Follow-up PR to #95 (Liquid Glass foundation + primitives + Layout shell)
that closes out the remaining sub-convoy briefs in a single sweep.
Operator-instructed scope: "finish off the design changes."
After this PR, **all 8 Liquid Glass sub-convoys are MERGED to main**;
the deferred-from-#5 `fix-card3d-state` convoy is dropped (its target,
`components/Card3D.js`, turned out to be dead code).
## #2 Brief 2 — Remaining 8 modals migrated to <Modal> primitive
- `CollectionsSuccessModal.js` — wrap in <Modal hideCloseButton>; 2 Buttons.
- `CollectionsEditModal.js` — full <Modal> + <Input> + <Button> rewrite (4 fields, tag chip section, public-toggle preserved, 2 footer Buttons).
- `CollectionEditModal.js` — same pattern as above (4 fields + public-toggle + 2 Buttons).
- `CardDetailDeckModal.js` — <Modal> + native select (Select primitive not in scope) + 2 Buttons; sweep `gradient-bg-purple` → `<Button variant="primary">`.
- `UploadImageModal.js` — <Modal> + token-driven URL/file tab switcher + drag-drop using `--accent-ember` rim + 2 Buttons (one with `loading` prop).
- `CollectionSelectionModal.js` — largest of the set (header summary + SearchBar + scrollable list w/ checkbox toggles + footer); migrated to <Modal size="lg"> while preserving the per-collection card preview thumbnails.
- `OCRSettings.js` — trivial <Modal> wrap + single primary <Button>.
- `pages/decks.js` — both inline modals (Create Deck + Edit Deck) and `components/ScannerPageView.js` (Create List) migrated; ScannerPageView dropped its `useFocusTrap` named-import (Modal's internal focus trap owns the panel ref now).
- **`.github/workflows/ci.yml` `forbidden-modal-shell-without-primitive`** — grandfather list emptied to zero entries; gate is now strict.
## #3 Brief 2 — Forms migrated to <Button> / <SearchBar>
- `pages/dashboard.js` — 3 CTAs → <Button> (Create List with leadingIcon, Create Your First List, View All Lists).
- `pages/my-cards.js` — empty-state CTA → <Button variant="primary" size="lg">. View-mode toggle buttons intentionally left native (icon-only, doesn't match Button variants).
- `pages/community/collections.js` — Go to My Lists CTA → <Button>.
- `components/CollectionsPageView.js` — Discover Community + Create List header CTAs → <Button>; search input → <SearchBar>.
- Card-grid per-row icon buttons (CollectionsPageView, my-cards, CardsPageView) intentionally left native — tiny per-card actions whose styling doesn't match Button variants and would invalidate visual-diff baselines.
## #5 — scope revised + landed
`components/Card3D.js` deletion: surveyed every importer with grep — **zero consumers** in `pages/**` or `components/**`. Only references were in convoy docs. The "pre-existing state-management bug" (state setters used without useState declarations) never affected the running app because the component was never rendered. -505 LOC. The `fix-card3d-state` convoy is dropped from the roadmap as a result.
The actual card-grid component (`components/CardItem.js`) is intentionally **not** modified in this sweep — it has per-rarity glow tuning that the existing visual-diff baseline locks in, and the architect's #5 deferral note specifically called out the dedicated baseline re-seed cost. A future implementer turn can apply rim-light tokens to CardItem with its own baseline re-seed when an operator wants that polish.
## #6 Brief 1 — Landing + invite pages glass-migrated
- `pages/index.js` — top nav: `var(--glass-surface-mid)` + `--glass-blur-mid` + rim-light. 3 feature cards: `<GlassSurface tint="mid" rim="subtle" elevation="ambient">`. Featured-list cards (the public collection grid): same `<GlassSurface>` recipe with motion-token transitions. All 6 CTA buttons → <Button variant="primary"|"secondary"|"ghost"> with proper sizes. Pulse-loading placeholders tagged `.motion-essential` so reduced-motion users still see them animate (state-meaningful).
- `pages/invite/accept.js` + `pages/invite/decline.js` — both outcome panels wrapped in `<GlassSurface tint="mid" rim="subtle" elevation="pronounced">`. Loading spinner border colors corrected from `--text-accent` (which didn't exist) to `--accent-ember`. All 8 buttons → <Button>. `gradient-bg-ember` consumers retained (the canonical warm-palette utility class is fine).
## #8 Brief 2 — Legacy alias sweep + CI gate graduation
- Swept `gradient-bg-purple` → `gradient-bg-ember` across **8 files** / **13 occurrences**: `CardDetailQuantityModal`, `CardEditorView`, `CardEditorForm`, `AdminProtected`, `pages/card/[id]`, `pages/invite/{accept,decline}`, `pages/admin/card-import`. `gradient-bg-purple` was a dangling class name with no CSS definition (it was rendering no styling), so the sweep is also a bug fix — those buttons now actually get the ember gradient.
- Deleted the 5 dead CSS classes from `styles/globals.css`: `.gradient-text-blue`, `.gradient-text-purple`, `[data-theme="dark"] .glow-blue`, `[data-theme="dark"] .glow-purple`, `[data-theme="dark"] .glow-pink`. Each was zero-consumer post-sweep.
- **Graduated the `forbidden-deprecated-color-aliases` CI job from WARN to FAIL.** All 9 patterns (`gradient-text-{purple,pink,blue}`, `glow-{purple,pink,blue}`, `gradient-bg-{purple,blue,pink}`) now block the build if any consumer is reintroduced.
## Verification (local + CI gates locally exercised)
- Lint: 0 errors, 2 pre-existing warnings (`CardEditorForm.js` + `CollectionsPageView.js` carry-overs from before #95; out of scope).
- Vitest: 104/104 passing — unchanged from #95.
- Build: clean (Turbopack default; passes both light + dark theme prerender).
- `forbidden-modal-shell-without-primitive` gate: locally clear (`grep -lE 'fixed inset-0 bg-black bg-opacity-' pages components -r --include='*.js'` returns no matches).
- `forbidden-deprecated-color-aliases` gate: locally clear (all 9 patterns return no matches in `pages/` or `components/`).
## What still needs human action
- **Linux visual-diff baselines** must re-seed via the Docker workflow in `AGENTS.md` § 6. This PR's landing-page + invite-page changes will produce baseline drift on the homepage screenshot (which is currently the only baseline committed) AND additional baselines will be generated for the landing's glass-card sections once the visual spec is expanded. Recommended: run the Docker re-seed against this PR's Vercel preview, commit the result to this branch, push, verify CI green, then merge.
- Vercel auto-promotes the merge to production.
## Closes / supersedes
- Closes `.convoys/liquid-glass-modal-and-surface-primitive.md` Brief 2 (status → merged).
- Closes `.convoys/liquid-glass-form-primitives.md` Brief 2 (status → merged with explicit per-row-icon-button deferral note).
- Closes `.convoys/liquid-glass-public-and-auth.md` Brief 1 (status → merged).
- Closes `.convoys/cleanup-legacy-design-css.md` Brief 2 (status → merged + CI gate FAIL).
- Drops `.convoys/liquid-glass-card-surfaces.md` Brief 1 prerequisite (`fix-card3d-state` no longer needed; Card3D deleted).
- Drops the queued `fix-card3d-state` follow-up from the roadmap (target deleted).
- Updates `.convoys/ship-readiness.md` § "Design-system redesign portfolio" with a "Finish-portfolio sweep" subsection documenting final status of all 8 sub-convoys.
Co-authored-by: Cursor <cursoragent@cursor.com>
Extract admin editor state into useCardEditor and UI into CardEditorView;
keep dynamic(ssr: false) on the page export. Page is ~40 lines.
Co-authored-by: Cursor <cursoragent@cursor.com>
Move the sticky preview column and edit form into CardEditorPreview and
CardEditorForm; page composer drops to ~275 lines.
Co-authored-by: Cursor <cursoragent@cursor.com>
Move the find-card search input and results grid into
CardEditorSearchPanel to start splitting the admin card editor page.
Co-authored-by: Cursor <cursoragent@cursor.com>
Resolve react-hooks, no-unescaped-entities, and no-img-element findings
under pages/ with lint-only changes so npx eslint pages/ exits clean.
Co-authored-by: Cursor <cursoragent@cursor.com>
When a set lands via runCatalogSync, match pending card_submissions by set/name/number to catalog rows and approve them with promoted_card_id instead of leaving them in the admin queue.
Co-authored-by: Cursor <cursoragent@cursor.com>
Expose POST /api/admin/sync-catalog for authenticated admins (import rate limit, 300s timeout) and wire a Run catalog sync control on /admin/card-import.
Co-authored-by: Cursor <cursoragent@cursor.com>
Scanner was sending logged-in users to /login while useAuth was still
loading. Admin card-editor/card-import crashed on login because hooks
ran after a mounted early return (Rules of Hooks violation).
Co-authored-by: Cursor <cursoragent@cursor.com>
* feat(scanner): move card identification server-side (convoy #2)
Replace browser Gemini/OCR with POST /api/scan/identify, add card_submissions
review queue, remove user-writable cards INSERT, and surface disambiguation
when catalog matching is ambiguous.
Co-authored-by: Cursor <cursoragent@cursor.com>
* ci: allowlist server-only lib/scan-gemini.js in LLM key gate
The scan pipeline helper lives under lib/ but is imported exclusively
from pages/api/scan/identify — exclude it from the client-side URL scan.
Co-authored-by: Cursor <cursoragent@cursor.com>
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
Closes P0 #6 from PARTIAL to RESOLVED. 8/8 P0s now closed. Extends lib/rate-limit.js from single-class to 5 named limiters (auth/search/upload/generate/import). Atomically gates the 3 import routes (auth + admin-role check + rate limit) and fixes pages/admin/card-import.js's missing Bearer header in the same commit (architect's critical discovery: API gating alone would have broken the admin UI). Per Decision 1 Option A. 10 files +185/-23. Local: lint 128 baseline, vitest 21/21. CI: Playwright smoke 3/3 in 3.8s, forbidden-cors-headers pass, all gates green. PR #20 architect-commit 60b842e, implementer-commit 51a3a97. Brief 4's login.js + register.js byte-identical.
- Made admin pages client-side only using dynamic imports to prevent SSR issues
- Added proper null checks in Layout component to handle guest users
- Updated AdminProtected to support render prop pattern for user data
- Fixed card-editor and card-import pages to use proper authentication flow
- Eliminated hardcoded user data that was causing build failures
- All pages now build successfully and handle null user states gracefully
- Production deployment should now work without SSR errors
- Created admin authentication system with useIsAdmin hook
- Added AdminProtected component for route protection
- Added prominent 'Edit Card (Admin)' button on card detail pages
- Protected all admin routes (/admin/*) with authentication
- Added admin navigation item to main layout sidebar
- Updated auth verification API to return mock admin user
- Integrated admin edit button that redirects to card editor with card ID
- Added proper access denied page for non-admin users
- Admin-only features now show/hide based on user role
- Seamless workflow: spot incorrect card → click edit → fix immediately
- Built complete admin interface for editing all card properties
- Added card search functionality with live results
- Created comprehensive form with sections for:
* Basic information (name, game, set, rarity, etc.)
* Game mechanics (type, mana cost, power/toughness, colors)
* Card text and oracle text
* Image URLs (primary and stock images)
* Pricing information (current and market prices)
- Added real-time card preview that updates as you edit
- Implemented PUT API endpoint for updating cards
- Added proper validation and error handling
- Added database schema updates (updated_at column)
- Integrated admin navigation between card editor and import tools
- Full responsive design with modern UI components
- Live search with card thumbnails and metadata
- Proper form state management and data persistence
- Redesigned card display with 2.5:3.5 aspect ratio and image-only view
- Added infinite scroll to replace pagination
- Implemented authentic card back placeholders for MTG, Pokemon, and Lorcana
- Added rarity-based particle effects with tiered intensity (mythic/enchanted/rare/uncommon)
- Enhanced hover details panel with structured card information
- Fixed search functionality with debouncing and Enter key support
- Improved filter system with working TCG, rarity, set, and price filters
- Added favorite system for cards in both hover and detail views
- Updated card detail page with comprehensive metadata and actions
- Fixed API filtering with proper Vercel Postgres implementation
- Added particle animations and rarity glow effects
- Improved overall UX with better visual hierarchy and interactions