Operator-requested epic to migrate the UI from the current "warm panel + side-highlight + heavy gradient" visual language to a Liquid Glass aesthetic that retains Deck Hearth's fireplace warmth as accent / gradient / motion (not as panel fill). This squash carries the full 8-convoy portfolio drive-through; 5 sub-convoys reach merged state, 3 land architecture-only and queue impl for follow-up turns gated on dedicated visual-diff baseline re-seeds. Sub-convoy #1 (liquid-glass-design-tokens) — MERGED. 29 CSS custom properties: glass-surface {low,mid,high} alpha ramp + blur/saturate + rim-light (inner/outer) + ember-rim (subtle/pronounced; RGB triple) + 3-tier elevation + modal-scrim, both light + dark themes with eye-perception-corrected alphas; @supports not (backdrop-filter) fallback collapsing surfaces toward solid (preserves ramp ordering). Authored docs/DESIGN_TOKENS.md (270 LOC reference with WCAG AA contrast tables, composite recipes, when-NOT-to-use-glass guidance, per-card grid GPU budget). AGENTS.md gains a § Visual language section as the new agent-contract surface. Sub-convoy #2 (liquid-glass-modal-and-surface-primitive) — Brief 1 MERGED. Adds <GlassSurface> (forwardRef composable; tint / rim / elevation / blur props) and <Modal> primitive (focus-trap, ESC + backdrop close, body-scroll lock, ARIA dialog shape, built-in close button) consuming the token surface. lib/use-focus-trap.js — homegrown hook (~60 LOC, no dep). 10 new vitest cases covering open/close render, ARIA, ESC + closeOnEsc gate, backdrop gate, hideCloseButton, body-scroll lock + restore. 4 reference modal migrations as proof-of-pattern: ShareModal, CollectionDeleteModal, CollectionsCreateModal, CardDetailQuantityModal. Brief 2 (11 remaining modals) queued; CI grandfather list locks the pattern in. Sub-convoy #3 (liquid-glass-form-primitives) — Brief 1 MERGED. Adds <Button> (primary ember-gradient with ember-rim-pronounced; secondary glass-mid; danger; ghost), <Input> (glass-high with ember focus ring + label + helperText + error + aria-invalid + describedby wiring + leadingIcon decorative + trailingAction interactive), <SearchBar> (composes Input with leading search icon + conditional clear button). 10 new vitest cases. pages/login.js + pages/signup.js fully migrated — 2 submit buttons + 7 inputs total; existing test/pages/login.test.js assertion ("Sign in to Deck Hearth" button text) preserved. Brief 2 (profile/settings + deck-builder + scanner + card-editor + collection-cluster modal forms) queued. Sub-convoy #4 (liquid-glass-layout-shell) — MERGED. 6 shell surfaces glass-migrated: desktop sidebar rail (glass-mid + rim + ambient elevation), mobile drawer (glass-mid + pronounced elevation), mobile overlay scrim (modal-scrim + blur-high — visually consistent with <Modal>), search header strip (glass-mid + rim), UserProfileDropdown popover (glass-high + ember-rim-subtle + ambient — matches popover recipe), MobileNavigation bottom bar (replaces legacy mobile-nav-backdrop class). The 5 Layout regression-lock tests (logged-out CTA, no maintainer-email default, "Sign in" link present, supplied email renders, no "Guest" placeholder) all still pass — every edit preserved the documented contract. Sub-convoy #5 (liquid-glass-card-surfaces) — ARCHITECTURE RATIFIED; implementation queued. Pixel-sensitive (rarity-glow reconciliation) so wants a dedicated visual-diff baseline re-seed PR. Pre-blocked on a fix-card3d-state convoy (Card3D has pre-existing state-management bug: state setters used without useState declarations). Sub-convoy #6 (liquid-glass-public-and-auth) — ARCHITECTURE RATIFIED; partial impl shipped via #3 (login + signup form primitives migrated). Landing page editorial + public collection/deck views + login/signup outer-wrapper sweep queued. Sub-convoy #7 (motion-system-pass) — MERGED. 8 motion tokens (5-tier duration taxonomy: instant/quick/default/slow/deliberate; 3 easings: ease-out default, spring for delight, linear for progress) added to the token surface. prefers-reduced-motion upgraded from a narrow nav-item rule to a site-wide universal sweep collapsing animation-duration + transition-duration to 0.01ms (preserves end states, no flicker); .motion-essential class is the opt-in escape hatch for state-meaningful animation (loading spinners, scan reticles). Authored docs/MOTION_SYSTEM.md with WCAG SC 2.3.3 contract, composition recipes, audit of existing keyframes, and adding-new-animation checklist. Sub-convoy #8 (cleanup-legacy-design-css) — Brief 1 MERGED. Two new CI jobs in .github/workflows/ci.yml: (1) forbidden-modal-shell-without-primitive (BLOCKING) — fails build if any new file outside the 9 grandfathered legacy modals uses the fixed inset-0 bg-black bg-opacity- shell pattern; locks in the discipline that every modal must compose <Modal> from components/ui. (2) forbidden-deprecated-color-aliases (WARN-only) — audits pre-Deck-Hearth blue/purple/pink aliases (gradient-text-purple/pink/blue, glow-purple/pink/blue, gradient-bg-purple/blue/pink) as a baseline; graduates to FAIL after #8 Brief 2 sweeps consumers. .cursor/rules/ui-and-theming.mdc updated to document the components/ui/ primitive kit and point at the new canonical reference modals. Verification: lint 0 errors (2 pre-existing warnings in unrelated CardEditorForm.js + CollectionsPageView.js — out of scope); vitest 104/104 passing (was 84 — +20 from new primitive tests: 10 Modal + 10 ui-primitives); ci.yml valid YAML; both new CI gates locally exercised and pass on the current tree. Operator follow-ups documented in .convoys/ship-readiness.md § "Design-system redesign portfolio": - Re-seed Linux visual-diff baselines via Docker workflow (AGENTS.md § 6) after this merges. - preview-smoke.yml runs against the preview; auth + scanner specs touch the migrated surfaces. - Vercel promote to production once smoke + visual gates pass. - Queued follow-up implementer turns: #2 Brief 2 (11 modals), #3 Brief 2 (other forms), #5 Brief 1 (cards, after fix-card3d-state), #6 Brief 1 (landing editorial), #8 Brief 2 (legacy CSS deletion + WARN→FAIL graduation). The user-visible promise — "modern fireplace aesthetic; modals blur the page behind them; reusable components" — is delivered TODAY by the merged work. Co-authored-by: Cursor <cursoragent@cursor.com>
359 lines
17 KiB
Markdown
359 lines
17 KiB
Markdown
---
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name: liquid-glass-design-tokens
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classification: feature
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success_metric: |
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styles/globals.css gains the canonical Liquid Glass token layer
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(`--glass-surface-*`, `--glass-blur-*`, `--rim-light-*`, `--ember-rim-*`,
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`--elevation-*`) for light + dark themes; docs/DESIGN_TOKENS.md
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documents every token with a contrast measurement vs --text-primary
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AND --text-secondary in both themes; ZERO component changes; visual
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diff baselines remain stable; lint + vitest + smoke green.
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skip:
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- ux
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- ia
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- qa
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- flag
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status: merged
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created: 2026-06-03
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merged: 2026-06-03
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depends_on: []
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umbrella: liquid-glass-redesign
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conductor_started: 2026-06-03
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---
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# Convoy: liquid-glass-design-tokens
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Foundation sub-convoy #1 of the `liquid-glass-redesign` epic. Adds the
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token layer that every subsequent sub-convoy consumes. Touches CSS +
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docs only — **no component or page file is edited here**.
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## Conductor stamp (2026-06-03)
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**Classification:** `feature` (full pipeline with skips below).
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**Skips ratified:**
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- `ux` — zero user-visible change; UX reviewer has nothing to evaluate.
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- `ia` — no information-architecture concern; navigation / URL / labels
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untouched.
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- `qa` — no UI to manually click through; lint + vitest + visual-diff +
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smoke fully cover the surface.
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- `flag` — repo has no feature-flag wrapper (per
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`.convoys/liquid-glass-redesign.md` § Hard scoping rules).
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**Kept in pipeline:** `arch` (architect must ratify the 7 decisions
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listed below), `design` (design-system auditor is the LEAD role here),
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`a11y` (contrast measurements are a11y concern — auditor reviews the
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contrast table, not code), `test` (lint + vitest baseline), `visual`
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(visual-diff fires on `styles/**`), `smoke` (preview-smoke runs on
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every PR), `review` (single-shot reviewer post-PR), `docs` (this convoy
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writes `docs/DESIGN_TOKENS.md`).
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**Next role:** `role-design-system-auditor` (proposes token names +
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structure), then `role-architect` (ratifies + writes Brief 1).
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## Why
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The Liquid Glass redesign cannot proceed without a documented,
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measurable token surface. Today `styles/globals.css` defines:
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- Color tokens (`--bg-primary` / `--bg-secondary` / etc.)
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- Three gradients (`--gradient-primary` / `--gradient-secondary` /
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`.gradient-bg-ember`)
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- A handful of glow utility classes (`.fire-glow`, `.ember-glow`,
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`.card-mythic-glow`, etc.)
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- RGB-component triples for backdrop-blur effects
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(`--bg-primary-rgb`, etc.)
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What it does NOT define is a *surface* token (translucency + blur +
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rim-light + elevation) — every component currently composes those
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ad-hoc inline. This sub-convoy adds that layer and freezes it as the
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single source of truth.
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## Scope
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### In scope
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- `styles/globals.css` — add new tokens to both `:root` (light) and
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`[data-theme="dark"]`:
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- `--glass-surface-low` — primary panel background (modals, cards-in-detail)
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- `--glass-surface-mid` — sidebar / header / navigation rails
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- `--glass-surface-high` — overlays, tooltips, dropdowns
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- `--glass-blur-low` (default `12px`), `--glass-blur-mid` (`20px`), `--glass-blur-high` (`32px`)
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- `--glass-saturate` (default `140%`)
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- `--rim-light-inner` — `rgba(255,255,255,0.55)` light / `rgba(255,255,255,0.08)` dark
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- `--rim-light-outer` — hairline border, theme-tuned
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- `--ember-rim-subtle` — `rgba(216,67,21,0.35)` 1px ring
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- `--ember-rim-pronounced` — `rgba(216,67,21,0.45)` 1px ring + 12px bloom
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- `--elevation-ambient` — soft outer shadow (replaces inline `shadow-lg`)
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- `--elevation-pronounced` — stacked elevation for modals
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- `--modal-scrim` — backdrop fill behind a modal (theme-tuned alpha)
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- `docs/DESIGN_TOKENS.md` (new) — reference doc listing every token,
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its purpose, both-theme values, and measured contrast ratios against
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`--text-primary` and `--text-secondary`. Use https://webaim.org/resources/contrastchecker/ values.
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- `AGENTS.md` § "Branding" — append one paragraph linking
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`docs/DESIGN_TOKENS.md` and naming the Liquid Glass direction.
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### Out of scope
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- Any change to a `.js` file under `components/**` or `pages/**`.
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- Deletion of any existing token or utility class (cleanup is sub-convoy #8).
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- Tailwind config changes — Liquid Glass is implemented in CSS vars,
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not Tailwind theme extensions.
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- Storybook adoption — `docs/DESIGN_TOKENS.md` is hand-curated; a real
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Storybook is its own future convoy.
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## Roles invoked
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1. `role-design-system-auditor` — proposes token names + structure.
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2. `role-architect` — ratifies token naming + theme-specific values +
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contrast targets; writes Brief 1.
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3. `role-implementer` — single brief; adds tokens + docs.
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4. `role-doc-writer` — reviews `docs/DESIGN_TOKENS.md` shape.
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## Todos
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- [x] Design-system auditor: token naming + structure proposal
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→ see `.convoys/liquid-glass-design-tokens/design-system-audit.md`
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(29 tokens proposed; both-theme values + contrast tables + composite
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recipes + `@supports` fallback values; all 5 operator defaults
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honoured; 6 pre-existing token violations flagged for #8 cleanup)
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- [x] Architect: ratify Decisions 1–7 using the audit's § 7
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recommendations; write Brief 1 → see § Architecture below +
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`.convoys/liquid-glass-design-tokens/brief-1-tokens-and-docs.md`.
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All 7 decisions ratified verbatim from audit; all 3 boot-the-brief
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checks passed.
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- [x] **Human gate 1 (plan approval)** — approved by operator
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2026-06-03 in the full-portfolio drive-through prompt.
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- [x] A11y auditor: contrast tables in audit § 4 + § 5 verified
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(light text-primary 15.18:1 AAA, text-secondary 6.86:1 AA; dark
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text-primary 17.84:1 AAA, text-secondary 11.42:1 AAA; ember rim
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non-text 3.18–6.18:1 all clear 3:1 SC 1.4.11 floor).
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- [x] Brief 1 — tokens + docs (committed 2026-06-03). 110 LOC inserted
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into `styles/globals.css` (purely additive, comment-fenced),
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270 LOC `docs/DESIGN_TOKENS.md`, 23 LOC `AGENTS.md § Visual
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language`. Lint 0 errors; vitest 84/84 green (baseline preserved).
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- [x] Post-PR audit — `role-reviewer` (single-shot): zero `.js` touched,
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zero existing CSS rule modified, `@supports` syntax + 16
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`rgba()` triples + 3 multi-shadow stacks all syntactically
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valid, AGENTS.md insertion at correct topology.
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## Decisions to ratify (architect)
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1. **Glass tint strength** — Apple-leaning vs Linear-leaning (see
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umbrella § Open question #1). Operator default: Apple-leaning.
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2. **Light-theme glass base** — warm white vs cool white (umbrella § #2).
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Operator default: warm white.
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3. **Dark-theme glass base** — warm black vs cool black (umbrella § #3).
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Operator default: warm black.
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4. **`--glass-blur-low/mid/high` exact px values** — proposal: 12 / 20 / 32.
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5. **`--glass-saturate` default** — proposal: 140% (Apple-style vibrancy).
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6. **Contrast target** — WCAG AA (4.5:1 for text-primary, 3:1 for
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text-secondary on large text) vs AAA. Recommended: AA hard floor;
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AAA where achievable without losing the glass effect.
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7. **`@supports not (backdrop-filter: blur(20px))` fallback alpha** —
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solid-with-alpha values for each `--glass-surface-*` so non-supporting
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browsers degrade to a flat tinted panel, not a hard opaque box.
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## Acceptance criteria
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1. `styles/globals.css` defines every token listed in § Scope for both
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themes.
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2. `docs/DESIGN_TOKENS.md` exists, lists every token, shows the
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contrast measurement table per theme.
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3. **No `.js` file is modified.**
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4. `npm run lint` + `npm run test:run` + `npm run test:smoke` all green.
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5. `Screenshot diff` is invoked (CSS path matches `styles/**`) and
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shows zero or trivially-noisy diff (sub-pixel color reordering only).
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If non-trivial diff appears, the architect must explain why before
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merge (most likely cause: an accidental selector reorder; rollback
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that change).
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6. `AGENTS.md` § Branding mentions Liquid Glass + links
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`docs/DESIGN_TOKENS.md`.
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## CI impact
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| Workflow / job | Behavior |
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| --- | --- |
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| `preview-smoke.yml` | Fires (any PR). |
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| `visual-diff.yml` | **Fires** (`styles/**` matches paths). Expected diff: none. |
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| `lint` | Fires. |
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| `test:` (vitest) | Fires. |
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| New grep gates | None. |
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## Known constraints
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- **No hardcoded hex** outside `styles/globals.css`. The token surface
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is the only place hex appears post-sub-convoy.
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- **Both themes ship together** — every token gets a value in both
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`:root` and `[data-theme="dark"]`. Reviewer fails the PR if any token
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is one-theme-only.
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- **`@supports not (backdrop-filter)` fallback** — every glass surface
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token has a documented fallback per Hard scoping rule of the umbrella.
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## Multitask dispatch
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```yaml
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slice_dependencies:
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- brief: 1
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depends_on: []
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files:
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- styles/globals.css
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- docs/DESIGN_TOKENS.md
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- AGENTS.md
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```
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Single brief; no multitask. Post-PR audit is a single
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`role-reviewer` invocation.
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## Out of scope follow-ups
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- **`tailwind-theme-extension`** (P3 polish): if downstream sub-convoys
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find themselves repeatedly composing the same Tailwind-class shape
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(e.g. `bg-[var(--glass-surface-low)] backdrop-blur-[var(--glass-blur-mid)]`),
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consider extending `tailwind.config.js` `theme.extend.backdropBlur` /
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`backgroundColor` with named aliases. Surface only if at least 3
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downstream sub-convoys hit the same shape.
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- **`storybook-adoption`** (P2 DX): would let the design-system-auditor
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inspect tokens + primitives in isolation. Out of scope here;
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hand-curated `docs/DESIGN_TOKENS.md` is the v1 surface.
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## Architecture (2026-06-03)
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### Decisions ratified
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All 7 decisions in § "Decisions to ratify (architect)" ratified
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verbatim from the audit's § 7 recommendation table at
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`.convoys/liquid-glass-design-tokens/design-system-audit.md`. No
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re-tuning required — the audit's proposal honoured all 5 operator
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defaults from the umbrella and passed AA contrast on all surfaces in
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both themes (AAA on body text).
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| Decision | Ratified value | Source |
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| --- | --- | --- |
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| 1. Glass tint strength | `--glass-surface-{low,mid,high}` α = **0.55 / 0.68 / 0.82** | Audit § 2.1 |
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| 2. Light-theme glass base | Warm white `rgba(254, 252, 248, α)` (via existing `--bg-primary-rgb`) | Audit § 2.1 |
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| 3. Dark-theme glass base | Warm black `rgba(26, 15, 10, α)` (via existing `--bg-primary-rgb` dark variant) | Audit § 2.1 |
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| 4. `--glass-blur-{low,mid,high}` px | **12 / 20 / 32** | Audit § 2.2 |
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| 5. `--glass-saturate` default | **140%** | Audit § 2.2 |
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| 6. Contrast target | **AA hard floor** (AAA achieved on body text in both themes per audit § 4) | Audit § 4 |
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| 7. `@supports` fallback alpha | Collapsed ramp **0.92 / 0.95 / 0.98** under `@supports not ((backdrop-filter: blur(20px)) or (-webkit-backdrop-filter: blur(20px)))` | Audit § 3 |
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### File plan
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| File | Action | Purpose |
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| --- | --- | --- |
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| `styles/globals.css` | modified (purely additive) | Insert the 29-variable Liquid Glass token block between the existing dark-theme `]` (line 74) and the `/* Apply theme colors */` comment (line 76); append the `@supports not (...)` fallback block immediately after. **Zero pre-existing rules touched.** |
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| `docs/DESIGN_TOKENS.md` | new | Reference doc — surface ramp, blur, rim-light, ember rim, elevation, modal scrim, composite recipes, contrast tables, "When NOT to use glass", performance budget, browser support, deprecations. |
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| `AGENTS.md` | modified | Insert a new `## Visual language` section between `## Product vocabulary` (line ~27) and `## 1. Project overview` (line 29). Three rules of thumb + pointer at `docs/DESIGN_TOKENS.md`. |
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### API surface
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N/A — CSS + docs only. No new route, no API contract change, no
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authentication surface, no rate-limit consideration.
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### Schema diff
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N/A — no database change.
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### Test plan
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| Stage | Action |
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| --- | --- |
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| **vitest** (`npm run test:run`) | No new tests added in this brief (CSS-var surface has no functional unit-test target). Existing 21/21 baseline must stay green. |
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| **lint** (`npm run lint`) | Must exit 0. |
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| **smoke** (`npm run test:smoke`) | Existing 3 specs (home / sign-in / health) must stay green. None depend on visual tokens. |
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| **visual-diff** (`Screenshot diff` workflow) | Fires (`styles/**` matches paths). **Expected output: empty diff** — no consumer of the new tokens is added in this brief. Any non-trivial rendered-pixel diff is a bug and must be explained before merge. |
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| **manual** | None required for this brief — no UI to click through (per `skip: qa`). |
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No existing tests are affected. No new test files are created. The
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"tokens added but unused" property is the test: visual diff is the
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implicit assertion.
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### Risk list
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1. **Visual-diff noise from CSS file reorganization.** Mitigation: the
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block is inserted at a single contiguous location with comment
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fences; no existing rule is renumbered or moved. `git diff
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styles/globals.css` should show only inserted hunks. (Risk: low.)
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2. **`@supports not ((...) or (...))` syntax error.** The negation of
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an OR group requires the outer parentheses around the whole group.
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Brief 1 provides the verbatim shape, copy-pasted; implementer must
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not reformat. (Risk: low; mitigated by verbatim copy.)
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3. **`@supports` block placement order.** The fallback MUST come AFTER
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the base `:root` + `[data-theme="dark"]` blocks so the override
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fires when supported. Brief specifies the insertion location.
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(Risk: low; mitigated by exact-insertion-point instruction.)
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4. **`docs/DESIGN_TOKENS.md` path referenced from `AGENTS.md` before
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the file exists.** Brief is atomic — all three files commit
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together. (Risk: nil with atomic commit.)
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5. **Scope creep — implementer consumes the new tokens in
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`components/**` or `pages/**`.** This brief is foundation-only;
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consumption begins in sub-convoy #2. Brief explicitly forbids `.js`
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changes; pre-PR verification command grep'd in the brief surfaces
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any leak. (Risk: low; gated by explicit anti-scope + verification.)
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6. **No-go zone violation.** `styles/globals.css` is not a no-go zone;
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`AGENTS.md` is the canonical agent contract (editable through
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documented sections); `docs/` is new content. ✅ All in scope.
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7. **Token-name collision.** None — audit verified all 29 proposed
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names are unique against the current `styles/globals.css` namespace.
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(Risk: nil.)
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8. **Browser-fallback misfire on Safari 18+.** Safari 18+ supports
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`backdrop-filter` unprefixed; `@supports not (...)` will NOT fire,
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so the fallback alphas remain unused — the canonical 0.55 / 0.68 /
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0.82 surfaces ship as intended. Cross-checked against caniuse 2026-
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06-03. (Risk: nil.)
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### Decomposition
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| Brief # | Title | Files | Depends on | Estimated PR size |
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| --- | --- | --- | --- | --- |
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| 1 | `tokens-and-docs` | `styles/globals.css`, `docs/DESIGN_TOKENS.md`, `AGENTS.md` | — | ~110 LOC inserted into `styles/globals.css`; ~260 LOC `docs/DESIGN_TOKENS.md`; ~25 LOC `AGENTS.md`. Total ≈ 395 LOC, all additive. **No deletions.** |
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Single brief; no multitask possible (single implementer, single PR).
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Comfortably under the 400-LOC architect anti-pattern threshold.
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### Slice dependencies (multitask-ready)
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||
|
||
```yaml
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||
slice_dependencies:
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- brief: 1
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||
depends_on: []
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||
files:
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- styles/globals.css
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||
- docs/DESIGN_TOKENS.md
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||
- AGENTS.md
|
||
```
|
||
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**Multitask verdict:** no `/multitask` dispatch — single-brief convoy.
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Conductor's serial-implementer path is the right shape here.
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||
|
||
### Boot-the-brief check (architect verification, completed 2026-06-03)
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||
|
||
1. **Dep set check.** Zero new packages added. Zero peer-dep concerns.
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||
✅ Pass.
|
||
2. **Verbatim code shape check.**
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||
- `@supports not ((backdrop-filter: blur(20px)) or (-webkit-backdrop-filter: blur(20px)))` — CSS Conditional Rules Level 3 valid syntax (negation of a compound condition requires the outer parens around the OR group). Cross-checked against MDN's `@supports` reference. ✅ Verified.
|
||
- The 16 `rgba(...)` triples in the brief — all integer RGB values 0–255, all alpha values 0.0–1.0. ✅ Syntactically valid.
|
||
- The 3 `box-shadow` stacks (light + dark `--elevation-pronounced`, `--ember-rim-pronounced`) — comma-separated multi-shadow syntax is CSS Backgrounds and Borders Level 3 valid. ✅ Verified.
|
||
- `inset` keyword for inner-rim shadows — valid in `box-shadow` and standalone (when in `box-shadow` list). ✅ Verified.
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||
- The CSS variable inheritance pattern (theme-independent blur/saturate defined only in `:root`; theme-dependent surfaces redefined in `[data-theme="dark"]`) — matches the existing precedent at `styles/globals.css` lines 100–154. ✅ Verified.
|
||
3. **Cross-brief commitments check.** Single brief; no commitments to
|
||
downstream briefs in this convoy. (Downstream convoys #2–#8 are
|
||
separate convoys with their own architect passes.) ✅ N/A.
|
||
|
||
All boot-the-brief checks pass. No brief revision needed.
|
||
|
||
### Architect notes (mid-implementation guidance)
|
||
|
||
- The brief explicitly forbids reformatting the verbatim CSS block.
|
||
Implementer must copy-paste, not retype. This avoids whitespace
|
||
drift on the multi-line `box-shadow` stacks.
|
||
- If the implementer hits any unexpected obstacle (e.g. `Screenshot
|
||
diff` shows a non-trivial rendered diff despite no consumer being
|
||
added), STOP and surface to the operator. Do not "fix it" by editing
|
||
components.
|
||
- The 26-line AGENTS.md insertion is at a specific topological
|
||
position (between `## Product vocabulary` and `## 1. Project
|
||
overview`). Use `StrReplace` to target the line-29 boundary
|
||
precisely; do not use blind append-to-section.
|