Commit graph

5 commits

Author SHA1 Message Date
Randall Stillwell
51a3a970e0 feat(security): rate-limit search/upload/import + gate import routes (P0 #6)
Closes P0 #6 (no rate limiting) from PARTIAL → RESOLVED. With
this merge, all 8 P0 ship-blockers are RESOLVED. fix-auth-bypass
Brief 4 shipped lib/rate-limit.js with a single 5/15min auth
limiter wired into login + register; this brief extends the
module to 5 named limiters (auth/search/upload/generate/import)
and wires them into the remaining abusable surface.

Per architect Decision 1 — Option A (gate all 3 import routes
uniformly). The architect's investigation found a critical
secondary bug: pages/admin/card-import.js's fetch sends NO
Authorization header today. Adding getUserFromRequest to the
import APIs without fixing the admin UI atomically would have
returned 401 on every "Import Cards" click. Both edits ship in
this single commit — API gating + admin UI Bearer fix — for
atomic safety. Lorcana is dead in frontend today (only
scripts/import-lorcana.js uses that path) but gated uniformly
to future-proof per AGENTS.md § 1 status; a
delete-dead-lorcana-import follow-up convoy is queued for later
if we decide to drop Lorcana entirely.

Per Decision 2 — hybrid named-limiter shape in lib/rate-limit.js.
checkAuthRateLimit(req) signature + return shape preserved
verbatim (don't break Brief 4's contract); 4 new named functions
added (checkSearchRateLimit, checkUploadRateLimit,
checkGenerateRateLimit, checkImportRateLimit). Map<className,
Ratelimit> cache, per-class Redis prefix (tcgvault:auth,
tcgvault:search, tcgvault:upload, tcgvault:generate,
tcgvault:import) so each class has its own budget.

Per Decision 3 — per-class limit values tuned with evidence:
  auth      5  / 15min  IP-keyed   (unchanged from Brief 4)
  search    60 / 1min   IP-keyed   (bumped from 30 — ShareModal
                                    has no debounce; 17-char email
                                    = 16 requests in <5s)
  upload    10 / 1hr    user-keyed
  generate  5  / 1hr    user-keyed (DiceBear is free, kept at 5)
  import    5  / 1hr    user-keyed (admin-only; external APIs
                                    have their own limits)

Per Decision 4 — two extractors. extractIpIdentifier (existing,
unchanged) and extractUserIdentifier (new). The new one THROWS on
null/undefined/empty/NaN userId to prevent silent fallback-to-IP
(which would convert per-user limits into per-IP and lock out
households). Architect's R-finding: places the gate AFTER the
auth check on every per-user-keyed route, never before.

Per Decision 5 — uniform 429 response shape verbatim matching
login.js/register.js: Retry-After header + JSON
{ error: 'Too many attempts. Try again later.' }. Anti-
fingerprinting (per-class messages would tell an attacker which
classes have which limits).

Per Decision 6 — no new per-route handler tests this convoy.
Vitest 21/21 unchanged at merge.

Verification:
  - npm run lint: 128 problems (baseline match)
  - npm run test:run: 21/21 vitest pass (no regression;
    auth-utils tests don't transitively load rate-limit per
    architect D6 evidence)
  - 5 named limiter exports verified via per-route grep counts
  - Admin UI sends Authorization: Bearer <token> from
    localStorage in the import fetch (matching pattern from
    other admin pages)
  - Brief 4's login.js + register.js byte-identical at HEAD
  - .cursor/rules/api-routes.mdc § Rate limiting extended with
    per-class table + gate-ordering rules

No new dependencies (Brief 4's @upstash/ratelimit + @upstash/redis
suffice). No workflow YAML changes. No AGENTS.md edits (doc-
writer pass at convoy close handles Gotcha #12 update + § 6
testing update + ship-readiness Status summary 7/8 → 8/8).

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-24 22:46:27 -05:00
Randall Stillwell
3478932c3c Fixed SSR and null user issues for production deployment
- Made admin pages client-side only using dynamic imports to prevent SSR issues
- Added proper null checks in Layout component to handle guest users
- Updated AdminProtected to support render prop pattern for user data
- Fixed card-editor and card-import pages to use proper authentication flow
- Eliminated hardcoded user data that was causing build failures
- All pages now build successfully and handle null user states gracefully
- Production deployment should now work without SSR errors
2025-07-24 17:04:06 -05:00
Randall Stillwell
0d6c6f1957 Implemented admin authentication and seamless card editing
- Created admin authentication system with useIsAdmin hook
- Added AdminProtected component for route protection
- Added prominent 'Edit Card (Admin)' button on card detail pages
- Protected all admin routes (/admin/*) with authentication
- Added admin navigation item to main layout sidebar
- Updated auth verification API to return mock admin user
- Integrated admin edit button that redirects to card editor with card ID
- Added proper access denied page for non-admin users
- Admin-only features now show/hide based on user role
- Seamless workflow: spot incorrect card → click edit → fix immediately
2025-07-24 16:31:29 -05:00
Randall Stillwell
f27a7333db Created comprehensive admin card editor
- Built complete admin interface for editing all card properties
- Added card search functionality with live results
- Created comprehensive form with sections for:
  * Basic information (name, game, set, rarity, etc.)
  * Game mechanics (type, mana cost, power/toughness, colors)
  * Card text and oracle text
  * Image URLs (primary and stock images)
  * Pricing information (current and market prices)
- Added real-time card preview that updates as you edit
- Implemented PUT API endpoint for updating cards
- Added proper validation and error handling
- Added database schema updates (updated_at column)
- Integrated admin navigation between card editor and import tools
- Full responsive design with modern UI components
- Live search with card thumbnails and metadata
- Proper form state management and data persistence
2025-07-24 15:16:57 -05:00
Randall Stillwell
e75a4a6649 Major redesign: Enhanced card display with particle effects, improved filters, and search functionality
- Redesigned card display with 2.5:3.5 aspect ratio and image-only view
- Added infinite scroll to replace pagination
- Implemented authentic card back placeholders for MTG, Pokemon, and Lorcana
- Added rarity-based particle effects with tiered intensity (mythic/enchanted/rare/uncommon)
- Enhanced hover details panel with structured card information
- Fixed search functionality with debouncing and Enter key support
- Improved filter system with working TCG, rarity, set, and price filters
- Added favorite system for cards in both hover and detail views
- Updated card detail page with comprehensive metadata and actions
- Fixed API filtering with proper Vercel Postgres implementation
- Added particle animations and rarity glow effects
- Improved overall UX with better visual hierarchy and interactions
2025-07-23 21:26:54 -05:00