import { sql } from '@vercel/postgres'; import { getUserFromRequest } from '../../../lib/permission-middleware'; import { checkImportRateLimit } from '../../../lib/rate-limit.js'; // Helper function to delay execution const delay = (ms) => new Promise(resolve => setTimeout(resolve, ms)); // Helper function to fetch with retry logic async function fetchWithRetry(url, maxRetries = 3, delayMs = 2000) { for (let attempt = 1; attempt <= maxRetries; attempt++) { try { const response = await fetch(url, { headers: { 'User-Agent': 'TCG-Vault/1.0', 'Accept': 'application/json' }, timeout: 30000 // 30 second timeout }); if (response.ok) { return response; } // If it's a 404, don't retry if (response.status === 404) { throw new Error(`Set not found: ${response.status}`); } // If it's a 504 or 503, wait longer before retry if (response.status === 504 || response.status === 503) { console.log(`Attempt ${attempt}: Got ${response.status}, waiting ${delayMs * attempt}ms before retry...`); await delay(delayMs * attempt); continue; } throw new Error(`Pokemon TCG API error: ${response.status}`); } catch (error) { if (attempt === maxRetries) { throw error; } console.log(`Attempt ${attempt} failed:`, error.message); await delay(delayMs * attempt); } } } export default async function handler(req, res) { if (req.method !== 'POST') { return res.status(405).json({ error: 'Method not allowed' }); } const user = await getUserFromRequest(req); if (!user) { return res.status(401).json({ error: 'Authentication required' }); } if (user.role !== 'admin') { return res.status(403).json({ error: 'Admin access required' }); } const { allowed, reset } = await checkImportRateLimit(req, user.userId); if (!allowed) { res.setHeader('Retry-After', Math.ceil((reset - Date.now()) / 1000)); return res.status(429).json({ error: 'Too many attempts. Try again later.' }); } try { const { setCode } = req.body; if (!setCode) { return res.status(400).json({ error: 'Set code is required' }); } console.log(`Starting import for Pokemon set: ${setCode}`); // Fetch cards from Pokemon TCG API with retry logic const response = await fetchWithRetry(`https://api.pokemontcg.io/v2/cards?q=set.id:${setCode}&pageSize=250`); const data = await response.json(); const cards = data.data || []; if (cards.length === 0) { return res.status(200).json({ success: true, message: `No cards found for set ${setCode}`, imported: 0, skipped: 0, total: 0 }); } console.log(`Found ${cards.length} cards for set ${setCode}`); let importedCount = 0; let skippedCount = 0; for (const card of cards) { try { // Check if card already exists const existingCard = await sql` SELECT id FROM cards WHERE scryfall_id = ${card.id} `; if (existingCard.rows.length > 0) { skippedCount++; continue; } // Extract price data from TCGPlayer let currentPrice = null; if (card.tcgplayer?.prices?.normal?.market) { currentPrice = parseFloat(card.tcgplayer.prices.normal.market); } else if (card.tcgplayer?.prices?.holofoil?.market) { currentPrice = parseFloat(card.tcgplayer.prices.holofoil.market); } // Determine rarity let rarity = card.rarity || 'Unknown'; if (rarity.includes('Holo')) { rarity = 'Holographic'; } else if (rarity.includes('Secret')) { rarity = 'Secret Rare'; } else if (rarity.includes('Ultra')) { rarity = 'Ultra Rare'; } // Insert card into database await sql` INSERT INTO cards ( name, set_name, set_code, card_number, rarity, game, mana_cost, cmc, card_type, colors, oracle_text, power, toughness, image_url, stock_image_url, current_price, market_price, scryfall_id, verified ) VALUES ( ${card.name}, ${card.set.name}, ${card.set.id}, ${card.number}, ${rarity}, 'Pokemon', null, null, ${card.supertype || 'Pokemon'}, ${JSON.stringify(card.types || [])}, ${card.flavorText || null}, ${card.attacks?.[0]?.damage || null}, null, ${card.images?.small || null}, ${card.images?.large || null}, ${currentPrice}, null, ${card.id}, true ) `; importedCount++; } catch (error) { console.error(`Error importing card ${card.name}:`, error); skippedCount++; } } console.log(`Import completed for set ${setCode}: ${importedCount} imported, ${skippedCount} skipped`); res.status(200).json({ success: true, message: `Import completed for set ${setCode}`, imported: importedCount, skipped: skippedCount, total: cards.length }); } catch (error) { console.error('Card import error:', error); res.status(500).json({ error: 'Import failed', details: error.message }); } }