2026-08-15 10:32:13 -04:00
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import { sql } from '../../../lib/sql.js';
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🎯 Build Comprehensive User Profile & Settings System
👤 Profile Page Features:
- Complete user profile with avatar, name, username, bio, and email
- Avatar upload with file validation (5MB limit, image types only)
- Avatar generation functionality for custom avatars
- Favorite games selection (MTG, Pokemon, Lorcana)
- Collection statistics display (total cards, collections, decks, value)
- Profile editing with real-time validation
- Member since date and role display
⚙️ Settings Page Features:
- Multi-section tabbed interface (Account, Security, Preferences, Notifications, Display)
- Account settings: email (read-only), collection visibility, preferred currency
- Security settings: password change with validation, 2FA toggle, account deletion
- Preferences: cards per page (25/50/100), default view (grid/list)
- Notifications: email notifications, marketing emails (toggle switches)
- Display settings: theme (light/dark/system), language selection
🗄️ Database Schema Updates:
- Added user profile fields: first_name, last_name, username, bio, avatar_url
- Added preference fields: favorite_games (JSONB), collection_visibility, preferred_currency, cards_per_page, default_view
- Added notification settings: notifications_email, notifications_marketing, two_factor_enabled
- Added display settings: theme, language
- Created user_settings table for complex settings
- Created user_avatars table for avatar management
- Added performance indexes and data validation constraints
📡 API Endpoints Created:
- GET/PUT /api/user/profile - Profile information management
- GET/PUT /api/user/settings - Settings and preferences management
- PUT /api/user/password - Secure password change with bcrypt validation
- GET /api/user/stats - Collection statistics and analytics
🔒 Security & Validation:
- Password change requires current password verification
- Username uniqueness validation
- Input validation for all enum fields (currency, theme, view mode, etc.)
- Proper error handling and user feedback
- Authentication required for all user endpoints
🎨 UI/UX Features:
- Beautiful fire-themed design matching app branding
- Responsive design for mobile and desktop
- Loading states and success/error messages
- Avatar placeholder with user initials
- Tabbed settings interface with icons
- Toggle switches for boolean settings
- Form validation with helpful error messages
✨ Additional Features:
- Collection stats with game/rarity breakdowns
- Recent activity tracking
- Danger zone for account deletion with double confirmation
- Member since display with formatted dates
- Currency formatting for collection values
- Game icons and themed styling throughout
The profile and settings system is now fully functional with comprehensive user management! 👨💻✨
2025-07-26 19:05:55 -04:00
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import { getUserFromRequest } from '../../../lib/permission-middleware';
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export default async function handler(req, res) {
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try {
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// Get authenticated user
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const user = await getUserFromRequest(req);
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if (!user) {
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return res.status(401).json({ error: 'Authentication required' });
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}
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if (req.method === 'GET') {
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// Get user profile
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const result = await sql`
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SELECT
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id, email, role, first_name, last_name, username, bio, avatar_url,
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favorite_games, collection_visibility, preferred_currency,
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cards_per_page, default_view, notifications_email,
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notifications_marketing, two_factor_enabled, theme, language,
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created_at, updated_at
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FROM users
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WHERE id = ${user.userId}
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`;
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if (result.rows.length === 0) {
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return res.status(404).json({ error: 'User not found' });
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}
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const userProfile = result.rows[0];
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// Parse JSON fields
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if (userProfile.favorite_games && typeof userProfile.favorite_games === 'string') {
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try {
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userProfile.favorite_games = JSON.parse(userProfile.favorite_games);
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} catch (e) {
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userProfile.favorite_games = ['MTG'];
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}
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}
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res.status(200).json(userProfile);
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} else if (req.method === 'PUT') {
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// Update user profile
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const {
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first_name,
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last_name,
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username,
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bio,
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favorite_games
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} = req.body;
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// Validate username uniqueness if provided
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if (username) {
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const existingUser = await sql`
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SELECT id FROM users
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WHERE username = ${username} AND id != ${user.userId}
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`;
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if (existingUser.rows.length > 0) {
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return res.status(400).json({ error: 'Username already taken' });
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}
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}
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// Validate favorite_games format
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if (favorite_games && !Array.isArray(favorite_games)) {
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return res.status(400).json({ error: 'favorite_games must be an array' });
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}
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// Update user profile
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const result = await sql`
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UPDATE users
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SET
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first_name = ${first_name || null},
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last_name = ${last_name || null},
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username = ${username || null},
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bio = ${bio || null},
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favorite_games = ${favorite_games ? JSON.stringify(favorite_games) : null},
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updated_at = CURRENT_TIMESTAMP
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WHERE id = ${user.userId}
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RETURNING
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id, email, role, first_name, last_name, username, bio, avatar_url,
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favorite_games, collection_visibility, preferred_currency,
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cards_per_page, default_view, notifications_email,
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notifications_marketing, two_factor_enabled, theme, language,
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created_at, updated_at
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`;
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if (result.rows.length === 0) {
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return res.status(404).json({ error: 'User not found' });
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}
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const updatedProfile = result.rows[0];
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// Parse JSON fields
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if (updatedProfile.favorite_games && typeof updatedProfile.favorite_games === 'string') {
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try {
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updatedProfile.favorite_games = JSON.parse(updatedProfile.favorite_games);
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} catch (e) {
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updatedProfile.favorite_games = ['MTG'];
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}
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}
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res.status(200).json(updatedProfile);
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} else {
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res.status(405).json({ error: 'Method not allowed' });
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}
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} catch (error) {
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console.error('Profile API error:', error);
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res.status(500).json({ error: 'Internal server error' });
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}
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}
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