Closes the pick-a-name convoy. Applies D1-D5 + Risk 4 PRESERVE per
operator gate-1 ratification.
Infrastructure renames:
- lib/rate-limit.js: 5 Redis key prefixes tcgvault:* → deckhearth:* (D5).
One-time per-15-min / per-1-hour counter reset accepted; no user impact
because counter windows are short anyway. Existing rate-limit state in
Upstash will accumulate at the new prefix on first request.
- package.json: name field tcg-vault → deck-hearth (D2)
- package-lock.json: regenerated for the name change; STOP-on-churn
protocol confirmed only the two name lines changed (no dep churn)
- All three test users (admin/alice/bob) renamed to @deckhearth.com (D4)
- One-off migration script scripts/migrations/2026-05-24-rename-admin-
email.js (NEW): ESM, idempotent, UNIQUE-collision-safe. Per the
no-go-zones rule for new migrations. Operator MUST run post-deploy.
- README.md + TESTING_GUIDE.md operator-caveat blockquotes flagged
- pages/login.js demo-credential pre-fill updated
PRESERVED per Risk 4:
- test/lib/permission-middleware.test.js literal admin@tcgvault.com
with 7-line architect-authored "why" comment block. This is the
documented pre-fix-auth-bypass bug shape; the regression-lock
literal stays as historical truth.
Verification:
- npm run lint: 128 problems (baseline preserved)
- npm run test:run: 21/21 pass (preserved literal keeps green)
- Grep across full repo: 0 hits for TCG Vault / tcgvault / tcg-vault
except the explicit preserve in the test file + .convoys/ historical
- lib/rate-limit.js: 5 deckhearth: prefixes, 0 tcgvault: prefixes
- node --check on the new migration script: exit 0
- git diff package-lock.json: only the 2 "name": lines changed (no churn)
Operator post-merge action:
- Run `node scripts/migrations/2026-05-24-rename-admin-email.js` against
the production Neon DB. Order matters: migration FIRST, then any
subsequent `npm run setup-db` invocation. Migration script will refuse
to run if collision detected (means setup-db already ran post-rename).
Architect brief: .convoys/pick-a-name/brief-2-infrastructure-and-email-migration.md
Architect commit:
|
||
|---|---|---|
| .. | ||
| migrations | ||
| add-card-columns.js | ||
| add-collaboration-features.js | ||
| add-collection-slugs.js | ||
| add-favorites-system.js | ||
| add-image-column.js | ||
| add-system-collection-column.js | ||
| add-updated-at-column.js | ||
| add-user-profile-columns.js | ||
| add-user-profile-fields.js | ||
| bulk-import-all.js | ||
| create-sample-cards.js | ||
| create-sample-collections.js | ||
| create-test-users.js | ||
| demote-admin-to-user.js | ||
| fix-lorcana-images.js | ||
| fix-user-cards-constraints.js | ||
| import-lorcana-simple.js | ||
| import-lorcana.js | ||
| import-popular-sets.js | ||
| list-users.js | ||
| log-convoy-event.sh | ||
| promote-user-to-admin.js | ||
| README.md | ||
| reset-db.js | ||
| seed-collections-alice-bob.js | ||
| seed-collections-with-cards.js | ||
| setup-neon-db.js | ||
| wt.sh | ||
Deck Hearth Bulk Import Scripts
This directory contains scripts for bulk importing TCG card data into the database.
Available Scripts
Card Import Scripts
1. import-popular-sets.js - Popular Sets Import
Imports the most popular and recent sets from all three TCGs (Magic, Pokemon, Lorcana).
Usage:
npm run import-popular
What it imports:
- Magic: The Gathering: ~100+ sets from Alpha to recent releases
- Pokemon: ~100+ sets from Base Set to current Scarlet & Violet
- Lorcana: All 3 available sets
Estimated time: 2-4 hours (depending on API response times)
2. bulk-import-all.js - Complete Import
Imports ALL available sets from all TCGs (comprehensive import).
Usage:
npm run import-all
What it imports:
- Magic: The Gathering: 100+ sets (Alpha to current)
- Pokemon: 100+ sets (Base Set to current)
- Lorcana: All available sets
Estimated time: 4-8 hours (depending on API response times)
User Management Scripts
3. list-users.js - List All Users
Lists all users in the database with their roles and details.
Usage:
node scripts/list-users.js
Output: Shows user ID, email, role (admin/user), and creation date.
4. promote-user-to-admin.js - Promote User to Admin
Promotes a regular user to admin role.
Usage:
node scripts/promote-user-to-admin.js user@example.com
Requirements: User must be registered first.
5. demote-admin-to-user.js - Demote Admin to User
Demotes an admin back to regular user role.
Usage:
node scripts/demote-admin-to-user.js admin@example.com
Safety: Ensures at least one admin always remains in the system.
Database Management Scripts
6. setup-neon-db.js - Database Setup
Sets up the Neon PostgreSQL database with all required tables and creates the default admin user.
Usage:
node scripts/setup-neon-db.js
7. reset-db.js - Database Reset
Resets the database by dropping and recreating all tables.
Usage:
node scripts/reset-db.js
How It Works
- Sequential Import: Scripts import sets one by one to avoid overwhelming the APIs
- Error Handling: Failed imports are logged but don't stop the process
- Progress Tracking: Real-time console output shows progress
- Results Logging: Detailed results are saved to JSON files
- Rate Limiting: 1-second delays between imports to be respectful to APIs
Output Files
After running, you'll get timestamped JSON files with detailed results:
popular-sets-import-results-[timestamp].jsonbulk-import-results-[timestamp].json
These files contain:
- Success/failure status for each set
- Number of cards imported per set
- Error messages for failed imports
- Summary statistics
Prerequisites
- Server Running: Make sure your Next.js dev server is running (
npm run dev) - Database Setup: Ensure the database is initialized (
npm run setup-db) - Dependencies: All required packages are installed
Recommendations
For First-Time Setup
Start with the popular sets import:
npm run import-popular
This will give you a solid foundation with the most relevant cards.
For Complete Database
If you want everything, use the full import:
npm run import-all
For Ongoing Management
After the initial bulk import, use the admin interface at /admin/card-import for:
- Importing new sets as they release
- Selective imports of specific sets
- Monitoring import progress
Troubleshooting
Common Issues
- API Rate Limits: If you get rate limit errors, the scripts will continue but log failures
- Network Issues: Scripts will retry and continue with the next set
- Server Restart: If the server restarts, just restart the import script
Monitoring Progress
Watch the console output for:
- ✅ Successful imports with card counts
- ❌ Failed imports with error messages
- 📊 Summary statistics at the end
Stopping and Resuming
You can stop the script with Ctrl+C and restart it later. The scripts will start from the beginning, but the database will only store unique cards (no duplicates).
API Endpoints Used
POST /api/cards/import-mtg- Magic: The Gathering importsPOST /api/cards/import-pokemon- Pokemon importsPOST /api/cards/import-lorcana- Lorcana imports
Data Sources
- Magic: The Gathering: Scryfall API
- Pokemon: Pokemon TCG API
- Lorcana: Lorcana API (limited availability)
Performance Notes
- Each set typically contains 100-400 cards
- Total database size after full import: ~50,000-100,000 cards
- Import speed: ~1 set per minute (with delays)
- Database storage: ~100-200MB after full import