- custom_frames: per-user frames with full 9-slot palette (JSONB),
unique names; designer frame picker lists them alongside starters,
click to use, edit/delete via inline editor with live preview
- custom_symbols: upload cost icons (PNG/WebP/SVG, 2MB) keyed by short
code; re-uploading a code replaces the old icon; ManaPips renders
icon pips for {CODE} tokens with graceful text fallback
- custom_cards.custom_frame_id links designs to custom frames; API GETs
join and nest the palette; deleting a frame falls back to starter
- migration 1787700511000
- game system selector: standalone, existing system (MTG/Pokemon/Lorcana/
SWU/FaB/One Piece/Sorcery/Grand Archive — codes match catalog imports),
or a user's custom game
- custom_games table + CRUD API (private per user, unique names)
- /games hub with create form; /games/[id] space with rename, delete,
card gallery, and ?game= deep-link into the designer
- catalog twin resolves game: system code, custom game name, or 'Custom'
- my-designs shows each design's game association
- migration 1787693311000
- rarity now renders as shape+color symbol anchored inside the type bar
(circle/diamond/pentagon/star per rarity) — fixes straddling gem alignment
- new flavor_quote field: centered italic quotation with ornamental
diamond dividers between description/actions/quote
- framed | fullart toggle: full-art bleeds artwork edge-to-edge with
title/cost top scrim and type/text bottom scrim
- shared pickDesignFields lib so create/update routes cannot drift
- migration 1787685911000: art_mode + flavor_quote columns