Scanner was sending logged-in users to /login while useAuth was still
loading. Admin card-editor/card-import crashed on login because hooks
ran after a mounted early return (Rules of Hooks violation).
Co-authored-by: Cursor <cursoragent@cursor.com>
* feat(scanner): move card identification server-side (convoy #2)
Replace browser Gemini/OCR with POST /api/scan/identify, add card_submissions
review queue, remove user-writable cards INSERT, and surface disambiguation
when catalog matching is ambiguous.
Co-authored-by: Cursor <cursoragent@cursor.com>
* ci: allowlist server-only lib/scan-gemini.js in LLM key gate
The scan pipeline helper lives under lib/ but is imported exclusively
from pages/api/scan/identify — exclude it from the client-side URL scan.
Co-authored-by: Cursor <cursoragent@cursor.com>
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
Closes P0 #6 from PARTIAL to RESOLVED. 8/8 P0s now closed. Extends lib/rate-limit.js from single-class to 5 named limiters (auth/search/upload/generate/import). Atomically gates the 3 import routes (auth + admin-role check + rate limit) and fixes pages/admin/card-import.js's missing Bearer header in the same commit (architect's critical discovery: API gating alone would have broken the admin UI). Per Decision 1 Option A. 10 files +185/-23. Local: lint 128 baseline, vitest 21/21. CI: Playwright smoke 3/3 in 3.8s, forbidden-cors-headers pass, all gates green. PR #20 architect-commit 60b842e, implementer-commit 51a3a97. Brief 4's login.js + register.js byte-identical.
- Made admin pages client-side only using dynamic imports to prevent SSR issues
- Added proper null checks in Layout component to handle guest users
- Updated AdminProtected to support render prop pattern for user data
- Fixed card-editor and card-import pages to use proper authentication flow
- Eliminated hardcoded user data that was causing build failures
- All pages now build successfully and handle null user states gracefully
- Production deployment should now work without SSR errors
- Created admin authentication system with useIsAdmin hook
- Added AdminProtected component for route protection
- Added prominent 'Edit Card (Admin)' button on card detail pages
- Protected all admin routes (/admin/*) with authentication
- Added admin navigation item to main layout sidebar
- Updated auth verification API to return mock admin user
- Integrated admin edit button that redirects to card editor with card ID
- Added proper access denied page for non-admin users
- Admin-only features now show/hide based on user role
- Seamless workflow: spot incorrect card → click edit → fix immediately
- Built complete admin interface for editing all card properties
- Added card search functionality with live results
- Created comprehensive form with sections for:
* Basic information (name, game, set, rarity, etc.)
* Game mechanics (type, mana cost, power/toughness, colors)
* Card text and oracle text
* Image URLs (primary and stock images)
* Pricing information (current and market prices)
- Added real-time card preview that updates as you edit
- Implemented PUT API endpoint for updating cards
- Added proper validation and error handling
- Added database schema updates (updated_at column)
- Integrated admin navigation between card editor and import tools
- Full responsive design with modern UI components
- Live search with card thumbnails and metadata
- Proper form state management and data persistence
- Redesigned card display with 2.5:3.5 aspect ratio and image-only view
- Added infinite scroll to replace pagination
- Implemented authentic card back placeholders for MTG, Pokemon, and Lorcana
- Added rarity-based particle effects with tiered intensity (mythic/enchanted/rare/uncommon)
- Enhanced hover details panel with structured card information
- Fixed search functionality with debouncing and Enter key support
- Improved filter system with working TCG, rarity, set, and price filters
- Added favorite system for cards in both hover and detail views
- Updated card detail page with comprehensive metadata and actions
- Fixed API filtering with proper Vercel Postgres implementation
- Added particle animations and rarity glow effects
- Improved overall UX with better visual hierarchy and interactions