feat(design-system): redesign v2 #1 — corner-ember gradient + dark default #102
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Reference: rstillwell/deckhearth#102
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Delete branch "redesign-v2-1-corner-embers"
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Umbrella:
.convoys/redesign-v2-from-mockups.md(also created in this PR).Why this exists
After PRs #95-#101 landed the Liquid Glass foundation, you reported "I am not seeing very many changes" and shared two reference mockups. I drafted the umbrella convoy with 8 sub-convoys and got your approval on 6 scoping calls.
This PR is sub-convoy #1: the gradient + dark theme base finally read at mockup intensity.
What changes
1. Dark theme base: warm-brown → deep navy
Prior dark base was
#1a0f0a(warm charcoal). Mockup is unmistakably deep cool-navy. Brown-on-brown read as muddy. Glass surface dark tokens re-baselinedrgba(26,15,10,X)→rgba(20,22,42,X).2. Body gradient boosted ~50%
Ember-red replaces ember-orange in dark (orange against navy felt Halloween). Magenta replaces vanilla purple (mockup is clearly magenta).
3. Default theme: light → dark
lib/theme-context.js::readThemeFromStoragereturns'dark'for first-time visitors. Light theme stays toggleable.Tests
npm run build— greennpm run lint— cleannpm run test:run— 104/104Test plan
deckhearth.com/dashboardshows visible ember-red glow bottom-left + ember bottom-right + magenta-purple top-rightMade with Cursor
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