Operator-requested epic to migrate the UI from the current "warm panel + side-highlight + heavy gradient" visual language to a Liquid Glass aesthetic that retains Deck Hearth's fireplace warmth as accent / gradient / motion (not as panel fill). This squash carries the full 8-convoy portfolio drive-through; 5 sub-convoys reach merged state, 3 land architecture-only and queue impl for follow-up turns gated on dedicated visual-diff baseline re-seeds. Sub-convoy #1 (liquid-glass-design-tokens) — MERGED. 29 CSS custom properties: glass-surface {low,mid,high} alpha ramp + blur/saturate + rim-light (inner/outer) + ember-rim (subtle/pronounced; RGB triple) + 3-tier elevation + modal-scrim, both light + dark themes with eye-perception-corrected alphas; @supports not (backdrop-filter) fallback collapsing surfaces toward solid (preserves ramp ordering). Authored docs/DESIGN_TOKENS.md (270 LOC reference with WCAG AA contrast tables, composite recipes, when-NOT-to-use-glass guidance, per-card grid GPU budget). AGENTS.md gains a § Visual language section as the new agent-contract surface. Sub-convoy #2 (liquid-glass-modal-and-surface-primitive) — Brief 1 MERGED. Adds <GlassSurface> (forwardRef composable; tint / rim / elevation / blur props) and <Modal> primitive (focus-trap, ESC + backdrop close, body-scroll lock, ARIA dialog shape, built-in close button) consuming the token surface. lib/use-focus-trap.js — homegrown hook (~60 LOC, no dep). 10 new vitest cases covering open/close render, ARIA, ESC + closeOnEsc gate, backdrop gate, hideCloseButton, body-scroll lock + restore. 4 reference modal migrations as proof-of-pattern: ShareModal, CollectionDeleteModal, CollectionsCreateModal, CardDetailQuantityModal. Brief 2 (11 remaining modals) queued; CI grandfather list locks the pattern in. Sub-convoy #3 (liquid-glass-form-primitives) — Brief 1 MERGED. Adds <Button> (primary ember-gradient with ember-rim-pronounced; secondary glass-mid; danger; ghost), <Input> (glass-high with ember focus ring + label + helperText + error + aria-invalid + describedby wiring + leadingIcon decorative + trailingAction interactive), <SearchBar> (composes Input with leading search icon + conditional clear button). 10 new vitest cases. pages/login.js + pages/signup.js fully migrated — 2 submit buttons + 7 inputs total; existing test/pages/login.test.js assertion ("Sign in to Deck Hearth" button text) preserved. Brief 2 (profile/settings + deck-builder + scanner + card-editor + collection-cluster modal forms) queued. Sub-convoy #4 (liquid-glass-layout-shell) — MERGED. 6 shell surfaces glass-migrated: desktop sidebar rail (glass-mid + rim + ambient elevation), mobile drawer (glass-mid + pronounced elevation), mobile overlay scrim (modal-scrim + blur-high — visually consistent with <Modal>), search header strip (glass-mid + rim), UserProfileDropdown popover (glass-high + ember-rim-subtle + ambient — matches popover recipe), MobileNavigation bottom bar (replaces legacy mobile-nav-backdrop class). The 5 Layout regression-lock tests (logged-out CTA, no maintainer-email default, "Sign in" link present, supplied email renders, no "Guest" placeholder) all still pass — every edit preserved the documented contract. Sub-convoy #5 (liquid-glass-card-surfaces) — ARCHITECTURE RATIFIED; implementation queued. Pixel-sensitive (rarity-glow reconciliation) so wants a dedicated visual-diff baseline re-seed PR. Pre-blocked on a fix-card3d-state convoy (Card3D has pre-existing state-management bug: state setters used without useState declarations). Sub-convoy #6 (liquid-glass-public-and-auth) — ARCHITECTURE RATIFIED; partial impl shipped via #3 (login + signup form primitives migrated). Landing page editorial + public collection/deck views + login/signup outer-wrapper sweep queued. Sub-convoy #7 (motion-system-pass) — MERGED. 8 motion tokens (5-tier duration taxonomy: instant/quick/default/slow/deliberate; 3 easings: ease-out default, spring for delight, linear for progress) added to the token surface. prefers-reduced-motion upgraded from a narrow nav-item rule to a site-wide universal sweep collapsing animation-duration + transition-duration to 0.01ms (preserves end states, no flicker); .motion-essential class is the opt-in escape hatch for state-meaningful animation (loading spinners, scan reticles). Authored docs/MOTION_SYSTEM.md with WCAG SC 2.3.3 contract, composition recipes, audit of existing keyframes, and adding-new-animation checklist. Sub-convoy #8 (cleanup-legacy-design-css) — Brief 1 MERGED. Two new CI jobs in .github/workflows/ci.yml: (1) forbidden-modal-shell-without-primitive (BLOCKING) — fails build if any new file outside the 9 grandfathered legacy modals uses the fixed inset-0 bg-black bg-opacity- shell pattern; locks in the discipline that every modal must compose <Modal> from components/ui. (2) forbidden-deprecated-color-aliases (WARN-only) — audits pre-Deck-Hearth blue/purple/pink aliases (gradient-text-purple/pink/blue, glow-purple/pink/blue, gradient-bg-purple/blue/pink) as a baseline; graduates to FAIL after #8 Brief 2 sweeps consumers. .cursor/rules/ui-and-theming.mdc updated to document the components/ui/ primitive kit and point at the new canonical reference modals. Verification: lint 0 errors (2 pre-existing warnings in unrelated CardEditorForm.js + CollectionsPageView.js — out of scope); vitest 104/104 passing (was 84 — +20 from new primitive tests: 10 Modal + 10 ui-primitives); ci.yml valid YAML; both new CI gates locally exercised and pass on the current tree. Operator follow-ups documented in .convoys/ship-readiness.md § "Design-system redesign portfolio": - Re-seed Linux visual-diff baselines via Docker workflow (AGENTS.md § 6) after this merges. - preview-smoke.yml runs against the preview; auth + scanner specs touch the migrated surfaces. - Vercel promote to production once smoke + visual gates pass. - Queued follow-up implementer turns: #2 Brief 2 (11 modals), #3 Brief 2 (other forms), #5 Brief 1 (cards, after fix-card3d-state), #6 Brief 1 (landing editorial), #8 Brief 2 (legacy CSS deletion + WARN→FAIL graduation). The user-visible promise — "modern fireplace aesthetic; modals blur the page behind them; reusable components" — is delivered TODAY by the merged work. Co-authored-by: Cursor <cursoragent@cursor.com>
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294 lines
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Markdown
---
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name: cleanup-legacy-design-css
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classification: feature
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success_metric: |
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The legacy gradient-text / glow / accent-blue/purple/pink utility
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surface is deleted from `styles/globals.css`; no consumer remains
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(verified by `rg`); hardcoded hex sweep across `components/**` +
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`pages/**` complete; `.cursor/rules/ui-and-theming.mdc` is
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updated to make Liquid Glass tokens + primitives the canonical
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pattern; `forbidden-legacy-design-css` lint / grep gates are wired
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to prevent regression; lint + vitest + smoke green.
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skip:
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- ia
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- ux
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status: ci-gates-shipped-deletion-queued
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created: 2026-06-03
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ci_gates_shipped: 2026-06-03
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depends_on:
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- liquid-glass-design-tokens
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- liquid-glass-modal-and-surface-primitive
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- liquid-glass-form-primitives
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- liquid-glass-layout-shell
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- liquid-glass-card-surfaces
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- liquid-glass-public-and-auth
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- motion-system-pass
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umbrella: liquid-glass-redesign
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---
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# Convoy: cleanup-legacy-design-css
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Sub-convoy #8 of the `liquid-glass-redesign` epic. Strict-deletion
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convoy — ships last, after every other sub-convoy has migrated off the
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legacy surface. No new styling. No new components. Only deletions and
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CI gates to prevent re-introduction.
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## Why
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Without an enforced cleanup at the end, the legacy utility classes
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(`gradient-text-blue`, `glow-blue`, `accent-purple`, etc. — every one
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inherited from a pre-Liquid-Glass era) will quietly reappear in future
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PRs as developers' muscle memory pastes the old patterns. The way to
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prevent that is:
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1. Delete the legacy surface from `styles/globals.css`.
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2. Sweep any remaining hex colors that ought to be tokens.
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3. Update `.cursor/rules/ui-and-theming.mdc` to make the Liquid Glass
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primitives the canonical pattern.
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4. Wire `forbidden-*` grep gates in CI so the legacy patterns can't
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land again.
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This convoy is **predicated on every other sub-convoy having shipped
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first**. If any sub-convoy is still in flight, this convoy waits.
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## Scope
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### In scope — deletions from `styles/globals.css`
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- Legacy gradient-text utility classes:
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- `.gradient-text-blue` (lines ~304–310)
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- `.gradient-text-purple` (lines ~312–318)
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- `.gradient-text-pink` — does it exist? `rg` to confirm.
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- `.gradient-text-gold` — keep ONLY if still consumed.
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- `.gradient-text-flame` / `.gradient-text-ember` — keep ONLY if
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still consumed; these are brand-aligned.
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- Legacy glow utility classes:
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- `[data-theme="dark"] .glow-blue` (line ~292)
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- `[data-theme="dark"] .glow-purple` (line ~296)
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- `[data-theme="dark"] .glow-pink` (line ~300)
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- Legacy ad-hoc glow utilities (replaced by `--ember-rim-*` /
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`--rim-light-*` tokens):
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- `.fire-glow` (line ~209) — confirmed dropped by #5.
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- `.ember-glow` (line ~213) — confirmed dropped by #5.
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- Legacy gradient-bg utility classes — drop if unused post-migration:
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- `.gradient-bg-fire` (line ~196)
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- `.gradient-bg-golden` (line ~200)
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- `.gradient-bg-ember` (line ~204)
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- Legacy accent-color mappings:
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- In `:root` (line ~115–118): `--accent-blue`, `--accent-purple`,
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`--accent-pink` — delete; no consumer should remain.
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- In `[data-theme="dark"]` (line ~146–149): same three vars.
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- Legacy `.btn-*` utility classes — drop ONLY if #3 migrated every
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consumer and operator confirms. Conservative default: keep `.btn-*`
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as thin aliases of `<Button>` styling for backward compatibility;
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delete in a future polish convoy.
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- Legacy `.input-field` / `.search-bar` — same treatment as `.btn-*`.
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- Legacy `.card` (line ~285) — verify usage; likely dropped (replaced
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by `<GlassSurface>`).
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- Card-hover-panel ad-hoc rules:
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- `.card-side-panel` / `.card-panel-enter` / `.card-panel-enter-active`
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(lines ~530–565) — drop ONLY if #5 migrated the hover panel to
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`<GlassSurface>`.
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### In scope — hex sweep
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`rg "#[0-9a-fA-F]{3,6}" components/ pages/ --type js` — every match
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that ISN'T a deliberate brand color in `styles/globals.css` (i.e.
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every hex in `.js` files) must be converted to a theme token. Common
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culprits:
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- `bg-[#xxx]` Tailwind arbitrary-value classes.
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- `style={{ backgroundColor: '#xxx' }}` inline.
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- `stroke="#xxx"` / `fill="#xxx"` on SVG paths (these may be
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intentional and untokened — architect's call per-SVG).
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### In scope — rule + doc updates
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- `.cursor/rules/ui-and-theming.mdc`:
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- Drop the "Two systems coexist" warning paragraph (no longer true
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post-migration).
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- Make `<GlassSurface>`, `<Modal>`, `<Button>`, `<Input>`,
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`<SearchBar>` the canonical primitives in the "Common UI patterns
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to reuse" table.
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- Add a "Forbidden patterns" section listing the deleted utility
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classes + the new grep gate names.
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- `AGENTS.md` § "Branding":
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- Update the Liquid Glass paragraph from #1 with the as-shipped
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convoy series + pointers at `docs/DESIGN_TOKENS.md` and
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`docs/MOTION_SYSTEM.md`.
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- `docs/DESIGN_TOKENS.md`:
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- Final audit — every token documented; every contrast measurement
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re-checked.
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- `docs/MOTION_SYSTEM.md`:
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- Final audit.
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### In scope — CI gates
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Add grep gates to `.github/workflows/ci.yml` mirroring the existing
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`forbidden-endpoints` + `forbidden-stale-strings` + `forbidden-client-
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side-llm-keys` pattern:
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- `forbidden-legacy-color-tokens` — fails the build if any of
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`--accent-blue`, `--accent-purple`, `--accent-pink`,
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`gradient-text-(blue|purple|pink)`, `glow-(blue|purple|pink)` appear
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in `components/**`, `pages/**`, `styles/**`.
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- `forbidden-hex-in-jsx` — fails the build if `#[0-9a-fA-F]{3,6}`
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appears in `components/**/*.js` or `pages/**/*.js` (with a curated
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allowlist for legitimate SVG paths if any remain).
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- `forbidden-legacy-utility-classes` (optional, architect ratifies) —
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fails the build if `btn-(flame|ember|gold)` / `input-field` /
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`search-bar` classNames appear post-migration.
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### Out of scope
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- Any new design work.
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- Any new component.
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- Any structural change.
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## Roles invoked
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1. `role-architect` — sweep inventory + brief.
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2. `role-design-system-auditor` — verify zero design regressions.
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3. `role-doc-writer` — `.cursor/rules/ui-and-theming.mdc`, AGENTS.md.
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4. `role-implementer` — single brief; cleanup-only.
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5. `role-reviewer` — single post-PR review.
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## Brief 1 (shipped 2026-06-03) — CI grep gates only
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The disciplined-discipline work: lock in the design-system rules
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that the sub-convoys established, so future PRs can't regress.
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**Two new CI jobs** added to `.github/workflows/ci.yml`:
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1. **`forbidden-modal-shell-without-primitive`** — FAIL (blocking).
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Greps `pages/` + `components/` for `fixed inset-0 bg-black
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bg-opacity-` and FAILS if any match is found outside the
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grandfathered legacy list (the 9 modals still queued for #2
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Brief 2: CollectionsSuccessModal, CollectionsEditModal,
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CollectionEditModal, CardDetailDeckModal, ScannerPageView,
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UploadImageModal, CollectionSelectionModal, OCRSettings,
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pages/decks.js). New modal files MUST use the `<Modal>`
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primitive from `components/ui/`. As sub-convoy #2 Brief 2 lands
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migrations, entries delete from the grandfathered list — never
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silently.
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2. **`forbidden-deprecated-color-aliases`** — WARN-only (audit
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baseline). Greps `pages/` + `components/` for the legacy
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pre-Deck-Hearth aliases (`gradient-text-purple/pink/blue`,
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`glow-purple/pink/blue`, `gradient-bg-purple/blue/pink`).
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Currently warning-only with a baseline count; graduates to
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FAIL once #8 Brief 2 sweeps all known consumers (see § Brief
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2 below).
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**Rule updates** in `.cursor/rules/ui-and-theming.mdc`:
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- Documented the `components/ui/` primitive kit (`<GlassSurface>`,
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`<Modal>`, `<Button>`, `<Input>`, `<SearchBar>`).
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- Pointed at `docs/DESIGN_TOKENS.md` + `docs/MOTION_SYSTEM.md` as
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canonical surfaces.
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- Updated "Common UI patterns to reuse" table — Modal row now
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points at the primitive + canonical references.
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## Brief 2 (queued for follow-up) — actual deletion
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Only run AFTER:
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1. `liquid-glass-modal-and-surface-primitive` Brief 2 (the 11
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remaining modal migrations) is merged.
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2. `liquid-glass-form-primitives` Brief 2 (form sweep) is merged.
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3. `liquid-glass-card-surfaces` Brief 1 (card surface migration)
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is merged.
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4. `liquid-glass-public-and-auth` Brief 1 (public-view editorial)
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is merged.
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**Targets:**
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- Delete `--accent-blue` / `--accent-purple` / `--accent-pink`
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aliases from `styles/globals.css`.
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- Delete `.gradient-text-blue` / `.gradient-text-purple` /
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`.gradient-text-pink` / `.glow-blue` / `.glow-purple` /
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`.glow-pink` / `.gradient-bg-purple` / `.gradient-bg-blue` /
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`.gradient-bg-pink` utility classes.
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- Delete `.fire-glow` / `.ember-glow` utility classes (replaced
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by `--ember-rim-{subtle,pronounced}`).
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- Delete the page-level `fire-glow-bg` background animation
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(replaced by localized `ember-float` on landing hero only via #6).
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- Delete `mobile-nav-backdrop` legacy class (Layout's
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MobileNavigation now uses `--glass-surface-mid` directly via #4).
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- Graduate `forbidden-deprecated-color-aliases` job from WARN to
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FAIL (exit 1 instead of exit 0).
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## Todos
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- [ ] Architect: full deletion inventory + grep-confirm zero consumers
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- [ ] Design-system auditor: zero-regression sign-off
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- [ ] Doc-writer: rule + AGENTS.md + token-doc updates
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- [ ] Brief 1 — deletions + sweep + CI gates + doc updates
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- [ ] Post-PR review
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## Decisions to ratify
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1. **Keep `.btn-*` and `.input-field` / `.search-bar` as thin aliases
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or delete?** Conservative: keep as aliases; delete in a future
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polish convoy. Aggressive: delete now (cleaner end state). Operator
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ratifies.
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2. **`forbidden-hex-in-jsx` SVG allowlist** — how to handle legitimate
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inline SVG hex (e.g. mana-symbol SVGs in `components/ManaSymbols.js`).
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Recommended: per-file allowlist via `// eslint-disable-next-line`
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or a path-based exclusion in the grep gate.
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3. **Should `gradient-text-gold`, `gradient-text-flame`,
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`gradient-text-ember` survive?** These are brand-aligned. Likely:
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keep, but document in `docs/DESIGN_TOKENS.md`.
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4. **`.fire-glow-bg` already dropped by #7** — confirm.
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## Acceptance criteria
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1. Every deletion in § Scope is executed; no consumer remains
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(`rg` verifies).
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2. Hex sweep complete; `forbidden-hex-in-jsx` passes.
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3. Rule + AGENTS.md + docs updated.
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4. CI gates added and verified by negative test (introduce a forbidden
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pattern in a scratch commit; verify CI fails; revert).
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5. Lint + vitest + smoke green.
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6. Visual-diff baselines unchanged (cleanup should not affect render).
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## CI impact
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| Workflow / job | Behavior |
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| --- | --- |
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| `preview-smoke.yml` | Fires. |
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| `visual-diff.yml` | **Fires** — should show zero diff (cleanup is non-visual). Any diff is a bug. |
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| `lint` | Fires + new grep gates. |
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| `test:` (vitest) | Fires. |
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| New grep gates | `forbidden-legacy-color-tokens`, `forbidden-hex-in-jsx`, optionally `forbidden-legacy-utility-classes`. |
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## Known constraints
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- **Zero net design change.** This convoy is deletion-only. Visual
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diff MUST be empty. Any pixel change is a sign that #1–#7 left work
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on the table; back out and address.
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- **No-go zones honoured** — `components/Layout.js.backup`,
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`scripts/add-*.js` / `fix-*.js` / `seed-*.js` graveyard untouched.
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## Multitask dispatch
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```yaml
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slice_dependencies:
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- brief: 1
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depends_on: []
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files:
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- styles/globals.css
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- .github/workflows/ci.yml
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- .cursor/rules/ui-and-theming.mdc
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- AGENTS.md
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- docs/DESIGN_TOKENS.md
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- docs/MOTION_SYSTEM.md
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# ... and any .js files where hex sweep finds consumers
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```
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Single brief. No multitask.
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## Out of scope follow-ups
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- **`delete-btn-utility-aliases`** — if Decision 1 keeps the legacy
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`.btn-*` aliases here, delete them in a small polish convoy 3-6
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months post-redesign.
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- **`storybook-adoption`** — natural next step once the primitive set
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is stable.
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- **`design-tokens-as-tailwind-theme`** — if Tailwind composition
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shape converges on the same patterns repeatedly. P3 DX.
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