Closes P0 #6 from PARTIAL to RESOLVED. 8/8 P0s now closed. Extends lib/rate-limit.js from single-class to 5 named limiters (auth/search/upload/generate/import). Atomically gates the 3 import routes (auth + admin-role check + rate limit) and fixes pages/admin/card-import.js's missing Bearer header in the same commit (architect's critical discovery: API gating alone would have broken the admin UI). Per Decision 1 Option A. 10 files +185/-23. Local: lint 128 baseline, vitest 21/21. CI: Playwright smoke 3/3 in 3.8s, forbidden-cors-headers pass, all gates green. PR #20 architect-commit60b842e, implementer-commit51a3a97. Brief 4's login.js + register.js byte-identical.
247 lines
9.2 KiB
JavaScript
247 lines
9.2 KiB
JavaScript
import { sql } from '@vercel/postgres';
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import { checkSearchRateLimit } from '../../../lib/rate-limit.js';
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export default async function handler(req, res) {
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if (req.method !== 'GET') {
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return res.status(405).json({ error: 'Method not allowed' });
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}
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const { allowed, reset } = await checkSearchRateLimit(req);
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if (!allowed) {
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res.setHeader('Retry-After', Math.ceil((reset - Date.now()) / 1000));
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return res.status(429).json({ error: 'Too many attempts. Try again later.' });
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}
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try {
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const {
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query = '',
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game = 'all',
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rarity = 'all',
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set = 'all',
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minPrice = '',
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maxPrice = '',
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page = '1',
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limit = '50'
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} = req.query;
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const pageNum = parseInt(page) || 1;
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const limitNum = parseInt(limit) || 50;
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const offset = (pageNum - 1) * limitNum;
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// Define the columns we want to select (only existing columns)
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// Note: removed flavor_text, hp, type, form, weakness, retreat_cost as they don't exist in the current schema
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// Normalize filters
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const filters = {
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hasQuery: query.trim() !== '',
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hasGame: game !== 'all',
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hasRarity: rarity !== 'all',
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hasSet: set !== 'all',
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hasMinPrice: minPrice && !isNaN(parseFloat(minPrice)),
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hasMaxPrice: maxPrice && !isNaN(parseFloat(maxPrice))
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};
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let result, countResult;
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// Handle different filter combinations using template literals
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if (!filters.hasQuery && !filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
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// No filters - get all cards
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result = await sql`
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SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
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power, toughness, image_url, stock_image_url,
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current_price, market_price, scryfall_id, verified,
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quantity
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FROM cards
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ORDER BY name ASC
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LIMIT ${limitNum} OFFSET ${offset}
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`;
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countResult = await sql`SELECT COUNT(*) as total FROM cards`;
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} else if (filters.hasQuery && !filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
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// Search by name only
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result = await sql`
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SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
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power, toughness, image_url, stock_image_url,
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current_price, market_price, scryfall_id, verified,
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quantity
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FROM cards
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WHERE name ILIKE ${`%${query.trim()}%`}
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ORDER BY name ASC
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LIMIT ${limitNum} OFFSET ${offset}
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`;
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countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE name ILIKE ${`%${query.trim()}%`}`;
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} else if (!filters.hasQuery && filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
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// Filter by game only
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result = await sql`
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SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
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power, toughness, image_url, stock_image_url,
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current_price, market_price, scryfall_id, verified,
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quantity
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FROM cards
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WHERE game = ${game}
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ORDER BY name ASC
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LIMIT ${limitNum} OFFSET ${offset}
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`;
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countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE game = ${game}`;
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} else if (!filters.hasQuery && !filters.hasGame && filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
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// Filter by rarity only
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result = await sql`
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SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
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power, toughness, image_url, stock_image_url,
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current_price, market_price, scryfall_id, verified,
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quantity
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FROM cards
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WHERE rarity = ${rarity}
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ORDER BY name ASC
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LIMIT ${limitNum} OFFSET ${offset}
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`;
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countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE rarity = ${rarity}`;
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} else if (!filters.hasQuery && filters.hasGame && filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
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// Filter by game and rarity
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result = await sql`
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SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
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power, toughness, image_url, stock_image_url,
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current_price, market_price, scryfall_id, verified,
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quantity
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FROM cards
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WHERE game = ${game} AND rarity = ${rarity}
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ORDER BY name ASC
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LIMIT ${limitNum} OFFSET ${offset}
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`;
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countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE game = ${game} AND rarity = ${rarity}`;
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} else if (filters.hasQuery && filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
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// Search with game filter
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result = await sql`
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SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
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power, toughness, image_url, stock_image_url,
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current_price, market_price, scryfall_id, verified,
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quantity
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FROM cards
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WHERE name ILIKE ${`%${query.trim()}%`} AND game = ${game}
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ORDER BY name ASC
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LIMIT ${limitNum} OFFSET ${offset}
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`;
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countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE name ILIKE ${`%${query.trim()}%`} AND game = ${game}`;
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} else {
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// Complex filters - build query dynamically (simplified approach)
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const queryConditions = [];
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if (filters.hasQuery) queryConditions.push(`name ILIKE '%${query.trim()}%'`);
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if (filters.hasGame) queryConditions.push(`game = '${game}'`);
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if (filters.hasRarity) queryConditions.push(`rarity = '${rarity}'`);
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if (filters.hasSet) queryConditions.push(`set_name = '${set}'`);
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if (filters.hasMinPrice) queryConditions.push(`market_price >= ${parseFloat(minPrice)}`);
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if (filters.hasMaxPrice) queryConditions.push(`market_price <= ${parseFloat(maxPrice)}`);
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const whereClause = queryConditions.length > 0 ? `WHERE ${queryConditions.join(' AND ')}` : '';
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// For complex queries, use a fallback approach
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result = await sql`
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SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
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power, toughness, image_url, stock_image_url,
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current_price, market_price, scryfall_id, verified,
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quantity
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FROM cards
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ORDER BY name ASC
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LIMIT ${limitNum} OFFSET ${offset}
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`;
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countResult = await sql`SELECT COUNT(*) as total FROM cards`;
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// Filter results in JavaScript for complex combinations
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let filteredCards = result.rows;
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if (filters.hasQuery) {
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filteredCards = filteredCards.filter(card =>
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card.name.toLowerCase().includes(query.trim().toLowerCase())
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);
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}
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if (filters.hasGame) {
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filteredCards = filteredCards.filter(card => card.game === game);
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}
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if (filters.hasRarity) {
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filteredCards = filteredCards.filter(card => card.rarity === rarity);
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}
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if (filters.hasSet) {
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filteredCards = filteredCards.filter(card => card.set_name === set);
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}
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if (filters.hasMinPrice) {
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filteredCards = filteredCards.filter(card =>
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card.market_price >= parseFloat(minPrice)
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);
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}
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if (filters.hasMaxPrice) {
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filteredCards = filteredCards.filter(card =>
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card.market_price <= parseFloat(maxPrice)
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);
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}
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// Update result with filtered data
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result = { rows: filteredCards };
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countResult = { rows: [{ total: filteredCards.length }] };
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}
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const total = parseInt(countResult.rows[0].total);
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const totalPages = Math.ceil(total / limitNum);
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// Get filter options (for dropdowns)
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const filtersResult = await sql`
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SELECT
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ARRAY_AGG(DISTINCT game) FILTER (WHERE game IS NOT NULL) as games,
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ARRAY_AGG(DISTINCT rarity) FILTER (WHERE rarity IS NOT NULL) as rarities,
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ARRAY_AGG(DISTINCT set_name) FILTER (WHERE set_name IS NOT NULL) as sets
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FROM cards
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`;
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const filterData = filtersResult.rows[0];
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// Process cards data
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const cards = result.rows.map(card => {
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// Parse colors if it's a JSON string
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if (card.colors && typeof card.colors === 'string') {
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try {
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card.colors = JSON.parse(card.colors);
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} catch (e) {
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card.colors = [];
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}
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}
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return card;
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});
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res.status(200).json({
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success: true,
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cards,
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pagination: {
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page: pageNum,
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limit: limitNum,
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total,
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pages: totalPages,
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hasMore: pageNum < totalPages
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},
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filters: {
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games: filterData.games || [],
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rarities: filterData.rarities || [],
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sets: filterData.sets || []
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}
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});
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} catch (error) {
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console.error('Error searching cards:', error);
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res.status(500).json({
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success: false,
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error: 'Internal server error',
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message: error.message
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});
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}
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}
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