deckhearth/pages/api/cards/search.js

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JavaScript
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import { sql } from '@vercel/postgres';
import { checkSearchRateLimit } from '../../../lib/rate-limit.js';
export default async function handler(req, res) {
if (req.method !== 'GET') {
return res.status(405).json({ error: 'Method not allowed' });
}
const { allowed, reset } = await checkSearchRateLimit(req);
if (!allowed) {
res.setHeader('Retry-After', Math.ceil((reset - Date.now()) / 1000));
return res.status(429).json({ error: 'Too many attempts. Try again later.' });
}
try {
const {
query = '',
game = 'all',
rarity = 'all',
set = 'all',
minPrice = '',
maxPrice = '',
page = '1',
limit = '50'
} = req.query;
const pageNum = parseInt(page) || 1;
const limitNum = parseInt(limit) || 50;
const offset = (pageNum - 1) * limitNum;
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// Define the columns we want to select (only existing columns)
// Note: removed flavor_text, hp, type, form, weakness, retreat_cost as they don't exist in the current schema
// Normalize filters
const filters = {
hasQuery: query.trim() !== '',
hasGame: game !== 'all',
hasRarity: rarity !== 'all',
hasSet: set !== 'all',
hasMinPrice: minPrice && !isNaN(parseFloat(minPrice)),
hasMaxPrice: maxPrice && !isNaN(parseFloat(maxPrice))
};
let result, countResult;
// Handle different filter combinations using template literals
if (!filters.hasQuery && !filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
// No filters - get all cards
result = await sql`
SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
power, toughness, image_url, stock_image_url,
current_price, market_price, scryfall_id, verified,
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quantity
FROM cards
ORDER BY name ASC
LIMIT ${limitNum} OFFSET ${offset}
`;
countResult = await sql`SELECT COUNT(*) as total FROM cards`;
} else if (filters.hasQuery && !filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
// Search by name only
result = await sql`
SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
power, toughness, image_url, stock_image_url,
current_price, market_price, scryfall_id, verified,
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quantity
FROM cards
WHERE name ILIKE ${`%${query.trim()}%`}
ORDER BY name ASC
LIMIT ${limitNum} OFFSET ${offset}
`;
countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE name ILIKE ${`%${query.trim()}%`}`;
} else if (!filters.hasQuery && filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
// Filter by game only
result = await sql`
SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
power, toughness, image_url, stock_image_url,
current_price, market_price, scryfall_id, verified,
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quantity
FROM cards
WHERE game = ${game}
ORDER BY name ASC
LIMIT ${limitNum} OFFSET ${offset}
`;
countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE game = ${game}`;
} else if (!filters.hasQuery && !filters.hasGame && filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
// Filter by rarity only
result = await sql`
SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
power, toughness, image_url, stock_image_url,
current_price, market_price, scryfall_id, verified,
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quantity
FROM cards
WHERE rarity = ${rarity}
ORDER BY name ASC
LIMIT ${limitNum} OFFSET ${offset}
`;
countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE rarity = ${rarity}`;
} else if (!filters.hasQuery && filters.hasGame && filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
// Filter by game and rarity
result = await sql`
SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
power, toughness, image_url, stock_image_url,
current_price, market_price, scryfall_id, verified,
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quantity
FROM cards
WHERE game = ${game} AND rarity = ${rarity}
ORDER BY name ASC
LIMIT ${limitNum} OFFSET ${offset}
`;
countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE game = ${game} AND rarity = ${rarity}`;
} else if (filters.hasQuery && filters.hasGame && !filters.hasRarity && !filters.hasSet && !filters.hasMinPrice && !filters.hasMaxPrice) {
// Search with game filter
result = await sql`
SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
power, toughness, image_url, stock_image_url,
current_price, market_price, scryfall_id, verified,
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quantity
FROM cards
WHERE name ILIKE ${`%${query.trim()}%`} AND game = ${game}
ORDER BY name ASC
LIMIT ${limitNum} OFFSET ${offset}
`;
countResult = await sql`SELECT COUNT(*) as total FROM cards WHERE name ILIKE ${`%${query.trim()}%`} AND game = ${game}`;
} else {
// Complex filters - build query dynamically (simplified approach)
const queryConditions = [];
if (filters.hasQuery) queryConditions.push(`name ILIKE '%${query.trim()}%'`);
if (filters.hasGame) queryConditions.push(`game = '${game}'`);
if (filters.hasRarity) queryConditions.push(`rarity = '${rarity}'`);
if (filters.hasSet) queryConditions.push(`set_name = '${set}'`);
if (filters.hasMinPrice) queryConditions.push(`market_price >= ${parseFloat(minPrice)}`);
if (filters.hasMaxPrice) queryConditions.push(`market_price <= ${parseFloat(maxPrice)}`);
const whereClause = queryConditions.length > 0 ? `WHERE ${queryConditions.join(' AND ')}` : '';
// For complex queries, use a fallback approach
result = await sql`
SELECT id, name, set_name, set_code, card_number, rarity, game,
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mana_cost, cmc, card_type, colors, oracle_text,
power, toughness, image_url, stock_image_url,
current_price, market_price, scryfall_id, verified,
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quantity
FROM cards
ORDER BY name ASC
LIMIT ${limitNum} OFFSET ${offset}
`;
countResult = await sql`SELECT COUNT(*) as total FROM cards`;
// Filter results in JavaScript for complex combinations
let filteredCards = result.rows;
if (filters.hasQuery) {
filteredCards = filteredCards.filter(card =>
card.name.toLowerCase().includes(query.trim().toLowerCase())
);
}
if (filters.hasGame) {
filteredCards = filteredCards.filter(card => card.game === game);
}
if (filters.hasRarity) {
filteredCards = filteredCards.filter(card => card.rarity === rarity);
}
if (filters.hasSet) {
filteredCards = filteredCards.filter(card => card.set_name === set);
}
if (filters.hasMinPrice) {
filteredCards = filteredCards.filter(card =>
card.market_price >= parseFloat(minPrice)
);
}
if (filters.hasMaxPrice) {
filteredCards = filteredCards.filter(card =>
card.market_price <= parseFloat(maxPrice)
);
}
// Update result with filtered data
result = { rows: filteredCards };
countResult = { rows: [{ total: filteredCards.length }] };
}
const total = parseInt(countResult.rows[0].total);
const totalPages = Math.ceil(total / limitNum);
// Get filter options (for dropdowns)
const filtersResult = await sql`
SELECT
ARRAY_AGG(DISTINCT game) FILTER (WHERE game IS NOT NULL) as games,
ARRAY_AGG(DISTINCT rarity) FILTER (WHERE rarity IS NOT NULL) as rarities,
ARRAY_AGG(DISTINCT set_name) FILTER (WHERE set_name IS NOT NULL) as sets
FROM cards
`;
const filterData = filtersResult.rows[0];
// Process cards data
const cards = result.rows.map(card => {
// Parse colors if it's a JSON string
if (card.colors && typeof card.colors === 'string') {
try {
card.colors = JSON.parse(card.colors);
} catch (e) {
card.colors = [];
}
}
return card;
});
res.status(200).json({
success: true,
cards,
pagination: {
page: pageNum,
limit: limitNum,
total,
pages: totalPages,
hasMore: pageNum < totalPages
},
filters: {
games: filterData.games || [],
rarities: filterData.rarities || [],
sets: filterData.sets || []
}
});
} catch (error) {
console.error('Error searching cards:', error);
res.status(500).json({
success: false,
error: 'Internal server error',
message: error.message
});
}
}