deckhearth/README.md
varutasu 9abbab6c21
feat(brand): unify on Deck Hearth across in-repo strings + infra (P1 brand decision)
Resolves the launch-blocking 'TCG Vault vs Deck Hearth' inconsistency called out in AGENTS.md line 5 since project setup. Operator gate-0 decision: Deck Hearth wins. Two briefs applied serially. B1 (mechanical): 7-file display + comment sweep. B2 (infrastructure): Redis prefix rename in lib/rate-limit.js (5 prefixes, accept one-time counter reset), package.json + lockfile regen (STOP-on-churn confirmed only name lines changed), admin/alice/bob email rename in seed scripts + login pre-fill + NEW idempotent migration script scripts/migrations/2026-05-24-rename-admin-email.js. Risk 4 PRESERVE applied: test/lib/permission-middleware.test.js retains admin@tcgvault.com literal with 7-line architect-authored why comment (documents pre-fix-auth-bypass bug shape; preserves historical truth per project's gotcha-documentation convention). All 5 D-decisions ratified at gate-1 (Deck Hearth / deck-hearth / deckhearth / admin@deckhearth.com / full deckhearth Redis prefix). Local: lint 128 baseline (B1 + B2), vitest 21/21 (B1 + B2). CI all green: Playwright smoke 3/3 against rebranded preview in 1m4s, forbidden-cors-headers pass, forbidden-endpoints pass, Screenshot diff pass, Vercel deployment complete. Cross-validation lineage: 4th convoy where the same 3-test smoke spec defends auth surface through sweeping change (after PR #15 Layout default-user, PR #19 CORS, PR #20 rate-limit, now this PR #21 brand rename). OPERATOR POST-MERGE ACTION REQUIRED: run 'node scripts/migrations/2026-05-24-rename-admin-email.js' against prod Neon DB before next admin login (ordering: migration FIRST, then any subsequent setup-db invocation). Migration is ESM, idempotent, UNIQUE-collision-safe. PR #21 architect-commit 50ce9ab, B1 ac8c998, B2 1c18d21.
2026-05-25 02:28:29 -05:00

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# Deck Hearth
A modern trading card game collection manager built with Next.js and Neon Database.
## 🚀 Features
- **Card Management**: Track your MTG, Pokémon, and Lorcana cards
- **Collection Organization**: Create and manage card collections
- **Deck Building**: Build and share decks
- **Authentication**: Secure user accounts with JWT
- **Admin Panel**: Manage cards and users
- **Real-time Pricing**: Track card values
## 🛠️ Tech Stack
- **Frontend**: Next.js 16 (Pages router), React 18, JavaScript (TypeScript is a devDep only — see `AGENTS.md` Gotcha #9)
- **Backend**: Next.js API Routes
- **Database**: Neon PostgreSQL (serverless)
- **Authentication**: JWT with bcrypt (24-hour expiry; `lib/auth-secret.js` is the single source of truth for `JWT_SECRET`)
- **Rate limiting**: `@upstash/ratelimit` on `/api/auth/login` + `/api/auth/register` (5 attempts / 15 min per IP)
- **Testing**: Vitest (unit); Playwright queued
- **Styling**: Tailwind CSS
- **Deployment**: Vercel
## 📦 Installation
1. **Clone the repository**
```bash
git clone <repository-url>
cd tcg-vault
```
2. **Install dependencies**
```bash
npm install
```
3. **Set up environment variables**
```bash
cp .env.example .env.local
```
Update `.env.local` with your Neon database URL and a real JWT secret:
```env
POSTGRES_URL="postgresql://your-username:your-password@your-host/your-database"
JWT_SECRET="<generate with: openssl rand -hex 32>"
# Required for `npm run setup-db` — used once to hash the initial admin password.
# Set in .env.local for local dev, or as a CI secret if you run setup from CI.
ADMIN_INITIAL_PASSWORD="<generate with: openssl rand -base64 24>"
# Optional — exercise the rate limiter locally. Without them, `lib/rate-limit.js`
# warn-and-no-ops in dev. In production these are auto-provisioned by the
# Vercel Upstash Marketplace integration.
KV_REST_API_URL="https://<your-upstash-host>.upstash.io"
KV_REST_API_TOKEN="<your-upstash-rest-token>"
```
`JWT_SECRET` is **required**`lib/auth-secret.js` throws at import time if it's unset.
`ADMIN_INITIAL_PASSWORD` is **required** for `npm run setup-db` — the script exits with code 1 if it's unset.
4. **Set up the database**
```bash
npm run setup-db
```
5. **Start development server**
```bash
npm run dev
```
## 🗄️ Database Schema
The application uses the following tables:
- `users` - User accounts and authentication
- `cards` - Card information and metadata
- `user_cards` - User's card collections
- `collections` - Named card collections
- `collection_cards` - Cards in collections
- `decks` - Deck definitions
- `deck_cards` - Cards in decks
## 🔧 API Endpoints
### Authentication
- `POST /api/auth/register` - User registration
- `POST /api/auth/login` - User login
### Admin
- `GET /api/admin` - Admin panel data
### Health Check
- `GET /api/health` - Application health
> **Note:** Earlier revisions of this README also listed `GET /api/test-db` (and three other unauthenticated dev endpoints: `/api/simple`, `/api/test-auth`, `/api/setup-database`). All four were deleted in `fix-auth-bypass` Brief 3 (commit `fc0dd73`) and CI now blocks their reintroduction. Don't recreate them.
## 🚀 Deployment
This app is configured for deployment on Vercel:
1. **Connect your repository** to Vercel
2. **Set environment variables** in Vercel dashboard
3. **Deploy automatically** on push to main branch
## 📁 Project Structure
```
tcg-vault/
├── pages/ # Next.js pages and API routes
│ ├── api/ # API endpoints
│ │ ├── auth/ # Authentication routes
│ │ └── admin/ # Admin routes
│ ├── _app.js # App wrapper
│ └── index.js # Home page
├── lib/ # Utility libraries
│ └── database.js # Database adapter
├── scripts/ # Database setup scripts
├── public/ # Static assets
└── .env.local # Environment variables
```
## 🔐 First-time admin setup
`npm run setup-db` creates a single admin user the first time it runs. The
password is read from the `ADMIN_INITIAL_PASSWORD` environment variable; the
script exits with code 1 (and does not open a database connection) if the
variable is unset or empty.
- **Local dev:** set `ADMIN_INITIAL_PASSWORD` in `.env.local` before running
`npm run setup-db`. Use `openssl rand -base64 24` (or any other strong
source) to generate the value.
- **CI / Vercel:** set `ADMIN_INITIAL_PASSWORD` as a project secret if setup
ever runs from CI. The env var is **only** read by the seed script; runtime
auth uses the per-user password stored in the database.
- **Admin email:** the seed creates `admin@deckhearth.com`. Change the password
immediately after first login via the app's profile settings.
> **Operators of envs that pre-date this change:** `npm run setup-db` is
> idempotent (`ON CONFLICT (email) DO NOTHING`) — re-running it with
> `ADMIN_INITIAL_PASSWORD` set will **not** rotate an existing admin row's
> password. If your environment was set up before this change and still has
> the prior weak default, rotate the password manually via the app
> after logging in, or wait for the queued `rotate-default-admin` follow-up
> convoy.
> **Operators of envs that pre-date the `pick-a-name` convoy (2026-05-24):**
> the admin row was renamed from `admin@tcgvault.com` to
> `admin@deckhearth.com`. Run
> `node scripts/migrations/2026-05-24-rename-admin-email.js` once after
> deploy to UPDATE any existing `@tcgvault.com` user rows (the admin row,
> plus alice/bob if `npm run create-test-users` was ever run). Re-running
> the migration after the first run is idempotent and prints "Nothing to
> migrate." Verify post-migration with
> `psql $POSTGRES_URL -c "SELECT email FROM users WHERE email LIKE '%@tcgvault.com'"`
> — expect zero rows.
## 🤝 Contributing
1. Fork the repository
2. Create a feature branch
3. Make your changes
4. Submit a pull request
## 📄 License
MIT License - see LICENSE file for details