.

Operators of envs that pre-date the pick-a-name convoy (2026-05-24): the admin row was renamed from admin@tcgvault.com to admin@deckhearth.com. Run node scripts/migrations/2026-05-24-rename-admin-email.js once after deploy to UPDATE any existing @tcgvault.com user rows (the admin row, plus alice/bob if npm run create-test-users was ever run). Re-running the migration after the first run is idempotent and prints "Nothing to migrate." Verify post-migration with psql $POSTGRES_URL -c "SELECT email FROM users WHERE email LIKE '%@tcgvault.com'" — expect zero rows.

🤝 Contributing

  1. Fork the repository
  2. Create a feature branch
  3. Make your changes
  4. Submit a pull request

📄 License

MIT License - see LICENSE file for details