deckhearth/pages/admin/card-import.js

422 lines
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JavaScript
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import { useState, useEffect } from 'react';
import { useRouter } from 'next/router';
import dynamic from 'next/dynamic';
import Layout from '../../components/Layout';
import AdminProtected from '../../components/AdminProtected';
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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import { Button } from '../../components/ui';
const CardImport = () => {
const router = useRouter();
const [importType, setImportType] = useState('mtg');
const [setCode, setSetCode] = useState('');
const [isImporting, setIsImporting] = useState(false);
const [importResult, setImportResult] = useState(null);
const [isSyncing, setIsSyncing] = useState(false);
const [syncResult, setSyncResult] = useState(null);
const handleCatalogSync = async () => {
setIsSyncing(true);
setSyncResult(null);
try {
const response = await fetch('/api/admin/sync-catalog', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
Authorization: `Bearer ${localStorage.getItem('auth_token')}`,
},
});
const result = await response.json();
if (response.ok) {
setSyncResult({ success: true, ...result });
} else {
setSyncResult({
success: false,
message: result.error || 'Catalog sync failed',
});
}
} catch (error) {
setSyncResult({
success: false,
message: `Network error: ${error.message}`,
});
} finally {
setIsSyncing(false);
}
};
const handleImport = async () => {
if (!setCode.trim()) {
alert('Please enter a set code');
return;
}
setIsImporting(true);
setImportResult(null);
try {
const endpoint = importType === 'mtg'
? '/api/cards/import-mtg'
: '/api/cards/import-pokemon';
const response = await fetch(endpoint, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
'Authorization': `Bearer ${localStorage.getItem('auth_token')}`,
},
body: JSON.stringify({ setCode: setCode.trim() }),
});
const result = await response.json();
if (response.ok) {
setImportResult({
success: true,
message: result.message,
imported: result.imported,
skipped: result.skipped,
total: result.total
});
} else {
setImportResult({
success: false,
message: result.error || 'Import failed'
});
}
} catch (error) {
setImportResult({
success: false,
message: 'Network error: ' + error.message
});
} finally {
setIsImporting(false);
}
};
const popularSets = {
mtg: [
{ code: 'neo', name: 'Kamigawa: Neon Dynasty' },
{ code: 'vow', name: 'Innistrad: Crimson Vow' },
{ code: 'mid', name: 'Innistrad: Midnight Hunt' },
{ code: 'afr', name: 'Adventures in the Forgotten Realms' },
{ code: 'stx', name: 'Strixhaven: School of Mages' },
{ code: 'khm', name: 'Kaldheim' },
{ code: 'znr', name: 'Zendikar Rising' },
{ code: 'iko', name: 'Ikoria: Lair of Behemoths' },
{ code: 'thb', name: 'Theros Beyond Death' },
{ code: 'eld', name: 'Throne of Eldraine' }
],
pokemon: [
{ code: 'swsh1', name: 'Sword & Shield' },
{ code: 'swsh2', name: 'Rebel Clash' },
{ code: 'swsh3', name: 'Darkness Ablaze' },
{ code: 'swsh4', name: 'Vivid Voltage' },
{ code: 'swsh5', name: 'Battle Styles' },
{ code: 'swsh6', name: 'Chilling Reign' },
{ code: 'swsh7', name: 'Evolving Skies' },
{ code: 'swsh8', name: 'Fusion Strike' },
{ code: 'swsh9', name: 'Brilliant Stars' },
{ code: 'swsh10', name: 'Astral Radiance' }
]
};
return (
<AdminProtected>
{(user) => (
<Layout user={user}>
<div className="container mx-auto px-6 py-8">
{/* Admin Navigation */}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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<div className="glass-panel mb-8 p-4 rounded-xl">
<div className="flex items-center justify-between">
<h1 className="text-2xl font-bold" style={{ color: 'var(--text-primary)' }}>
Admin Tools
</h1>
<div className="flex gap-4">
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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<Button
variant="secondary"
onClick={() => router.push('/admin/card-editor')}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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leadingIcon={<span aria-hidden="true">🖊</span>}
>
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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Card Editor
</Button>
<Button
variant="primary"
onClick={() => router.push('/admin/card-import')}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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leadingIcon={<span aria-hidden="true">📥</span>}
>
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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Card Import
</Button>
</div>
</div>
</div>
{/* Card Import Section */}
<div className="mb-6">
<h2 className="text-3xl font-bold mb-2" style={{ color: 'var(--text-primary)' }}>
Card Import Manager
</h2>
<p className="text-lg" style={{ color: 'var(--text-secondary)' }}>
Import cards from external APIs into your database
</p>
</div>
{/* Catalog sync */}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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<div className="glass-panel mb-8 p-6 rounded-xl">
<div className="flex flex-col gap-4 lg:flex-row lg:items-start lg:justify-between">
<div>
<h2 className="text-xl font-semibold mb-2" style={{ color: 'var(--text-primary)' }}>
Catalog sync
</h2>
<p className="text-sm max-w-2xl" style={{ color: 'var(--text-secondary)' }}>
Import up to three newest missing MTG and Pokémon sets the same job the weekly Vercel cron runs.
Pending scan submissions for those sets are auto-linked to the catalog when a unique match exists.
</p>
</div>
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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<Button
variant="primary"
size="lg"
onClick={handleCatalogSync}
disabled={isSyncing}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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loading={isSyncing}
className="shrink-0"
>
{isSyncing ? 'Syncing catalog…' : 'Run catalog sync'}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
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</Button>
</div>
{syncResult && (
<div
className={`mt-4 p-4 rounded-xl ${
syncResult.success
? 'bg-green-100 border border-green-300'
: 'bg-red-100 border border-red-300'
}`}
>
<h3
className={`font-semibold mb-2 ${
syncResult.success ? 'text-green-800' : 'text-red-800'
}`}
>
{syncResult.success ? 'Catalog sync complete' : 'Catalog sync failed'}
</h3>
{syncResult.success ? (
<div className="text-sm space-y-2 text-green-900">
<p>
Imported {syncResult.imported} cards ({syncResult.skipped} skipped).
</p>
{syncResult.submissionsReconciled > 0 && (
<p>
Linked {syncResult.submissionsReconciled} pending scan submission
{syncResult.submissionsReconciled === 1 ? '' : 's'} to catalog cards.
</p>
)}
{(syncResult.pendingMtgSets != null || syncResult.pendingPokemonSets != null) && (
<p>
Still pending: {syncResult.pendingMtgSets} MTG sets,{' '}
{syncResult.pendingPokemonSets} Pokémon sets.
</p>
)}
{syncResult.lorcana && <p>{syncResult.lorcana}</p>}
{Array.isArray(syncResult.setsProcessed) && syncResult.setsProcessed.length > 0 && (
<ul className="list-disc pl-5 space-y-1">
{syncResult.setsProcessed.map((set) => (
<li key={`${set.game}-${set.setCode}`}>
{set.name} ({set.game}/{set.setCode}) {set.imported} imported
</li>
))}
</ul>
)}
{Array.isArray(syncResult.reconciliation) && syncResult.reconciliation.length > 0 && (
<ul className="list-disc pl-5 space-y-1">
{syncResult.reconciliation.flatMap((entry) =>
entry.details.map((detail) => (
<li key={`submission-${detail.submissionId}`}>
Submission #{detail.submissionId}: {detail.name}
{detail.cardNumber ? ` (${detail.cardNumber})` : ''} card #{detail.cardId}
</li>
))
)}
</ul>
)}
{Array.isArray(syncResult.errors) && syncResult.errors.length > 0 && (
<ul className="list-disc pl-5 space-y-1 text-red-800">
{syncResult.errors.map((entry) => (
<li key={`${entry.game}-${entry.setCode}`}>
{entry.game}/{entry.setCode}: {entry.message}
</li>
))}
</ul>
)}
</div>
) : (
<p className="text-sm text-red-800">{syncResult.message}</p>
)}
</div>
)}
</div>
<div className="grid grid-cols-1 lg:grid-cols-2 gap-8">
{/* Import Form */}
<div className="space-y-6">
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 22:28:52 -04:00
<div className="glass-panel p-6 rounded-xl">
<h2 className="text-xl font-semibold mb-4" style={{ color: 'var(--text-primary)' }}>
Import Settings
</h2>
<div className="space-y-4">
<div>
<label className="block text-sm font-medium mb-2" style={{ color: 'var(--text-primary)' }}>
TCG Type
</label>
<select
value={importType}
onChange={(e) => setImportType(e.target.value)}
className="input-field w-full"
>
<option value="mtg">Magic: The Gathering</option>
<option value="pokemon">Pokemon TCG</option>
</select>
</div>
<div>
<label className="block text-sm font-medium mb-2" style={{ color: 'var(--text-primary)' }}>
Set Code
</label>
<input
type="text"
value={setCode}
onChange={(e) => setSetCode(e.target.value)}
placeholder="e.g., neo, vow, swsh1"
className="input-field w-full"
/>
<p className="text-xs mt-1" style={{ color: 'var(--text-secondary)' }}>
Enter the set code (usually 3-4 characters)
</p>
</div>
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 22:28:52 -04:00
<Button
variant="primary"
size="lg"
onClick={handleImport}
disabled={isImporting || !setCode.trim()}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 22:28:52 -04:00
loading={isImporting}
fullWidth
>
{isImporting ? 'Importing...' : 'Import Cards'}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 22:28:52 -04:00
</Button>
</div>
</div>
{/* Import Result */}
{importResult && (
<div className={`p-6 rounded-xl ${
importResult.success
? 'bg-green-100 border border-green-300'
: 'bg-red-100 border border-red-300'
}`}>
<h3 className={`font-semibold mb-2 ${
importResult.success ? 'text-green-800' : 'text-red-800'
}`}>
{importResult.success ? 'Import Successful' : 'Import Failed'}
</h3>
<p className="text-sm mb-2">
{importResult.message}
</p>
{importResult.success && (
<div className="text-sm space-y-1">
<p>Imported: {importResult.imported}</p>
<p>Skipped: {importResult.skipped}</p>
<p>Total: {importResult.total}</p>
</div>
)}
</div>
)}
</div>
{/* Popular Sets */}
<div className="space-y-6">
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 22:28:52 -04:00
<div className="glass-panel p-6 rounded-xl">
<h2 className="text-xl font-semibold mb-4" style={{ color: 'var(--text-primary)' }}>
Popular Sets
</h2>
<div className="space-y-4">
<div>
<h3 className="font-medium mb-2" style={{ color: 'var(--text-primary)' }}>
Magic: The Gathering
</h3>
<div className="grid grid-cols-2 gap-2">
{popularSets.mtg.map((set) => (
<button
key={set.code}
onClick={() => {
setImportType('mtg');
setSetCode(set.code);
}}
className="text-left p-2 rounded-lg text-sm hover:bg-opacity-20 transition-all duration-200"
style={{
backgroundColor: 'var(--bg-tertiary)',
color: 'var(--text-secondary)'
}}
>
<div className="font-medium">{set.code.toUpperCase()}</div>
<div className="text-xs opacity-75">{set.name}</div>
</button>
))}
</div>
</div>
<div>
<h3 className="font-medium mb-2" style={{ color: 'var(--text-primary)' }}>
Pokemon TCG
</h3>
<div className="grid grid-cols-2 gap-2">
{popularSets.pokemon.map((set) => (
<button
key={set.code}
onClick={() => {
setImportType('pokemon');
setSetCode(set.code);
}}
className="text-left p-2 rounded-lg text-sm hover:bg-opacity-20 transition-all duration-200"
style={{
backgroundColor: 'var(--bg-tertiary)',
color: 'var(--text-secondary)'
}}
>
<div className="font-medium">{set.code.toUpperCase()}</div>
<div className="text-xs opacity-75">{set.name}</div>
</button>
))}
</div>
</div>
</div>
</div>
{/* Import Tips */}
feat(design-system): sweep authenticated body-content panels to glass (#97) PR #95/#96 shipped the Liquid Glass foundation (tokens, primitives, gates) plus Layout shell, modals, landing, auth pages, and form CTAs — but body- content panels on authenticated pages (admin Card Editor, admin Card Import, admin Submissions, dashboard, my-cards, settings, scanner panels, card detail price cards, popovers) were still rendering as flat var(--bg-secondary) cards. Result: the admin Tools screen and several core pages looked unchanged after the redesign. This sweep adds a `.glass-panel` / `.glass-panel-strong` utility (<GlassSurface tint=mid/high rim=subtle elevation=ambient/pronounced blur=mid/high> in class form) and applies it across 18 surfaces: * Admin Card Editor view, search panel, form (5 sections), preview * Admin Card Import navigation + 3 body cards + sync panel * Admin Card Submissions list items * Dashboard stat cards + empty-state + grid items (5 surfaces) * My-cards empty-state CTA card * Settings panels (3) * Scanner page settings + grid + queue + bulk toolbar + dialog * Scanner destination picker + camera status banner + disambiguation * Card detail price cards (Current / TCGPlayer / CardKingdom) * Permission indicator tooltips * Collections page header card * Card detail view price cards Also migrates the lingering admin Card Editor "Card Editor / Card Import" nav buttons and the "Save Changes" / "Import Cards" / "Run catalog sync" CTAs to the <Button> primitive (consistent loading + disabled states). Page header bands (full-bleed strips with border-bottom on dashboard, my-cards, cards, collections, community/collections, collection/[id]) are intentionally left solid — they're not card-shaped surfaces and stacking glass-on-glass directly below the already-glass topbar would muddy the hierarchy. Tests: lint clean, vitest 104/104, build green. The visual diff baseline will need refresh because the homepage spec is unaffected (it targets the unauthenticated landing page) but the dashboard/ admin/scanner surfaces will diff if/when we add baselines for them. Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-03 22:28:52 -04:00
<div className="glass-panel p-6 rounded-xl">
<h2 className="text-xl font-semibold mb-4" style={{ color: 'var(--text-primary)' }}>
Import Tips
</h2>
<ul className="space-y-2 text-sm" style={{ color: 'var(--text-secondary)' }}>
<li> Set codes are case-insensitive</li>
<li> Duplicate cards will be skipped automatically</li>
<li> Import may take several minutes for large sets</li>
<li> Prices are fetched from TCGPlayer when available</li>
<li> Images are stored as URLs to external sources</li>
</ul>
</div>
</div>
</div>
</div>
</Layout>
)}
</AdminProtected>
);
};
// Export with dynamic import to disable SSR
export default dynamic(() => Promise.resolve(CardImport), { ssr: false });