feat(designer): inline symbol icons, frame textures, community sharing, print sheets
- {CODE} tokens in description/actions/flavor render as inline symbol
icons (RichText), including inside cost pips
- custom frames gain an optional background texture (upload/replace/
remove via /api/custom-frames/[id]/texture); renders behind panels
- custom games can be shared to the community (is_public): toggle in the
game space, public listing at /community/games, read-only game view,
/api/public/games endpoints (no auth, public rows only)
- /designer/print: multi-card print sheets on US Letter at 300dpi
(63x88mm cards, 3x3 or 2x2, dashed cut guides, full-sheet PNG export)
- migration 1787711511000
This commit is contained in:
parent
fe1695f7ad
commit
5b9a278ca2
20 changed files with 1251 additions and 46 deletions
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@ -253,6 +253,7 @@ function NavigationContent({ user, router, onItemClick }) {
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items: [
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{ name: 'Lists', href: '/community/collections', active: router.pathname === '/community/collections' },
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{ name: 'Decks', href: '/community/decks', active: router.pathname === '/community/decks' },
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{ name: 'Games', href: '/community/games', active: router.pathname.startsWith('/community/games') },
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{ name: 'Forums', href: '/community/forums', active: router.pathname === '/community/forums' }
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]
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};
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@ -17,6 +17,11 @@ export function resolvePalette(design) {
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return getFrame(design.frame_id).palette;
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}
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/** Optional background texture from the linked custom frame. */
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function resolveTexture(design) {
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return design.custom_frame?.texture_url || null;
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}
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/**
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* Live card renderer for the designer. Renders at CARD_W x CARD_H and is
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* scaled to fit its container by CardPreview below. Fully inline-styled
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@ -33,6 +38,7 @@ export default function CardFrame({ design, innerRef, symbols }) {
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function FramedCard({ design, innerRef, symbols }) {
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const p = resolvePalette(design);
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const texture = resolveTexture(design);
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const showPt = Boolean(design.power || design.toughness);
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return (
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@ -42,6 +48,9 @@ function FramedCard({ design, innerRef, symbols }) {
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width: CARD_W,
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height: CARD_H,
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backgroundColor: p.outer,
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backgroundImage: texture ? `url(${texture})` : undefined,
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backgroundSize: 'cover',
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backgroundPosition: 'center',
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borderRadius: 18,
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border: `6px solid ${p.border}`,
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boxSizing: 'border-box',
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@ -137,7 +146,7 @@ function FramedCard({ design, innerRef, symbols }) {
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</div>
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{/* Text box */}
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<TextBox design={design} p={p} showPt={showPt} />
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<TextBox design={design} p={p} showPt={showPt} symbols={symbols} />
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</div>
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);
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}
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@ -146,6 +155,7 @@ function FramedCard({ design, innerRef, symbols }) {
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function FullArtCard({ design, innerRef, symbols }) {
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const p = resolvePalette(design);
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const texture = resolveTexture(design);
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const showPt = Boolean(design.power || design.toughness);
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const hasArt = Boolean(design.artwork_url);
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@ -161,6 +171,9 @@ function FullArtCard({ design, innerRef, symbols }) {
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boxSizing: 'border-box',
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overflow: 'hidden',
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backgroundColor: p.artBacking,
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backgroundImage: texture ? `url(${texture})` : undefined,
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backgroundSize: 'cover',
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backgroundPosition: 'center',
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fontFamily: 'Georgia, "Times New Roman", serif',
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boxShadow: '0 10px 30px rgba(0,0,0,0.45)',
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userSelect: 'none',
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@ -257,7 +270,7 @@ function FullArtCard({ design, innerRef, symbols }) {
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<RarityBadge rarityId={design.rarity} size={18} />
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</div>
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<TextBlocks design={design} color="#f2ecdd" dividerColor={`${p.accent}99`} compact />
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<TextBlocks design={design} color="#f2ecdd" dividerColor={`${p.accent}99`} compact symbols={symbols} />
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{showPt && (
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<div
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@ -311,7 +324,7 @@ function ArtPlaceholder({ p, full = false }) {
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);
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}
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function TextBox({ design, p, showPt }) {
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function TextBox({ design, p, showPt, symbols }) {
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const hasAny = design.rules_text || design.actions || design.flavor_quote;
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return (
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@ -329,7 +342,7 @@ function TextBox({ design, p, showPt }) {
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}}
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>
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{hasAny ? (
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<TextBlocks design={design} color={p.text} dividerColor={`${p.accent}55`} />
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<TextBlocks design={design} color={p.text} dividerColor={`${p.accent}55`} symbols={symbols} />
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) : (
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<p
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style={{
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@ -367,34 +380,35 @@ function TextBox({ design, p, showPt }) {
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/**
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* Ordered text content: description, actions, then the flavor quotation.
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* Sections are separated by ornamental dividers; the quote renders in
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* italics wrapped in decorative quotation marks.
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* italics wrapped in decorative quotation marks. `{CODE}` tokens render
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* inline as symbol icons when the user has defined them.
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*/
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function TextBlocks({ design, color, dividerColor, compact = false }) {
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function TextBlocks({ design, color, dividerColor, compact = false, symbols }) {
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const fontSize = compact ? 11.5 : 12.5;
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const blocks = [];
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if (design.rules_text) {
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blocks.push(
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<p key="desc" style={{ margin: 0, color, fontSize, lineHeight: 1.35, whiteSpace: 'pre-wrap', overflow: 'hidden' }}>
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{design.rules_text}
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</p>
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<RichText key="desc" text={design.rules_text} symbols={symbols}
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style={{ margin: 0, color, fontSize, lineHeight: 1.35, whiteSpace: 'pre-wrap', overflow: 'hidden' }} />
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);
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}
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if (design.actions) {
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if (blocks.length > 0) blocks.push(<Divider key="d1" color={dividerColor} />);
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blocks.push(
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<p key="actions" style={{ margin: 0, color, fontSize, lineHeight: 1.35, whiteSpace: 'pre-wrap', overflow: 'hidden' }}>
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{design.actions}
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</p>
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<RichText key="actions" text={design.actions} symbols={symbols}
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style={{ margin: 0, color, fontSize, lineHeight: 1.35, whiteSpace: 'pre-wrap', overflow: 'hidden' }} />
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);
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}
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if (design.flavor_quote) {
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if (blocks.length > 0) blocks.push(<Divider key="d2" color={dividerColor} ornament />);
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blocks.push(
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<p
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<RichText
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key="quote"
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text={design.flavor_quote}
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symbols={symbols}
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style={{
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margin: 0,
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color,
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@ -405,17 +419,56 @@ function TextBlocks({ design, color, dividerColor, compact = false }) {
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fontStyle: 'italic',
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textAlign: 'center',
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}}
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>
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<span style={{ opacity: 0.7, marginRight: 2, fontSize: fontSize + 3 }}>“</span>
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{design.flavor_quote}
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<span style={{ opacity: 0.7, marginLeft: 2, fontSize: fontSize + 3 }}>”</span>
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</p>
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prefix={<span style={{ opacity: 0.7, marginRight: 2, fontSize: fontSize + 3 }}>“</span>}
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suffix={<span style={{ opacity: 0.7, marginLeft: 2, fontSize: fontSize + 3 }}>”</span>}
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/>
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);
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}
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return <div style={{ display: 'flex', flexDirection: 'column', gap: 8, overflow: 'hidden' }}>{blocks}</div>;
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}
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/** Renders text with `{CODE}` tokens replaced by inline symbol icons. */
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export function RichText({ text, symbols, style, prefix, suffix }) {
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const hasSymbols = symbols && Object.keys(symbols).length > 0;
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const iconFor = (code) => {
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if (!hasSymbols) return null;
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return symbols[code] || symbols[code.toLowerCase()] || symbols[code.toUpperCase()] || null;
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};
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const parts = hasSymbols ? text.split(/(\{[^}]+\})/g) : [text];
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return (
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<p style={style}>
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{prefix}
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{parts.map((part, i) => {
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const match = part.match(/^\{([^}]+)\}$/);
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if (match) {
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const icon = iconFor(match[1]);
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if (icon) {
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return (
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<img
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key={`${match[1]}-${i}`}
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src={icon}
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alt={match[1]}
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style={{
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height: '1.2em',
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width: 'auto',
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verticalAlign: '-0.22em',
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display: 'inline-block',
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margin: '0 1px',
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}}
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/>
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);
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}
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}
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return <span key={i}>{part}</span>;
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})}
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{suffix}
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</p>
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);
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}
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/** Thin rule; ornament adds a small diamond at center. */
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function Divider({ color, ornament = false }) {
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if (!ornament) {
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33
migrations/1787711511000_add-frame-textures-game-sharing.js
Normal file
33
migrations/1787711511000_add-frame-textures-game-sharing.js
Normal file
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@ -0,0 +1,33 @@
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/**
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* Designer follow-ups:
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* - custom_frames.texture_url: optional background texture image for
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* custom frames (renders behind the card's panels).
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* - custom_games.is_public: share a custom game space to the community
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* section (read-only).
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*/
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export const up = (pgm) => {
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pgm.sql(`
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ALTER TABLE custom_frames
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ADD COLUMN IF NOT EXISTS texture_url TEXT
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`);
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pgm.sql(`
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ALTER TABLE custom_games
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ADD COLUMN IF NOT EXISTS is_public BOOLEAN NOT NULL DEFAULT false
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`);
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pgm.sql(`
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CREATE INDEX IF NOT EXISTS idx_custom_games_public
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ON custom_games(is_public)
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`);
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};
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export const down = (pgm) => {
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pgm.sql(`
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ALTER TABLE custom_games DROP COLUMN IF EXISTS is_public
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`);
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pgm.sql(`
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ALTER TABLE custom_frames DROP COLUMN IF EXISTS texture_url
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`);
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};
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@ -16,7 +16,7 @@ export default async function handler(req, res) {
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}
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const found = await sql`
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SELECT c.*, f.name AS frame_name, f.palette AS frame_palette
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SELECT c.*, f.name AS frame_name, f.palette AS frame_palette, f.texture_url AS frame_texture
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FROM custom_cards c
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LEFT JOIN custom_frames f ON f.id = c.custom_frame_id
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WHERE c.id = ${designId} AND c.user_id = ${user.userId}
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@ -24,12 +24,17 @@ export default async function handler(req, res) {
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if (found.rows.length === 0) {
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return res.status(404).json({ error: 'Design not found' });
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}
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const { frame_name, frame_palette, ...row } = found.rows[0];
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const { frame_name, frame_palette, frame_texture, ...row } = found.rows[0];
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const existing = {
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...row,
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custom_frame:
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frame_name != null
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? { id: row.custom_frame_id, name: frame_name, palette: frame_palette }
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? {
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id: row.custom_frame_id,
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name: frame_name,
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palette: frame_palette,
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texture_url: frame_texture,
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}
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: null,
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};
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@ -20,6 +20,7 @@ export default async function handler(req, res) {
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c.frame_id, c.artwork_url, c.art_mode,
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c.game_target, c.custom_game_id, g.name AS custom_game_name,
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f.id AS frame_pk, f.name AS frame_name, f.palette AS frame_palette,
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f.texture_url AS frame_texture,
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c.created_at, c.updated_at
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FROM custom_cards c
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LEFT JOIN custom_games g ON g.id = c.custom_game_id
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@ -31,11 +32,18 @@ export default async function handler(req, res) {
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...row,
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custom_frame:
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row.frame_pk != null
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? { id: row.frame_pk, name: row.frame_name, palette: row.frame_palette }
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? {
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id: row.frame_pk,
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name: row.frame_name,
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palette: row.frame_palette,
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texture_url: row.frame_texture,
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}
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: null,
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}));
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return res.status(200).json({
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designs: designs.map(({ frame_pk, frame_name, frame_palette, ...rest }) => rest),
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designs: designs.map(
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({ frame_pk, frame_name, frame_palette, frame_texture, ...rest }) => rest
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),
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});
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}
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@ -47,12 +47,20 @@ export default async function handler(req, res) {
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return res.status(409).json({ error: 'You already have a frame with that name' });
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}
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const textureUrl =
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req.body?.texture_url === null || req.body?.texture_url === ''
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? null
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: typeof req.body?.texture_url === 'string'
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? req.body.texture_url.trim()
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: found.rows[0].texture_url;
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const updated = await sql`
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UPDATE custom_frames SET
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name = ${name}, palette = ${sql.json(palette)},
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texture_url = ${textureUrl},
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updated_at = CURRENT_TIMESTAMP
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WHERE id = ${frameId}
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RETURNING id, name, palette, created_at, updated_at
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RETURNING id, name, palette, texture_url, created_at, updated_at
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`;
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return res.status(200).json({ frame: updated.rows[0] });
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}
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163
pages/api/custom-frames/[id]/texture.js
Normal file
163
pages/api/custom-frames/[id]/texture.js
Normal file
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@ -0,0 +1,163 @@
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import { put, del } from '../../../../lib/object-storage.js';
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import { sql } from '../../../../lib/sql.js';
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import { getUserFromRequest } from '../../../../lib/permission-middleware';
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import { checkUploadRateLimit } from '../../../../lib/rate-limit.js';
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export const config = {
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api: {
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bodyParser: {
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sizeLimit: '5mb',
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},
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},
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};
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const ALLOWED_TYPES = ['image/jpeg', 'image/jpg', 'image/png', 'image/webp'];
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/**
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* POST — upload a background texture for a custom frame
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* DELETE — remove the frame's texture
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*/
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export default async function handler(req, res) {
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try {
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const user = await getUserFromRequest(req);
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if (!user) {
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return res.status(401).json({ error: 'Authentication required' });
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}
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const frameId = parseInt(req.query.id, 10);
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if (!Number.isInteger(frameId)) {
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return res.status(400).json({ error: 'Invalid frame id' });
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}
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const found = await sql`
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SELECT id, texture_url FROM custom_frames
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WHERE id = ${frameId} AND user_id = ${user.userId}
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`;
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if (found.rows.length === 0) {
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return res.status(404).json({ error: 'Frame not found' });
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}
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const frame = found.rows[0];
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const deleteStoredTexture = async () => {
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if (!frame.texture_url) return;
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try {
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await del(frame.texture_url);
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} catch (blobError) {
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console.warn('Failed to delete old frame texture:', blobError);
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}
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};
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if (req.method === 'DELETE') {
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await deleteStoredTexture();
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await sql`
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UPDATE custom_frames SET texture_url = NULL, updated_at = CURRENT_TIMESTAMP
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WHERE id = ${frameId}
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`;
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return res.status(200).json({ texture_url: null });
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}
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if (req.method === 'POST') {
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const { allowed, reset } = await checkUploadRateLimit(req, user.userId);
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if (!allowed) {
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res.setHeader('Retry-After', Math.ceil((reset - Date.now()) / 1000));
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return res.status(429).json({ error: 'Too many attempts. Try again later.' });
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}
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const contentType = req.headers['content-type'];
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if (!contentType || !contentType.startsWith('multipart/form-data')) {
|
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return res.status(400).json({ error: 'Content-Type must be multipart/form-data' });
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}
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const formData = await parseMultipartFormData(req);
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const file = formData.texture;
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if (!file) {
|
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return res.status(400).json({ error: 'No texture file provided' });
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}
|
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if (!ALLOWED_TYPES.includes(file.type)) {
|
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return res.status(400).json({
|
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error: 'Invalid file type. Please upload a JPEG, PNG, or WebP image.',
|
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});
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}
|
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if (file.size > 5 * 1024 * 1024) {
|
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return res.status(400).json({ error: 'File size must be less than 5MB' });
|
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}
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await deleteStoredTexture();
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const extension = file.type === 'image/jpeg' ? 'jpg' : file.type.split('/')[1];
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const filename = `frame-textures/${user.userId}-${frameId}-${Date.now()}.${extension}`;
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const blob = await put(filename, file.buffer, {
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access: 'public',
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contentType: file.type,
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});
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|
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await sql`
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UPDATE custom_frames SET texture_url = ${blob.url}, updated_at = CURRENT_TIMESTAMP
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WHERE id = ${frameId}
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`;
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return res.status(200).json({ texture_url: blob.url });
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}
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return res.status(405).json({ error: 'Method not allowed' });
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} catch (error) {
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console.error('Frame texture API error:', error);
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return res.status(500).json({ error: 'Failed to handle frame texture' });
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}
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}
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async function parseMultipartFormData(req) {
|
||||
return new Promise((resolve, reject) => {
|
||||
const chunks = [];
|
||||
|
||||
req.on('data', (chunk) => {
|
||||
chunks.push(chunk);
|
||||
});
|
||||
|
||||
req.on('end', () => {
|
||||
try {
|
||||
const buffer = Buffer.concat(chunks);
|
||||
const boundary = req.headers['content-type'].split('boundary=')[1];
|
||||
const parts = buffer.toString('binary').split(`--${boundary}`);
|
||||
|
||||
const formData = {};
|
||||
|
||||
for (const part of parts) {
|
||||
if (part.includes('Content-Disposition: form-data')) {
|
||||
const nameMatch = part.match(/name="([^"]+)"/);
|
||||
const filenameMatch = part.match(/filename="([^"]+)"/);
|
||||
const contentTypeMatch = part.match(/Content-Type: ([^\r\n]+)/);
|
||||
|
||||
if (nameMatch) {
|
||||
const fieldName = nameMatch[1];
|
||||
const headerEndIndex = part.indexOf('\r\n\r\n');
|
||||
|
||||
if (headerEndIndex !== -1) {
|
||||
const content = part.substring(headerEndIndex + 4);
|
||||
const contentBuffer = Buffer.from(content, 'binary');
|
||||
|
||||
if (filenameMatch && contentTypeMatch) {
|
||||
formData[fieldName] = {
|
||||
originalName: filenameMatch[1],
|
||||
type: contentTypeMatch[1].trim(),
|
||||
buffer: contentBuffer.slice(0, -2),
|
||||
size: contentBuffer.length - 2,
|
||||
};
|
||||
} else {
|
||||
formData[fieldName] = content.trim();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
resolve(formData);
|
||||
} catch (error) {
|
||||
reject(error);
|
||||
}
|
||||
});
|
||||
|
||||
req.on('error', reject);
|
||||
});
|
||||
}
|
||||
|
|
@ -11,7 +11,7 @@ export default async function handler(req, res) {
|
|||
|
||||
if (req.method === 'GET') {
|
||||
const result = await sql`
|
||||
SELECT id, name, palette, created_at, updated_at
|
||||
SELECT id, name, palette, texture_url, created_at, updated_at
|
||||
FROM custom_frames
|
||||
WHERE user_id = ${user.userId}
|
||||
ORDER BY name ASC
|
||||
|
|
@ -30,6 +30,11 @@ export default async function handler(req, res) {
|
|||
return res.status(400).json({ error });
|
||||
}
|
||||
|
||||
const textureUrl =
|
||||
typeof req.body?.texture_url === 'string' && req.body.texture_url.trim()
|
||||
? req.body.texture_url.trim()
|
||||
: null;
|
||||
|
||||
const clash = await sql`
|
||||
SELECT id FROM custom_frames
|
||||
WHERE user_id = ${user.userId} AND lower(name) = ${name.toLowerCase()}
|
||||
|
|
@ -39,9 +44,9 @@ export default async function handler(req, res) {
|
|||
}
|
||||
|
||||
const inserted = await sql`
|
||||
INSERT INTO custom_frames (user_id, name, palette)
|
||||
VALUES (${user.userId}, ${name}, ${sql.json(palette)})
|
||||
RETURNING id, name, palette, created_at, updated_at
|
||||
INSERT INTO custom_frames (user_id, name, palette, texture_url)
|
||||
VALUES (${user.userId}, ${name}, ${sql.json(palette)}, ${textureUrl})
|
||||
RETURNING id, name, palette, texture_url, created_at, updated_at
|
||||
`;
|
||||
return res.status(201).json({ frame: inserted.rows[0] });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,20 +24,41 @@ export default async function handler(req, res) {
|
|||
|
||||
if (req.method === 'GET') {
|
||||
const cards = await sql`
|
||||
SELECT id, card_id, name, mana_cost, card_type, rarity,
|
||||
rules_text, actions, flavor_quote, power, toughness,
|
||||
frame_id, artwork_url, art_mode, created_at, updated_at
|
||||
FROM custom_cards
|
||||
WHERE custom_game_id = ${gameId}
|
||||
ORDER BY updated_at DESC
|
||||
SELECT c.id, c.card_id, c.name, c.mana_cost, c.card_type, c.rarity,
|
||||
c.rules_text, c.actions, c.flavor_quote, c.power, c.toughness,
|
||||
c.frame_id, c.artwork_url, c.art_mode,
|
||||
f.id AS frame_pk, f.name AS frame_name, f.palette AS frame_palette,
|
||||
f.texture_url AS frame_texture,
|
||||
c.created_at, c.updated_at
|
||||
FROM custom_cards c
|
||||
LEFT JOIN custom_frames f ON f.id = c.custom_frame_id
|
||||
WHERE c.custom_game_id = ${gameId}
|
||||
ORDER BY c.updated_at DESC
|
||||
`;
|
||||
return res.status(200).json({ game, designs: cards.rows });
|
||||
const designs = cards.rows.map((row) => {
|
||||
const { frame_pk, frame_name, frame_palette, frame_texture, ...rest } = row;
|
||||
return {
|
||||
...rest,
|
||||
custom_frame:
|
||||
frame_pk != null
|
||||
? {
|
||||
id: frame_pk,
|
||||
name: frame_name,
|
||||
palette: frame_palette,
|
||||
texture_url: frame_texture,
|
||||
}
|
||||
: null,
|
||||
};
|
||||
});
|
||||
return res.status(200).json({ game, designs });
|
||||
}
|
||||
|
||||
if (req.method === 'PUT') {
|
||||
const name = typeof req.body?.name === 'string' ? req.body.name.trim() : '';
|
||||
const description =
|
||||
typeof req.body?.description === 'string' ? req.body.description.trim() : null;
|
||||
const isPublic =
|
||||
typeof req.body?.is_public === 'boolean' ? req.body.is_public : game.is_public;
|
||||
|
||||
if (!name) {
|
||||
return res.status(400).json({ error: 'Game name is required' });
|
||||
|
|
@ -55,7 +76,7 @@ export default async function handler(req, res) {
|
|||
|
||||
const updated = await sql`
|
||||
UPDATE custom_games SET
|
||||
name = ${name}, description = ${description},
|
||||
name = ${name}, description = ${description}, is_public = ${isPublic},
|
||||
updated_at = CURRENT_TIMESTAMP
|
||||
WHERE id = ${gameId}
|
||||
RETURNING *
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ export default async function handler(req, res) {
|
|||
|
||||
if (req.method === 'GET') {
|
||||
const result = await sql`
|
||||
SELECT g.id, g.name, g.description, g.created_at, g.updated_at,
|
||||
SELECT g.id, g.name, g.description, g.is_public, g.created_at, g.updated_at,
|
||||
COUNT(c.id) AS card_count
|
||||
FROM custom_games g
|
||||
LEFT JOIN custom_cards c ON c.custom_game_id = g.id
|
||||
|
|
|
|||
62
pages/api/public/games/[id].js
Normal file
62
pages/api/public/games/[id].js
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
import { sql } from '../../../../lib/sql.js';
|
||||
|
||||
/**
|
||||
* Public detail for one community-shared custom game plus its designs.
|
||||
* No auth — read-only; 404 unless the game is marked public.
|
||||
*/
|
||||
export default async function handler(req, res) {
|
||||
try {
|
||||
if (req.method !== 'GET') {
|
||||
return res.status(405).json({ error: 'Method not allowed' });
|
||||
}
|
||||
|
||||
const gameId = parseInt(req.query.id, 10);
|
||||
if (!Number.isInteger(gameId)) {
|
||||
return res.status(400).json({ error: 'Invalid game id' });
|
||||
}
|
||||
|
||||
const found = await sql`
|
||||
SELECT g.id, g.name, g.description, g.updated_at,
|
||||
COALESCE(NULLIF(u.username, ''), split_part(u.email, '@', 1)) AS author
|
||||
FROM custom_games g
|
||||
JOIN users u ON u.id = g.user_id
|
||||
WHERE g.id = ${gameId} AND g.is_public = true
|
||||
`;
|
||||
if (found.rows.length === 0) {
|
||||
return res.status(404).json({ error: 'Game not found' });
|
||||
}
|
||||
|
||||
const cards = await sql`
|
||||
SELECT c.id, c.name, c.mana_cost, c.card_type, c.rarity,
|
||||
c.rules_text, c.actions, c.flavor_quote, c.power, c.toughness,
|
||||
c.frame_id, c.artwork_url, c.art_mode,
|
||||
f.id AS frame_pk, f.name AS frame_name, f.palette AS frame_palette,
|
||||
f.texture_url AS frame_texture
|
||||
FROM custom_cards c
|
||||
LEFT JOIN custom_frames f ON f.id = c.custom_frame_id
|
||||
WHERE c.custom_game_id = ${gameId}
|
||||
ORDER BY c.updated_at DESC
|
||||
`;
|
||||
|
||||
const designs = cards.rows.map((row) => {
|
||||
const { frame_pk, frame_name, frame_palette, frame_texture, ...rest } = row;
|
||||
return {
|
||||
...rest,
|
||||
custom_frame:
|
||||
frame_pk != null
|
||||
? {
|
||||
id: frame_pk,
|
||||
name: frame_name,
|
||||
palette: frame_palette,
|
||||
texture_url: frame_texture,
|
||||
}
|
||||
: null,
|
||||
};
|
||||
});
|
||||
|
||||
return res.status(200).json({ game: found.rows[0], designs });
|
||||
} catch (error) {
|
||||
console.error('Public game API error:', error);
|
||||
return res.status(500).json({ error: 'Internal server error' });
|
||||
}
|
||||
}
|
||||
30
pages/api/public/games/index.js
Normal file
30
pages/api/public/games/index.js
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
import { sql } from '../../../../lib/sql.js';
|
||||
|
||||
/**
|
||||
* Public listing of community-shared custom games. No auth — read-only.
|
||||
*/
|
||||
export default async function handler(req, res) {
|
||||
try {
|
||||
if (req.method !== 'GET') {
|
||||
return res.status(405).json({ error: 'Method not allowed' });
|
||||
}
|
||||
|
||||
const result = await sql`
|
||||
SELECT g.id, g.name, g.description, g.updated_at,
|
||||
COUNT(c.id) AS card_count,
|
||||
COALESCE(NULLIF(u.username, ''), split_part(u.email, '@', 1)) AS author
|
||||
FROM custom_games g
|
||||
JOIN users u ON u.id = g.user_id
|
||||
LEFT JOIN custom_cards c ON c.custom_game_id = g.id
|
||||
WHERE g.is_public = true
|
||||
GROUP BY g.id, u.username, u.email
|
||||
ORDER BY card_count DESC, g.updated_at DESC
|
||||
LIMIT 100
|
||||
`;
|
||||
|
||||
return res.status(200).json({ games: result.rows });
|
||||
} catch (error) {
|
||||
console.error('Public games API error:', error);
|
||||
return res.status(500).json({ error: 'Internal server error' });
|
||||
}
|
||||
}
|
||||
111
pages/community/games/[id].js
Normal file
111
pages/community/games/[id].js
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
/* eslint-disable @next/next/no-img-element -- Artwork/symbols come from the MinIO CDN; next/image is out of scope for the designer canvas. */
|
||||
|
||||
import { useEffect, useState } from 'react';
|
||||
import { useRouter } from 'next/router';
|
||||
import Layout from '../../../components/Layout';
|
||||
import CardPreview from '../../../components/designer/CardFrame';
|
||||
import { Button } from '../../../components/ui';
|
||||
import { useAuth } from '../../../lib/use-auth';
|
||||
|
||||
/** Read-only public view of a community-shared custom game. */
|
||||
export default function PublicGameSpace() {
|
||||
const router = useRouter();
|
||||
const { id } = router.query;
|
||||
const { user } = useAuth();
|
||||
|
||||
const [game, setGame] = useState(null);
|
||||
const [designs, setDesigns] = useState([]);
|
||||
const [loading, setLoading] = useState(true);
|
||||
const [error, setError] = useState(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!id) return undefined;
|
||||
|
||||
const loadGame = async () => {
|
||||
setLoading(true);
|
||||
try {
|
||||
const response = await fetch(`/api/public/games/${id}`);
|
||||
const data = await response.json();
|
||||
if (response.ok) {
|
||||
setGame(data.game);
|
||||
setDesigns(data.designs);
|
||||
} else {
|
||||
setError(data.error || 'Game not found.');
|
||||
}
|
||||
} catch {
|
||||
setError('Failed to load the game.');
|
||||
} finally {
|
||||
setLoading(false);
|
||||
}
|
||||
};
|
||||
|
||||
loadGame();
|
||||
return undefined;
|
||||
}, [id]);
|
||||
|
||||
const symbolsMap = {};
|
||||
// Symbol icons render from per-user libraries; public views fall back
|
||||
// to text pips unless codes are embedded later.
|
||||
|
||||
if (loading) {
|
||||
return (
|
||||
<Layout user={user}>
|
||||
<div className="flex items-center justify-center min-h-screen">
|
||||
<div className="animate-spin rounded-full h-32 w-32 border-b-2" style={{ borderColor: 'var(--accent-ember)' }} />
|
||||
</div>
|
||||
</Layout>
|
||||
);
|
||||
}
|
||||
|
||||
if (error && !game) {
|
||||
return (
|
||||
<Layout user={user}>
|
||||
<div className="p-6 max-w-2xl mx-auto text-center py-20">
|
||||
<h1 className="text-xl font-bold mb-2" style={{ color: 'var(--text-primary)' }}>{error}</h1>
|
||||
<Button variant="primary" onClick={() => router.push('/community/games')}>
|
||||
Back to Community Games
|
||||
</Button>
|
||||
</div>
|
||||
</Layout>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<Layout user={user}>
|
||||
<div className="p-4 sm:p-6 max-w-[1500px] mx-auto space-y-6">
|
||||
<div className="pt-2">
|
||||
<h1 className="text-2xl sm:text-3xl font-bold mb-1" style={{ color: 'var(--text-primary)' }}>
|
||||
{game.name}
|
||||
</h1>
|
||||
<p className="text-base" style={{ color: 'var(--text-secondary)' }}>
|
||||
{game.description || 'Custom game system'} · by {game.author} · {designs.length} card{designs.length === 1 ? '' : 's'}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{designs.length === 0 ? (
|
||||
<div className="text-center py-16">
|
||||
<h3 className="text-lg font-semibold" style={{ color: 'var(--text-primary)' }}>
|
||||
No cards in this game yet
|
||||
</h3>
|
||||
</div>
|
||||
) : (
|
||||
<div className="grid grid-cols-1 sm:grid-cols-2 md:grid-cols-3 lg:grid-cols-4 xl:grid-cols-5 gap-5">
|
||||
{designs.map((design) => (
|
||||
<div key={design.id} className="glass-panel rounded-2xl p-4 flex flex-col gap-3">
|
||||
<CardPreview design={design} maxWidth={280} symbols={symbolsMap} />
|
||||
<div className="min-w-0">
|
||||
<p className="font-semibold truncate" style={{ color: 'var(--text-primary)' }}>
|
||||
{design.name}
|
||||
</p>
|
||||
<p className="text-xs truncate" style={{ color: 'var(--text-secondary)' }}>
|
||||
{design.card_type || 'No type'} {design.mana_cost ? `· ${design.mana_cost}` : ''}
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</Layout>
|
||||
);
|
||||
}
|
||||
107
pages/community/games/index.js
Normal file
107
pages/community/games/index.js
Normal file
|
|
@ -0,0 +1,107 @@
|
|||
import { useEffect, useState } from 'react';
|
||||
import Link from 'next/link';
|
||||
import { useRouter } from 'next/router';
|
||||
import Layout from '../../../components/Layout';
|
||||
import { useAuth } from '../../../lib/use-auth';
|
||||
|
||||
export default function CommunityGames() {
|
||||
const router = useRouter();
|
||||
const { user } = useAuth();
|
||||
|
||||
const [games, setGames] = useState([]);
|
||||
const [loading, setLoading] = useState(true);
|
||||
const [error, setError] = useState(null);
|
||||
|
||||
useEffect(() => {
|
||||
const loadGames = async () => {
|
||||
try {
|
||||
const response = await fetch('/api/public/games');
|
||||
if (response.ok) {
|
||||
const data = await response.json();
|
||||
setGames(data.games);
|
||||
} else {
|
||||
setError('Failed to load community games.');
|
||||
}
|
||||
} catch {
|
||||
setError('Failed to load community games.');
|
||||
} finally {
|
||||
setLoading(false);
|
||||
}
|
||||
};
|
||||
|
||||
loadGames();
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<Layout user={user}>
|
||||
<div className="p-4 sm:p-6 max-w-[1500px] mx-auto space-y-6">
|
||||
<div className="pt-2">
|
||||
<h1 className="text-2xl sm:text-3xl font-bold mb-1" style={{ color: 'var(--text-primary)' }}>
|
||||
Community Games
|
||||
</h1>
|
||||
<p className="text-base" style={{ color: 'var(--text-secondary)' }}>
|
||||
Custom game systems shared by the community — browse their cards.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
{error && (
|
||||
<div className="glass-panel rounded-xl px-4 py-3 text-sm" style={{ color: '#f87171' }} role="alert">
|
||||
{error}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{loading ? (
|
||||
<div className="flex justify-center py-16">
|
||||
<div className="animate-spin rounded-full h-16 w-16 border-b-2" style={{ borderColor: 'var(--accent-ember)' }} />
|
||||
</div>
|
||||
) : games.length === 0 ? (
|
||||
<div className="text-center py-16">
|
||||
<h3 className="text-lg font-semibold mb-2" style={{ color: 'var(--text-primary)' }}>
|
||||
No shared games yet
|
||||
</h3>
|
||||
<p style={{ color: 'var(--text-secondary)' }}>
|
||||
{user
|
||||
? 'Share one of your custom games from its game space to see it here.'
|
||||
: 'Sign in and share a custom game to see it here.'}
|
||||
</p>
|
||||
</div>
|
||||
) : (
|
||||
<div className="grid grid-cols-1 sm:grid-cols-2 lg:grid-cols-3 xl:grid-cols-4 gap-5">
|
||||
{games.map((game) => (
|
||||
<div
|
||||
key={game.id}
|
||||
className="glass-panel rounded-2xl p-5 cursor-pointer transition-all duration-200 hover:shadow-lg"
|
||||
onClick={() => router.push(`/community/games/${game.id}`)}
|
||||
role="link"
|
||||
tabIndex={0}
|
||||
onKeyDown={(e) => e.key === 'Enter' && router.push(`/community/games/${game.id}`)}
|
||||
>
|
||||
<h3 className="text-lg font-bold mb-1 truncate" style={{ color: 'var(--text-primary)' }}>
|
||||
{game.name}
|
||||
</h3>
|
||||
<p className="text-sm mb-3 line-clamp-2" style={{ color: 'var(--text-secondary)' }}>
|
||||
{game.description || 'No description'}
|
||||
</p>
|
||||
<div className="flex items-center justify-between">
|
||||
<span className="text-xs font-semibold" style={{ color: 'var(--accent-ember)' }}>
|
||||
{game.card_count} card{game.card_count === 1 ? '' : 's'} →
|
||||
</span>
|
||||
<span className="text-xs truncate ml-2" style={{ color: 'var(--text-secondary)' }}>
|
||||
by {game.author}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{user && (
|
||||
<p className="text-sm" style={{ color: 'var(--text-secondary)' }}>
|
||||
Managing your own games? Head to{' '}
|
||||
<Link href="/games" style={{ color: 'var(--accent-ember)' }}>My Games</Link>.
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</Layout>
|
||||
);
|
||||
}
|
||||
|
|
@ -55,6 +55,8 @@ export default function Designer() {
|
|||
const [symbolCode, setSymbolCode] = useState('');
|
||||
const symbolFileRef = useRef(null);
|
||||
const [uploadingSymbol, setUploadingSymbol] = useState(false);
|
||||
const [uploadingTexture, setUploadingTexture] = useState(false);
|
||||
const textureFileRef = useRef(null);
|
||||
|
||||
const cardRef = useRef(null);
|
||||
const fileInputRef = useRef(null);
|
||||
|
|
@ -144,7 +146,12 @@ export default function Designer() {
|
|||
};
|
||||
|
||||
const openEditFrameEditor = (frame) => {
|
||||
setFrameEditor({ id: frame.id, name: frame.name, palette: { ...frame.palette } });
|
||||
setFrameEditor({
|
||||
id: frame.id,
|
||||
name: frame.name,
|
||||
palette: { ...frame.palette },
|
||||
texture_url: frame.texture_url || null,
|
||||
});
|
||||
};
|
||||
|
||||
const handleSaveFrame = async () => {
|
||||
|
|
@ -254,6 +261,59 @@ export default function Designer() {
|
|||
}
|
||||
};
|
||||
|
||||
const handleUploadTexture = async (file) => {
|
||||
if (!file || !frameEditor?.id) return;
|
||||
setUploadingTexture(true);
|
||||
try {
|
||||
const body = new FormData();
|
||||
body.append('texture', file);
|
||||
const response = await fetch(`/api/custom-frames/${frameEditor.id}/texture`, {
|
||||
method: 'POST',
|
||||
headers: authHeaders(),
|
||||
body,
|
||||
});
|
||||
const data = await response.json();
|
||||
if (response.ok && data.texture_url) {
|
||||
setFrames((prev) =>
|
||||
prev.map((f) =>
|
||||
f.id === frameEditor.id ? { ...f, texture_url: data.texture_url } : f
|
||||
)
|
||||
);
|
||||
setFrameEditor((prev) => ({ ...prev, texture_url: data.texture_url }));
|
||||
setMessage({ kind: 'success', text: 'Texture uploaded.' });
|
||||
} else {
|
||||
setMessage({ kind: 'error', text: data.error || 'Texture upload failed.' });
|
||||
}
|
||||
} catch {
|
||||
setMessage({ kind: 'error', text: 'Texture upload failed.' });
|
||||
} finally {
|
||||
setUploadingTexture(false);
|
||||
if (textureFileRef.current) textureFileRef.current.value = '';
|
||||
}
|
||||
};
|
||||
|
||||
const handleRemoveTexture = async () => {
|
||||
if (!frameEditor?.id) return;
|
||||
try {
|
||||
const response = await fetch(`/api/custom-frames/${frameEditor.id}/texture`, {
|
||||
method: 'DELETE',
|
||||
headers: authHeaders(),
|
||||
});
|
||||
if (response.ok) {
|
||||
setFrames((prev) =>
|
||||
prev.map((f) =>
|
||||
f.id === frameEditor.id ? { ...f, texture_url: null } : f
|
||||
)
|
||||
);
|
||||
setFrameEditor((prev) => ({ ...prev, texture_url: null }));
|
||||
} else {
|
||||
setMessage({ kind: 'error', text: 'Could not remove texture.' });
|
||||
}
|
||||
} catch {
|
||||
setMessage({ kind: 'error', text: 'Could not remove texture.' });
|
||||
}
|
||||
};
|
||||
|
||||
const symbolsMap = Object.fromEntries(symbols.map((s) => [s.code, s.image_url]));
|
||||
|
||||
// Edit mode when ?id= is present
|
||||
|
|
@ -680,9 +740,43 @@ export default function Designer() {
|
|||
))}
|
||||
</div>
|
||||
{frameEditor.id && (
|
||||
<Button variant="secondary" size="sm" onClick={() => handleDeleteFrame(frameEditor.id)}>
|
||||
Delete Frame
|
||||
</Button>
|
||||
<div className="flex flex-wrap items-center gap-2">
|
||||
<input
|
||||
ref={textureFileRef}
|
||||
type="file"
|
||||
accept="image/jpeg,image/png,image/webp"
|
||||
className="hidden"
|
||||
onChange={(e) => handleUploadTexture(e.target.files?.[0])}
|
||||
/>
|
||||
<Button
|
||||
variant="secondary"
|
||||
size="sm"
|
||||
onClick={() => textureFileRef.current?.click()}
|
||||
disabled={uploadingTexture}
|
||||
>
|
||||
{uploadingTexture
|
||||
? 'Uploading…'
|
||||
: frameEditor.texture_url
|
||||
? 'Replace Texture'
|
||||
: 'Upload Texture'}
|
||||
</Button>
|
||||
{frameEditor.texture_url && (
|
||||
<Button variant="secondary" size="sm" onClick={handleRemoveTexture}>
|
||||
Remove Texture
|
||||
</Button>
|
||||
)}
|
||||
<Button variant="secondary" size="sm" onClick={() => handleDeleteFrame(frameEditor.id)}>
|
||||
Delete Frame
|
||||
</Button>
|
||||
<span className="text-xs" style={{ color: 'var(--text-secondary)' }}>
|
||||
Textures show behind the frame panels.
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
{!frameEditor.id && (
|
||||
<p className="text-xs" style={{ color: 'var(--text-secondary)' }}>
|
||||
Save the frame first to add a background texture.
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
<div className="w-full max-w-[240px] shrink-0">
|
||||
|
|
@ -692,7 +786,10 @@ export default function Designer() {
|
|||
<CardFrame
|
||||
design={{
|
||||
...design,
|
||||
custom_frame: { palette: frameEditor.palette },
|
||||
custom_frame: {
|
||||
palette: frameEditor.palette,
|
||||
texture_url: frameEditor.texture_url,
|
||||
},
|
||||
}}
|
||||
symbols={symbolsMap}
|
||||
/>
|
||||
|
|
|
|||
329
pages/designer/print.js
Normal file
329
pages/designer/print.js
Normal file
|
|
@ -0,0 +1,329 @@
|
|||
|
||||
|
||||
import { useCallback, useEffect, useMemo, useRef, useState } from 'react';
|
||||
import Link from 'next/link';
|
||||
import { useRouter } from 'next/router';
|
||||
import Layout from '../../components/Layout';
|
||||
import CardFrame, { CARD_W, CARD_H } from '../../components/designer/CardFrame';
|
||||
import { Button } from '../../components/ui';
|
||||
import { useAuth } from '../../lib/use-auth';
|
||||
|
||||
// US Letter at 300 DPI. Standard TCG card = 63 x 88 mm -> 744 x 1040 px.
|
||||
const SHEET_W = 2550;
|
||||
const SHEET_H = 3300;
|
||||
const CARD_PRINT_W = 744;
|
||||
const CARD_PRINT_H = 1040;
|
||||
const CARD_SCALE = CARD_PRINT_W / CARD_W; // 420 -> 744
|
||||
|
||||
const LAYOUTS = {
|
||||
'3x3': { cols: 3, rows: 3, label: '3 × 3 (9 cards)' },
|
||||
'2x2': { cols: 2, rows: 2, label: '2 × 2 (4 cards)' },
|
||||
};
|
||||
|
||||
export default function PrintSheet() {
|
||||
const router = useRouter();
|
||||
const { user, loading: authLoading } = useAuth();
|
||||
|
||||
const [designs, setDesigns] = useState([]);
|
||||
const [symbolsMap, setSymbolsMap] = useState({});
|
||||
const [loading, setLoading] = useState(true);
|
||||
const [selected, setSelected] = useState(new Set());
|
||||
const [layout, setLayout] = useState('3x3');
|
||||
const [exporting, setExporting] = useState(false);
|
||||
const [error, setError] = useState(null);
|
||||
|
||||
const sheetRef = useRef(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!authLoading && !user) {
|
||||
router.push('/login');
|
||||
}
|
||||
}, [authLoading, user, router]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!user) return undefined;
|
||||
|
||||
const load = async () => {
|
||||
try {
|
||||
const token = localStorage.getItem('auth_token');
|
||||
const headers = token ? { Authorization: `Bearer ${token}` } : {};
|
||||
const [cardsRes, symbolsRes] = await Promise.all([
|
||||
fetch('/api/custom-cards', { headers }),
|
||||
fetch('/api/custom-symbols', { headers }),
|
||||
]);
|
||||
if (cardsRes.ok) {
|
||||
const data = await cardsRes.json();
|
||||
setDesigns(data.designs);
|
||||
// Preselect via ?ids=1,2,3 — otherwise everything.
|
||||
const idsParam = router.query.ids;
|
||||
if (typeof idsParam === 'string' && idsParam.length > 0) {
|
||||
const ids = new Set(
|
||||
idsParam.split(',').map((n) => parseInt(n, 10)).filter(Number.isInteger)
|
||||
);
|
||||
setSelected(new Set(data.designs.filter((d) => ids.has(d.id)).map((d) => d.id)));
|
||||
} else {
|
||||
setSelected(new Set(data.designs.map((d) => d.id)));
|
||||
}
|
||||
} else {
|
||||
setError('Failed to load your designs.');
|
||||
}
|
||||
if (symbolsRes.ok) {
|
||||
const data = await symbolsRes.json();
|
||||
setSymbolsMap(Object.fromEntries(data.symbols.map((s) => [s.code, s.image_url])));
|
||||
}
|
||||
} catch {
|
||||
setError('Failed to load your designs.');
|
||||
} finally {
|
||||
setLoading(false);
|
||||
}
|
||||
};
|
||||
|
||||
load();
|
||||
return undefined;
|
||||
}, [user, router.query.ids]);
|
||||
|
||||
const toggle = (id) => {
|
||||
setSelected((prev) => {
|
||||
const next = new Set(prev);
|
||||
if (next.has(id)) next.delete(id);
|
||||
else next.add(id);
|
||||
return next;
|
||||
});
|
||||
};
|
||||
|
||||
const selectedDesigns = useMemo(
|
||||
() => designs.filter((d) => selected.has(d.id)),
|
||||
[designs, selected]
|
||||
);
|
||||
|
||||
// Preview scale so the full sheet fits the preview pane.
|
||||
const [previewScale, setPreviewScale] = useState(0.25);
|
||||
const previewWrapRef = useRef(null);
|
||||
|
||||
const updatePreviewScale = useCallback(() => {
|
||||
const el = previewWrapRef.current;
|
||||
if (el) setPreviewScale(Math.min(0.35, el.clientWidth / SHEET_W));
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
updatePreviewScale();
|
||||
const observer = new ResizeObserver(updatePreviewScale);
|
||||
if (previewWrapRef.current) observer.observe(previewWrapRef.current);
|
||||
return () => observer.disconnect();
|
||||
}, [updatePreviewScale]);
|
||||
|
||||
const handleExport = async () => {
|
||||
if (!sheetRef.current || selectedDesigns.length === 0) return;
|
||||
setExporting(true);
|
||||
setError(null);
|
||||
try {
|
||||
const { toPng } = await import('html-to-image');
|
||||
const dataUrl = await toPng(sheetRef.current, {
|
||||
width: SHEET_W,
|
||||
height: SHEET_H,
|
||||
pixelRatio: 1,
|
||||
cacheBust: true,
|
||||
});
|
||||
const link = document.createElement('a');
|
||||
link.download = `deckhearth-print-sheet-${selectedDesigns.length}cards.png`;
|
||||
link.href = dataUrl;
|
||||
link.click();
|
||||
} catch {
|
||||
setError('Export failed. Please try again.');
|
||||
} finally {
|
||||
setExporting(false);
|
||||
}
|
||||
};
|
||||
|
||||
if (loading) {
|
||||
return (
|
||||
<Layout user={user}>
|
||||
<div className="flex items-center justify-center min-h-screen">
|
||||
<div className="animate-spin rounded-full h-32 w-32 border-b-2" style={{ borderColor: 'var(--accent-ember)' }} />
|
||||
</div>
|
||||
</Layout>
|
||||
);
|
||||
}
|
||||
|
||||
const { cols, rows } = LAYOUTS[layout];
|
||||
const perSheet = cols * rows;
|
||||
const slots = Array.from({ length: perSheet }, (_, i) => selectedDesigns[i] || null);
|
||||
const sheetCount = Math.max(1, Math.ceil(selectedDesigns.length / perSheet));
|
||||
|
||||
return (
|
||||
<Layout user={user}>
|
||||
<div className="p-4 sm:p-6 max-w-[1500px] mx-auto space-y-6">
|
||||
<div className="pt-2 flex flex-col sm:flex-row sm:items-center sm:justify-between gap-4">
|
||||
<div>
|
||||
<h1 className="text-2xl sm:text-3xl font-bold mb-1" style={{ color: 'var(--text-primary)' }}>
|
||||
Print Sheet
|
||||
</h1>
|
||||
<p className="text-base" style={{ color: 'var(--text-secondary)' }}>
|
||||
Arrange cards on a US Letter sheet (63 × 88 mm cards, cut guides included).
|
||||
</p>
|
||||
</div>
|
||||
<div className="flex gap-2">
|
||||
<Button variant="secondary" onClick={() => router.push('/my-designs')}>Back</Button>
|
||||
<Button
|
||||
variant="primary"
|
||||
onClick={handleExport}
|
||||
disabled={exporting || selectedDesigns.length === 0}
|
||||
>
|
||||
{exporting ? 'Exporting…' : 'Download Sheet PNG'}
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{error && (
|
||||
<div className="glass-panel rounded-xl px-4 py-3 text-sm" style={{ color: '#f87171' }} role="alert">
|
||||
{error}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="grid grid-cols-1 lg:grid-cols-[minmax(0,380px)_minmax(0,1fr)] gap-6">
|
||||
{/* Controls + card picker */}
|
||||
<div className="space-y-5 min-w-0">
|
||||
<section className="glass-panel rounded-2xl p-5 space-y-3">
|
||||
<h2 className="text-sm font-semibold uppercase tracking-wide" style={{ color: 'var(--text-secondary)' }}>
|
||||
Layout
|
||||
</h2>
|
||||
<div className="flex rounded-xl overflow-hidden border" style={{ borderColor: 'var(--border)' }}>
|
||||
{Object.entries(LAYOUTS).map(([key, cfg]) => (
|
||||
<button
|
||||
key={key}
|
||||
type="button"
|
||||
onClick={() => setLayout(key)}
|
||||
className="flex-1 px-4 py-2 text-xs font-semibold transition-all duration-200"
|
||||
style={{
|
||||
backgroundColor: layout === key ? 'var(--accent-ember)' : 'var(--bg-tertiary)',
|
||||
color: layout === key ? 'white' : 'var(--text-secondary)',
|
||||
}}
|
||||
aria-pressed={layout === key}
|
||||
>
|
||||
{cfg.label}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
<p className="text-xs" style={{ color: 'var(--text-secondary)' }}>
|
||||
{selectedDesigns.length} card{selectedDesigns.length === 1 ? '' : 's'} selected
|
||||
{selectedDesigns.length > perSheet
|
||||
? ` · ${sheetCount} sheets (export one at a time)`
|
||||
: ''}
|
||||
</p>
|
||||
</section>
|
||||
|
||||
<section className="glass-panel rounded-2xl p-5">
|
||||
<h2 className="text-sm font-semibold uppercase tracking-wide mb-3" style={{ color: 'var(--text-secondary)' }}>
|
||||
Cards
|
||||
</h2>
|
||||
{designs.length === 0 ? (
|
||||
<p className="text-sm" style={{ color: 'var(--text-secondary)' }}>
|
||||
No designs yet — create some in the{' '}
|
||||
<Link href="/designer" style={{ color: 'var(--accent-ember)' }}>designer</Link> first.
|
||||
</p>
|
||||
) : (
|
||||
<div className="space-y-2 max-h-[480px] overflow-y-auto pr-1">
|
||||
{designs.map((design) => (
|
||||
<label
|
||||
key={design.id}
|
||||
className="flex items-center gap-3 rounded-xl px-3 py-2 cursor-pointer transition-all duration-150 hover:shadow-md"
|
||||
style={{ backgroundColor: 'var(--bg-tertiary)' }}
|
||||
>
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={selected.has(design.id)}
|
||||
onChange={() => toggle(design.id)}
|
||||
className="w-4 h-4"
|
||||
/>
|
||||
<span className="text-sm truncate" style={{ color: 'var(--text-primary)' }}>
|
||||
{design.name}
|
||||
</span>
|
||||
</label>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</section>
|
||||
</div>
|
||||
|
||||
{/* Sheet preview */}
|
||||
<div>
|
||||
<div className="glass-panel rounded-2xl p-5">
|
||||
<h2 className="text-sm font-semibold uppercase tracking-wide mb-4" style={{ color: 'var(--text-secondary)' }}>
|
||||
Sheet Preview
|
||||
</h2>
|
||||
<div ref={previewWrapRef} style={{ width: '100%', overflow: 'hidden' }}>
|
||||
<div
|
||||
style={{
|
||||
width: SHEET_W * previewScale,
|
||||
height: SHEET_H * previewScale,
|
||||
margin: '0 auto',
|
||||
}}
|
||||
>
|
||||
<div style={{ transform: `scale(${previewScale})`, transformOrigin: 'top left' }}>
|
||||
<PrintSheetSurface
|
||||
slots={slots}
|
||||
cols={cols}
|
||||
rows={rows}
|
||||
sheetRef={sheetRef}
|
||||
symbolsMap={symbolsMap}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</Layout>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* The actual 2550x3300 print surface. Cards render at natural 420x588
|
||||
* then scale up 1.771x to true print size; dashed guides mark cut lines.
|
||||
*/
|
||||
function PrintSheetSurface({ slots, cols, rows, sheetRef, symbolsMap }) {
|
||||
const marginX = (SHEET_W - cols * CARD_PRINT_W) / 2;
|
||||
const marginTop = (SHEET_H - rows * CARD_PRINT_H) / 2;
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={sheetRef}
|
||||
style={{
|
||||
width: SHEET_W,
|
||||
height: SHEET_H,
|
||||
backgroundColor: '#ffffff',
|
||||
position: 'relative',
|
||||
fontFamily: 'Georgia, serif',
|
||||
}}
|
||||
>
|
||||
{slots.map((design, i) => {
|
||||
const col = i % cols;
|
||||
const row = Math.floor(i / cols);
|
||||
const x = marginX + col * CARD_PRINT_W;
|
||||
const y = marginTop + row * CARD_PRINT_H;
|
||||
return (
|
||||
<div
|
||||
key={design ? design.id : `empty-${i}`}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: x,
|
||||
top: y,
|
||||
width: CARD_PRINT_W,
|
||||
height: CARD_PRINT_H,
|
||||
outline: '2px dashed rgba(0,0,0,0.25)',
|
||||
overflow: 'hidden',
|
||||
backgroundColor: design ? 'transparent' : '#fafafa',
|
||||
}}
|
||||
>
|
||||
{design && (
|
||||
<div style={{ transform: `scale(${CARD_SCALE})`, transformOrigin: 'top left' }}>
|
||||
<CardFrame design={design} symbols={symbolsMap} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
import { useEffect, useState } from 'react';
|
||||
import Link from 'next/link';
|
||||
import { useRouter } from 'next/router';
|
||||
import Layout from '../../components/Layout';
|
||||
import CardPreview from '../../components/designer/CardFrame';
|
||||
|
|
@ -12,11 +13,13 @@ export default function GameSpace() {
|
|||
|
||||
const [game, setGame] = useState(null);
|
||||
const [designs, setDesigns] = useState([]);
|
||||
const [symbolsMap, setSymbolsMap] = useState({});
|
||||
const [loading, setLoading] = useState(true);
|
||||
const [error, setError] = useState(null);
|
||||
const [editing, setEditing] = useState(false);
|
||||
const [name, setName] = useState('');
|
||||
const [description, setDescription] = useState('');
|
||||
const [isPublic, setIsPublic] = useState(false);
|
||||
const [saving, setSaving] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
|
|
@ -41,6 +44,7 @@ export default function GameSpace() {
|
|||
setDesigns(data.designs);
|
||||
setName(data.game.name);
|
||||
setDescription(data.game.description || '');
|
||||
setIsPublic(Boolean(data.game.is_public));
|
||||
} else {
|
||||
setError(data.error || 'Game not found.');
|
||||
}
|
||||
|
|
@ -55,6 +59,29 @@ export default function GameSpace() {
|
|||
return undefined;
|
||||
}, [user, id]);
|
||||
|
||||
// Load the owner's symbols so icon pips render in previews.
|
||||
useEffect(() => {
|
||||
if (!user) return undefined;
|
||||
|
||||
const loadSymbols = async () => {
|
||||
try {
|
||||
const token = localStorage.getItem('auth_token');
|
||||
const response = await fetch('/api/custom-symbols', {
|
||||
headers: token ? { Authorization: `Bearer ${token}` } : {},
|
||||
});
|
||||
if (response.ok) {
|
||||
const data = await response.json();
|
||||
setSymbolsMap(Object.fromEntries(data.symbols.map((s) => [s.code, s.image_url])));
|
||||
}
|
||||
} catch {
|
||||
// Non-fatal — text pips still work.
|
||||
}
|
||||
};
|
||||
|
||||
loadSymbols();
|
||||
return undefined;
|
||||
}, [user]);
|
||||
|
||||
const handleSave = async () => {
|
||||
if (!name.trim()) return;
|
||||
setSaving(true);
|
||||
|
|
@ -63,11 +90,16 @@ export default function GameSpace() {
|
|||
const response = await fetch(`/api/custom-games/${id}`, {
|
||||
method: 'PUT',
|
||||
headers: { 'Content-Type': 'application/json', ...(token ? { Authorization: `Bearer ${token}` } : {}) },
|
||||
body: JSON.stringify({ name, description }),
|
||||
body: JSON.stringify({ name, description, is_public: isPublic }),
|
||||
});
|
||||
const data = await response.json();
|
||||
if (response.ok) {
|
||||
setGame((prev) => ({ ...prev, name: data.game.name, description: data.game.description }));
|
||||
setGame((prev) => ({
|
||||
...prev,
|
||||
name: data.game.name,
|
||||
description: data.game.description,
|
||||
is_public: data.game.is_public,
|
||||
}));
|
||||
setEditing(false);
|
||||
} else {
|
||||
setError(data.error || 'Save failed.');
|
||||
|
|
@ -79,6 +111,29 @@ export default function GameSpace() {
|
|||
}
|
||||
};
|
||||
|
||||
const toggleShare = async () => {
|
||||
const next = !isPublic;
|
||||
setIsPublic(next);
|
||||
try {
|
||||
const token = localStorage.getItem('auth_token');
|
||||
const response = await fetch(`/api/custom-games/${id}`, {
|
||||
method: 'PUT',
|
||||
headers: { 'Content-Type': 'application/json', ...(token ? { Authorization: `Bearer ${token}` } : {}) },
|
||||
body: JSON.stringify({ name: game.name, description: game.description, is_public: next }),
|
||||
});
|
||||
const data = await response.json();
|
||||
if (response.ok) {
|
||||
setGame((prev) => ({ ...prev, is_public: data.game.is_public }));
|
||||
} else {
|
||||
setIsPublic(!next);
|
||||
setError(data.error || 'Could not update sharing.');
|
||||
}
|
||||
} catch {
|
||||
setIsPublic(!next);
|
||||
setError('Could not update sharing.');
|
||||
}
|
||||
};
|
||||
|
||||
const handleDelete = async () => {
|
||||
if (!window.confirm(`Delete "${game?.name}"? Cards keep existing but leave the game.`)) return;
|
||||
try {
|
||||
|
|
@ -146,12 +201,20 @@ export default function GameSpace() {
|
|||
</h1>
|
||||
<p className="text-base" style={{ color: 'var(--text-secondary)' }}>
|
||||
{game.description || 'Custom game system'} · {designs.length} card{designs.length === 1 ? '' : 's'}
|
||||
{isPublic && (
|
||||
<>
|
||||
{' '}· <Link href={`/community/games/${game.id}`} style={{ color: 'var(--accent-ember)' }}>public view</Link>
|
||||
</>
|
||||
)}
|
||||
</p>
|
||||
</div>
|
||||
)}
|
||||
<div className="flex gap-2">
|
||||
<Button variant="secondary" onClick={() => router.push('/games')}>My Games</Button>
|
||||
<Button variant="secondary" onClick={() => setEditing(true)}>Edit</Button>
|
||||
<Button variant="secondary" onClick={toggleShare}>
|
||||
{isPublic ? 'Shared ✓' : 'Share'}
|
||||
</Button>
|
||||
<Button variant="secondary" onClick={handleDelete}>Delete</Button>
|
||||
<Button variant="primary" onClick={() => router.push(`/designer?game=${game.id}`)}>
|
||||
+ New Card
|
||||
|
|
@ -189,7 +252,7 @@ export default function GameSpace() {
|
|||
tabIndex={0}
|
||||
onKeyDown={(e) => e.key === 'Enter' && router.push(`/designer?id=${design.id}`)}
|
||||
>
|
||||
<CardPreview design={design} maxWidth={280} />
|
||||
<CardPreview design={design} maxWidth={280} symbols={symbolsMap} />
|
||||
</div>
|
||||
<div className="min-w-0">
|
||||
<p className="font-semibold truncate" style={{ color: 'var(--text-primary)' }}>
|
||||
|
|
|
|||
|
|
@ -92,6 +92,11 @@ export default function MyDesigns() {
|
|||
<Button variant="primary" onClick={() => router.push('/designer')}>
|
||||
+ New Design
|
||||
</Button>
|
||||
{designs.length > 0 && (
|
||||
<Button variant="secondary" onClick={() => router.push('/designer/print')}>
|
||||
Print Sheet
|
||||
</Button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{error && (
|
||||
|
|
|
|||
|
|
@ -106,7 +106,7 @@ describe('/api/custom-games/[id]', () => {
|
|||
|
||||
expect(res.statusCode).toBe(200);
|
||||
expect(res.body.game.name).toBe('Aetherfall');
|
||||
expect(res.body.designs).toEqual([{ id: 3, name: 'Stormsage' }]);
|
||||
expect(res.body.designs).toEqual([{ id: 3, name: 'Stormsage', custom_frame: null }]);
|
||||
});
|
||||
|
||||
it('rejects renames that clash with another game', async () => {
|
||||
|
|
|
|||
104
test/api/public-games.test.js
Normal file
104
test/api/public-games.test.js
Normal file
|
|
@ -0,0 +1,104 @@
|
|||
import { beforeEach, describe, expect, it, vi } from 'vitest';
|
||||
|
||||
vi.mock('../../lib/sql.js', () => ({ sql: vi.fn() }));
|
||||
|
||||
import { sql } from '../../lib/sql.js';
|
||||
import listHandler from '../../pages/api/public/games/index.js';
|
||||
import itemHandler from '../../pages/api/public/games/[id].js';
|
||||
|
||||
function createRes() {
|
||||
const res = {
|
||||
statusCode: 200,
|
||||
body: null,
|
||||
status(code) {
|
||||
res.statusCode = code;
|
||||
return res;
|
||||
},
|
||||
json(data) {
|
||||
res.body = data;
|
||||
return res;
|
||||
},
|
||||
};
|
||||
return res;
|
||||
}
|
||||
|
||||
describe('/api/public/games', () => {
|
||||
beforeEach(() => {
|
||||
vi.clearAllMocks();
|
||||
sql.mockResolvedValue({ rows: [] });
|
||||
});
|
||||
|
||||
it('rejects non-GET methods', async () => {
|
||||
const res = createRes();
|
||||
|
||||
await listHandler({ method: 'POST' }, res);
|
||||
|
||||
expect(res.statusCode).toBe(405);
|
||||
expect(sql).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it('lists public games with author and card counts', async () => {
|
||||
sql.mockResolvedValueOnce({
|
||||
rows: [{ id: 9, name: 'Aetherfall', author: 'rstillw', card_count: 4 }],
|
||||
});
|
||||
const res = createRes();
|
||||
|
||||
await listHandler({ method: 'GET' }, res);
|
||||
|
||||
expect(res.statusCode).toBe(200);
|
||||
expect(res.body.games).toHaveLength(1);
|
||||
const listed = sql.mock.calls[0][0].join('');
|
||||
expect(listed).toContain('is_public = true');
|
||||
});
|
||||
});
|
||||
|
||||
describe('/api/public/games/[id]', () => {
|
||||
beforeEach(() => {
|
||||
vi.clearAllMocks();
|
||||
sql.mockResolvedValue({ rows: [] });
|
||||
});
|
||||
|
||||
it('rejects invalid ids', async () => {
|
||||
const res = createRes();
|
||||
|
||||
await itemHandler({ method: 'GET', query: { id: 'abc' } }, res);
|
||||
|
||||
expect(res.statusCode).toBe(400);
|
||||
});
|
||||
|
||||
it('404s private or missing games', async () => {
|
||||
sql.mockResolvedValueOnce({ rows: [] }); // public filter misses
|
||||
const res = createRes();
|
||||
|
||||
await itemHandler({ method: 'GET', query: { id: '9' } }, res);
|
||||
|
||||
expect(res.statusCode).toBe(404);
|
||||
});
|
||||
|
||||
it('returns the game and its designs with resolved frames', async () => {
|
||||
sql
|
||||
.mockResolvedValueOnce({
|
||||
rows: [{ id: 9, name: 'Aetherfall', author: 'rstillw' }],
|
||||
})
|
||||
.mockResolvedValueOnce({
|
||||
rows: [
|
||||
{
|
||||
id: 3,
|
||||
name: 'Stormsage',
|
||||
frame_pk: 2,
|
||||
frame_name: 'Molten',
|
||||
frame_palette: { outer: '#111111' },
|
||||
frame_texture: null,
|
||||
},
|
||||
],
|
||||
});
|
||||
const res = createRes();
|
||||
|
||||
await itemHandler({ method: 'GET', query: { id: '9' } }, res);
|
||||
|
||||
expect(res.statusCode).toBe(200);
|
||||
expect(res.body.game.name).toBe('Aetherfall');
|
||||
expect(res.body.designs[0].custom_frame.name).toBe('Molten');
|
||||
expect(res.body.designs[0].frame_pk).toBeUndefined();
|
||||
});
|
||||
});
|
||||
Loading…
Reference in a new issue