Commit graph

5 commits

Author SHA1 Message Date
Randall Stillwell
66553fa99a feat(design-system): Liquid Glass redesign portfolio — foundation + primitive kit + Layout shell
Operator-requested epic to migrate the UI from the current "warm panel + side-highlight + heavy gradient" visual language to a Liquid Glass aesthetic that retains Deck Hearth's fireplace warmth as accent / gradient / motion (not as panel fill). This squash carries the full 8-convoy portfolio drive-through; 5 sub-convoys reach merged state, 3 land architecture-only and queue impl for follow-up turns gated on dedicated visual-diff baseline re-seeds.

Sub-convoy #1 (liquid-glass-design-tokens) — MERGED. 29 CSS custom properties: glass-surface {low,mid,high} alpha ramp + blur/saturate + rim-light (inner/outer) + ember-rim (subtle/pronounced; RGB triple) + 3-tier elevation + modal-scrim, both light + dark themes with eye-perception-corrected alphas; @supports not (backdrop-filter) fallback collapsing surfaces toward solid (preserves ramp ordering). Authored docs/DESIGN_TOKENS.md (270 LOC reference with WCAG AA contrast tables, composite recipes, when-NOT-to-use-glass guidance, per-card grid GPU budget). AGENTS.md gains a § Visual language section as the new agent-contract surface.

Sub-convoy #2 (liquid-glass-modal-and-surface-primitive) — Brief 1 MERGED. Adds <GlassSurface> (forwardRef composable; tint / rim / elevation / blur props) and <Modal> primitive (focus-trap, ESC + backdrop close, body-scroll lock, ARIA dialog shape, built-in close button) consuming the token surface. lib/use-focus-trap.js — homegrown hook (~60 LOC, no dep). 10 new vitest cases covering open/close render, ARIA, ESC + closeOnEsc gate, backdrop gate, hideCloseButton, body-scroll lock + restore. 4 reference modal migrations as proof-of-pattern: ShareModal, CollectionDeleteModal, CollectionsCreateModal, CardDetailQuantityModal. Brief 2 (11 remaining modals) queued; CI grandfather list locks the pattern in.

Sub-convoy #3 (liquid-glass-form-primitives) — Brief 1 MERGED. Adds <Button> (primary ember-gradient with ember-rim-pronounced; secondary glass-mid; danger; ghost), <Input> (glass-high with ember focus ring + label + helperText + error + aria-invalid + describedby wiring + leadingIcon decorative + trailingAction interactive), <SearchBar> (composes Input with leading search icon + conditional clear button). 10 new vitest cases. pages/login.js + pages/signup.js fully migrated — 2 submit buttons + 7 inputs total; existing test/pages/login.test.js assertion ("Sign in to Deck Hearth" button text) preserved. Brief 2 (profile/settings + deck-builder + scanner + card-editor + collection-cluster modal forms) queued.

Sub-convoy #4 (liquid-glass-layout-shell) — MERGED. 6 shell surfaces glass-migrated: desktop sidebar rail (glass-mid + rim + ambient elevation), mobile drawer (glass-mid + pronounced elevation), mobile overlay scrim (modal-scrim + blur-high — visually consistent with <Modal>), search header strip (glass-mid + rim), UserProfileDropdown popover (glass-high + ember-rim-subtle + ambient — matches popover recipe), MobileNavigation bottom bar (replaces legacy mobile-nav-backdrop class). The 5 Layout regression-lock tests (logged-out CTA, no maintainer-email default, "Sign in" link present, supplied email renders, no "Guest" placeholder) all still pass — every edit preserved the documented contract.

Sub-convoy #5 (liquid-glass-card-surfaces) — ARCHITECTURE RATIFIED; implementation queued. Pixel-sensitive (rarity-glow reconciliation) so wants a dedicated visual-diff baseline re-seed PR. Pre-blocked on a fix-card3d-state convoy (Card3D has pre-existing state-management bug: state setters used without useState declarations).

Sub-convoy #6 (liquid-glass-public-and-auth) — ARCHITECTURE RATIFIED; partial impl shipped via #3 (login + signup form primitives migrated). Landing page editorial + public collection/deck views + login/signup outer-wrapper sweep queued.

Sub-convoy #7 (motion-system-pass) — MERGED. 8 motion tokens (5-tier duration taxonomy: instant/quick/default/slow/deliberate; 3 easings: ease-out default, spring for delight, linear for progress) added to the token surface. prefers-reduced-motion upgraded from a narrow nav-item rule to a site-wide universal sweep collapsing animation-duration + transition-duration to 0.01ms (preserves end states, no flicker); .motion-essential class is the opt-in escape hatch for state-meaningful animation (loading spinners, scan reticles). Authored docs/MOTION_SYSTEM.md with WCAG SC 2.3.3 contract, composition recipes, audit of existing keyframes, and adding-new-animation checklist.

Sub-convoy #8 (cleanup-legacy-design-css) — Brief 1 MERGED. Two new CI jobs in .github/workflows/ci.yml: (1) forbidden-modal-shell-without-primitive (BLOCKING) — fails build if any new file outside the 9 grandfathered legacy modals uses the fixed inset-0 bg-black bg-opacity- shell pattern; locks in the discipline that every modal must compose <Modal> from components/ui. (2) forbidden-deprecated-color-aliases (WARN-only) — audits pre-Deck-Hearth blue/purple/pink aliases (gradient-text-purple/pink/blue, glow-purple/pink/blue, gradient-bg-purple/blue/pink) as a baseline; graduates to FAIL after #8 Brief 2 sweeps consumers. .cursor/rules/ui-and-theming.mdc updated to document the components/ui/ primitive kit and point at the new canonical reference modals.

Verification: lint 0 errors (2 pre-existing warnings in unrelated CardEditorForm.js + CollectionsPageView.js — out of scope); vitest 104/104 passing (was 84 — +20 from new primitive tests: 10 Modal + 10 ui-primitives); ci.yml valid YAML; both new CI gates locally exercised and pass on the current tree.

Operator follow-ups documented in .convoys/ship-readiness.md § "Design-system redesign portfolio":
- Re-seed Linux visual-diff baselines via Docker workflow (AGENTS.md § 6) after this merges.
- preview-smoke.yml runs against the preview; auth + scanner specs touch the migrated surfaces.
- Vercel promote to production once smoke + visual gates pass.
- Queued follow-up implementer turns: #2 Brief 2 (11 modals), #3 Brief 2 (other forms), #5 Brief 1 (cards, after fix-card3d-state), #6 Brief 1 (landing editorial), #8 Brief 2 (legacy CSS deletion + WARN→FAIL graduation).

The user-visible promise — "modern fireplace aesthetic; modals blur the page behind them; reusable components" — is delivered TODAY by the merged work.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 19:52:46 -05:00
varutasu
309cfa238a
fix(lint): clear ESLint baseline in components/ (#61)
Resolve react-hooks purity, immutability, refs, and set-state-in-effect
violations without behavior changes; align img usage with pages/ disable
pattern for external URLs.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-02 01:03:36 -05:00
varutasu
fd781140e5
Align UI copy: My Collection vs Lists (#54)
* Align UI copy with My Collection vs Lists vocabulary.

Replace stale ownership/list labels across pages and components, add
lib/collection-vocabulary.js as the single copy source, document the
taxonomy in AGENTS.md, and gate retired strings in CI.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix remaining list/collection copy gaps from review.

Sweep community, settings, share modal, scanner create-list modal,
and invite flows for vocabulary consistency before merge.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-29 09:53:40 -05:00
Randall Stillwell
e056f53b1f 🔥 Transform to Deck Hearth Fire-Inspired Design
🎨 Complete Brand Transformation:
- Rebranded from 'TCG Vault' to 'Deck Hearth'
- Updated logo initials from 'TCG' to 'DH'
- Changed app name throughout the application

🔥 Fire-Themed Color Palette:
Light Theme (Warm Daylight by the Hearth):
- Primary: Warm cream (#fefcf8) like sunlit stone
- Secondary: Soft beige (#f7f3ed) like aged parchment
- Tertiary: Light wood tone (#f0e6d6)
- Text: Dark chocolate brown (#2d1810)
- Accents: Ember orange, flame orange, golden yellow

Dark Theme (Cozy Evening by the Fire):
- Primary: Deep charcoal (#1a0f0a) like burnt wood
- Secondary: Rich dark brown (#2d1b12) like oak
- Tertiary: Medium brown (#3d2317) like mahogany
- Text: Warm white (#fff8f0) like firelight
- Accents: Bright flame, glowing ember, golden glow

🎨 Fire-Inspired Design Elements:
- Flame gradient: Orange to ember red
- Golden gradient: Golden yellow to flame orange
- Fire glow effects with warm shadows
- Wood-toned borders and accents
- Ember and flame-colored interactive elements

🔧 Enhanced Component Styling:
- Updated BulkSelectionToolbar with fire colors
- New CSS classes: btn-flame, btn-ember, btn-gold
- Fire glow and ember glow effects
- Gradient backgrounds: gradient-bg-fire, gradient-bg-golden
- Tailwind color palette: hearth.flame, hearth.ember, etc.

 Warm & Inviting Experience:
- Light mode: Cozy daytime fireplace atmosphere
- Dark mode: Intimate evening hearth ambiance
- Maintains accessibility with proper contrast
- Smooth transitions between themes

The app now perfectly captures the warm, inviting feeling of gathering around a hearth! 🔥🏠
2025-07-26 08:30:07 -05:00
Randall Stillwell
2a76666f79 🚀 Implemented Complete Collection Functionality
Built out all requested features from top to bottom:

 Upload Modal for Hero Images:
- Created UploadImageModal component with drag-and-drop
- Support for both URL input and file upload
- Live preview and validation
- Integrated into collection detail page

 Smart TCG Tags:
- Dynamic tags showing only games with cards
- Properly positioned under description
- Clean blue rounded styling

 Combined Share & Invite Modal:
- Unified ShareModal replacing separate buttons
- Public access toggle with community visibility
- Email/member search functionality
- Default viewer role for invitations
- Social sharing (Twitter, Facebook, Reddit, Discord)
- User search API endpoint (/api/users/search)

 Comprehensive Favorites System:
- Database schema for cards, collections, and decks
- API endpoint (/api/favorites) for CRUD operations
- Real-time favorite status checking
- Working toggle functionality in UI
- Migration script for database setup

 CSV Download Functionality:
- Complete card metadata export
- Proper CSV formatting with escaping
- All card fields included (name, set, rarity, etc.)
- Automatic filename generation
- Client-side download implementation

🎯 UI/UX Improvements:
- Removed duplicate buttons and switches
- Clean action bar with proper hierarchy
- Working modals with proper state management
- Error handling and loading states

🛠️ Technical Features:
- JWT authentication for all endpoints
- Proper database relationships and indexes
- CORS headers and error handling
- Optimized queries and performance

All todos completed! Ready for full collection management! 🎮
2025-07-25 22:28:52 -05:00